Now that the Nintendo Switch is out and the company's previous portable game system is slowly heading to the grave, I thought I'd finally publish a post about the 3DS eShop titles I think have been most depressingly overlooked during that handheld's lifetime.
Attack of the Friday Monsters!--Originally intended for Level-5's aborted second
Guild series compilation, this game eventually saw the light of day as an individual eShop release. That's a big deal because it means you can access it for just a few bucks ($7.99, to be exact) rather than $30 or $40. And believe me, $8 for this little slice of faux nostalgia is a real bargain. I say "faux nostalgia" because, well, I doubt many Western gamers who play
Attack of the Friday Monsters! will have experienced 1970s Japan--this game's probable setting. The gameplay embedded within that setting, by the way, is divided between exploration and card battles. Although the latter aspect is enjoyable enough, the former--which involves running around the fictitious town of Fuji no Hana and chatting with its many inhabitants--is the highlight here.
Crimson Shroud--Oh, hey, another 3DS eShop game that began life on one of Level-5's
Guild series compilations. This one, however, is
Yasumi Matsuno's take on a digital
tabletop RPG. (Matsuno is best known for acting as the director of
Tactics Ogre,
Final Fantasy Tactics and
Final Fantasy XII.) Don't worry, you needn't be a fan of tabletop or pen-and-paper role-playing games (like
Dungeons & Dragons) to enjoy
Crimson Shroud, which first hit 3DS eShops around the globe in late 2012. An interest in the RPG genre in general wouldn't be a bad idea, though, especially since
Crimson Shroud will set you back around $8 for what'll likely end up being a five- to 10-hour playthrough (longer if you decide to tackle the "new game plus" that unlocks after beating its main campaign).
The 'DENPA' Men 3--Before I say anything else about this eShop title, let me say this: I actually like the first
'DENPA' Men game more than the pair of sequels that followed in its wake. (Here's
my review of The 'DENPA' Men.) I have a feeling most people will prefer the second and, especially, third
'DENPA' Men games to the original, though, which is why I'm recommending the most recent one here. For the uninitiated,
The 'DENPA' Men 3, like its predecessors, is a unique turn-based RPG that has players use their 3DS systems' AR functionality to find and capture the titular characters from the world around them. Once you've nabbed enough to form a party (up to eight, eventually), you wander an overworld, explore dungeons and battle enemies just as you would in pretty much every other RPG in existence. The difference in
The 'DENPA' Men 3 (as well as in the earlier
'DENPA' games): the bulk of its battles involve your colorful band of big-headed party members running toward and slamming their noggins into opposing baddies. OK, so most of them can hurl magic spells at foes, too, but head-butting is the big differentiator here. Still skeptical? All three of the
DENPA' Men titles can be taken for a spin via free-to-download demos. Should you like that experience, I'd strongly recommend handing over $9.99 to buy either the first or third of the series' releases.
Gotta Protectors--To be completely honest, I haven't put as much time into this portable sequel to Ancient Corp's stellar
Protect Me Knight: Mamotte Kishi (for Xbox 360) as I'd like. I say that because the hour or two I've spent with
Gotta Protectors (known as
Minna de Mamotte Knight in Japan) were thrilling. Of course, I've long liked these real-time tower-defense games, so keep that in mind as I slobber all over this particular one. As for what's so great about
Gotta Protectors, the fast-paced, responsive, princess-protecting action that serves as its backbone is the first reason I'll toss at you. Also, both its 8-bit-ish graphics and soundtrack are right out of my teenage dreams (that's a good thing). The only negative associated with this digital title, in my opinion, is that it's $12.99 price tag is a bit steep if you're not a fan of the genre or if you're not entirely sure this example will be your cup of tea.
HarmoKnight--I've got to be honest here: I wanted to like this Game Freak product more than I did. And, really, who could blame me for getting pumped up about a digital title that's equal parts platformer and rhythm game and that was made by the company behind the world-conquering
Pokémon series? As for what keeps
HarmoKnight from being as perfect as I imagined it'd be, the main criticism I'll offer up is that it often feels "cheap"--with enemies and obstacles flying at you from all directions, often without warning. So why am I recommending it here? Because it's not a total clunker. It art style is captivating, and its soundtrack is, by and large, scintillating. Plus, there aren't many games out there that combine these two genres, so I can't help but feel like the few in existence need to be supported--even those that are less-than-perfect.