Saturday, July 04, 2015

I'm not entirely sure what we're going to get gameplay-wise from Nippon Ichi's Yomawari (Vita), but I think I want it anyway

A few days ago, the powers that be Nippon Ichi finally loosened their lips regarding a horror-themed game the company first teased in late June.

The name of that game: Yomawari, which translates to ... actually, I have no idea what "Yomawari" means in English or any other language, I'm sad to say. Regardless, this in-the-works Vita game both sounds and looks pretty darn intriguing.

In terms of the former, the earliest reports about this autumnal release (Oct. 29--in Japan) have summarized its story as such: "lost in darkness, a girl attempts to find her sister and their dog."

In terms of the latter, feast your eyes on the following Yomawari screenshots:







Admittedly, what is shown here is a far cry from what was suggested by the first teaser video Nippon Ichi put out, but I personally prefer this htoL#NiQ-esque aesthetic to something more realistic, so you won't hear me complaining anytime soon.

So, what do all of you think? Does Yomawari sound and look interesting to you? Also, are any of you considering pre-ordering it? (You can do so now at amiami.com and play-asia.com, if so.)

Whatever the case may be, please feel free to share your opinions on the matter in the comments section below.

Friday, July 03, 2015

I don't usually 'do' Nendoroids, but that isn't keeping me from drooling over this Himouto! Umaru-chan-inspired one

Making all of this drooling even stranger is that I'd never even heard of Himouto! Umaru-chan before a couple of days ago.

Assuming some of you are in the same boat, here's the gist: it began life in 2013 as a Japanese manga series (written by Sankaku Head) and an anime adaptation of it is going to start airing in just a couple of days.


Oh, and its titular character is a teen who appears perfect at school, while at home she wears an animal hoodie and spends her time eating junk food, playing video games, reading manga and watching anime.

All of those interests are depicted in Umaru-chan's Nendoroid form (and related accessories), as you hopefully can see in the photo below. 


I especially like her little Vita-like game system. 

Speaking of the Vita, the folks at FuRyu (makers of The Legend of Legacy, among other titles) recently announced that they'll be releasing a Vita game based on Himouto! Umaru-chan this winter.


Apparently it'll be a "sister-raising simulation," which admittedly doesn't sound as appealing as, say, an RPG, or a rhythm game or even a Game Center CX ripoff based on the property would, but I'll take what I can get. 

Anyway, enough about that. Back to the Nendoroid. It'll hit Japanese store shelves this August. (You can pre-order one now via amiami.com.) Will any of you be buying one?

Wednesday, July 01, 2015

'Beautiful' isn't adequate when attempting to describe this brand-new Ray Gigant (Vita) trailer

You've really got to hand it to the folks at Experience, who were responsible for developing the impressive (and oddly titled) Ray Gigant for Bandai Namco; without a whole lot of fanfare, they went out and made a game that both looks and sounds as stunning as any released for the Vita so far.

Don't believe me? Check out the latest trailer for this soon-to-be-released dungeon-crawling RPG, which can be viewed below.

For all sorts of reasons, I can't get enough of Ray Gigant's battle scenes, in particular. I guess some people may think they look a bit "cheap" thanks to the stilted animations, but I even find that aspect of this Vita title appealing.



My favorite of Ray Gigant's many intriguing traits at the moment, though, is the rhythm-game element that pops up when players go to use special attacks. (You can see it in action at the 1:40 mark.)

Does all of this mean I'll be nabbing a copy as soon as the game hits Japanese store shelves on July 30? No, but I may well buy one later on down the road--especially if Bandai Namco fails to bring it to North America. (If you'd like to pre-order one, though, you can do so now via amiami.com.)

In the meantime, drooling over the video footage above will have to suffice.

Monday, June 29, 2015

Five additional games I'm looking forward to playing between now and the end of 2015

Last Friday, I published a post that featured blurbs about five soon-to-be-released 3DS, Vita and Wii U games that I'm looking forward to playing between now and the end of the year.

In that write-up, I mentioned that a second such post would be published sometime this week. Well, today is that day, and here are five more upcoming titles that currently take up space on my ever-growing "play as soon as humanly possible" list.


Dragon Quest VIII (3DS)--I know a lot of folks in Japan and elsewhere were unimpressed (at best) when this PS2-to-3DS port was announced a short while ago. I am not one of them--although, to be honest, that's probably due in large part to the fact that I've never played this particular entry in Square Enix's triumphant series of RPGs. (I own a copy of it, but it's yet to leave its packaging, I'm embarrassed to admit.) Regardless, I'm pretty stoked that an upgraded--in the areas that matter most to me, at least--version of Dragon Quest VIII will soon be playable on the system I favor most at the moment. That said, I'm dragging my feet in terms of pre-ordering it, as I want to wait a little while longer to see if the powers that be at SE decide to bring the game to North America. (Yeah, right.)


Hatsune Miku: Project Mirai DX (3DS)--This super-cute music-rhythm game was supposed to be released stateside in May. Just before its "arrival date," though, publisher Sega revealed that it wouldn't hit store shelves in the region until early September. Although I know some folks were upset by the delay, I actually applauded it, as I barely had time to play games--even those of one of my favored genres--at the time. Now, though, my schedule is much less hectic (or at least a bit less hectic). Hopefully the same will be true in a couple of months. Even if it isn't, though, I'm maintaining my pre-order--no ifs, ands or buts.


Persona 4: Dancing All Night (Vita)--Oh, hey, another rhythm-music game. What a surprise, right? Especially since I just told you it was one of my "genres of choice." Anyway, this Persona spin-off only recently leaped onto my "to buy" list, and mainly because it looks to be the definition of cool. One of the reasons I passed on Dancing All Night earlier, by the way, was that I pre-ordered Taiko no Tatsujin: V Version ages ago and I was all that sure that I needed to own two rhythm games for my criminally neglected (so far) pink-and-white Vita. After seeing more footage of it around this year's E3 event, though, I changed my mind. Plus, the new Taiko will be out in a matter of days, so surely I'll be all set for a similar-ish title by the time September rolls around?


Splatoon (Wii U)--OK, so this game doesn't belong in the "soon-to-be-released" category that pretty much all of the other ones that have been mentioned here and in my last post on the subject fit within, but I'm including it here anyway simply because I'm beyond interested in it. Is most of that interest tied to this Wii U shooter's completely fabulous art style? Yes, it is, but I'm OK with that. Also, I've read and heard enough positive impressions of this Nintendo-published effort that I'm willing to take a chance on it despite my general lack of love for the first- and third-person shooter genres--or I guess I should say that I'll be willing to take a chance on it after I finally obtain a Wii U console.


Steins;Gate (Vita)--Why is this oddly named visual novel taking up valuable acreage in this post instead of other portable games that don't include random pieces of punctuation in their titles? Because it's been hyped to the heavens in various online spaces, that's why. Oh, and then there's the fact that I find the VN genre to be pretty darn fascinating at the moment. Unfortunately, no one seems to know when Steins;Gate will finally show up in North America. (Both physical and digital versions have been available in Australia and Europe since the beginning of June.) Thankfully, I'm in no particular hurry to play it, so I'll happily pick up a copy of it--preferably a boxed one--whenever it eventually sees the light of day in my neck of the woods. (Update: apparently it was announced earlier this morning that it'll be released here on Aug. 26.)

Are any of you also planning to buy one or more of the 3DS, Vita or Wii U games mentioned above? If so, which ones? Or maybe there are other titles--even for systems like the PS4 or Xbox One--that have you eagerly anticipating their arrival on your doorstep? Regardless, please let me and others know about them in the comments section below.

See also: 'Five games I'm really looking forward to playing between now and the end of 2015'

Friday, June 26, 2015

Five games I'm really looking forward to playing between now and the end of 2015

True story: I've been on a bit of a "pre-order tear" for the last couple of weeks due to all of the just-announced games that have been offered up for sale at sites like amiami.com and play-asia.com.

I only mention this because the afore-mentioned pre-order-athon is fully responsible for the creation of this post.

So, which games am I really looking forward to playing between now and the end of 2015, and which ones have I already pre-ordered? Keep reading to find out.


Animal Crossing: Happy Home Designer (3DS)--I don't know about you, but I've had quite a change of heart regarding this soon-to-be-released (in Japan, at least) 3DS title. When it was first unveiled, I looked at it in horror due to the fact that it sounded like little more than an embarrassingly limited cash-in. After its brilliant E3 2015 showing, though, I "did a 180," as the saying goes. Now, I'm not only interested in this game, but I've got a copy of the Japanese version, Doubutsu no Mori: Happy Home Designer, pre-ordered along with a couple of packs of the Animal Crossing-branded amiibo cards that will join it on store shelves in late July.


Code: Realize (Vita)--I've considered myself a fan of the otome genre ever since I played through the first Hakuoki game that made its way to the West. (I shared my impressions of that PSP title in this "somewhat gay" review.) Does that mean I'll get a kick out of Code: Realize, which will earn both a digital and physical release sometime this fall courtesy of Aksys Games? Not necessarily, but I certainly hope I'll end up feeling as positive about it as I did about Demon of the Fleeting Blossom. The story "hook" of this Otomate-made game should help matters quite a bit, given that it features a number of famous literary characters as romance options.


Super Mario Maker (Wii U)--Does this mean I'm actually going to get off of my cheap, lazy butt and buy a Wii U before 2015 comes to a close? That's the plan, but your guess is as good as mine as to whether or not that's what will happen. If it does, though, you can thank Super Mario Maker, which I think looks absolutely stunning at this point--and I'm not sure we even know all there is to know about it yet. Speaking of which, if someone at Nintendo were to reveal that Super Mario Bros. 2 (Super Mario Bros. USA in Japan) characters, enemies, items and moves will be appearing in this game, too, I'd go out and buy a Wii U console the very next second.


Taiko no Tatsujin: V Version (Vita)--My decision to include this upcoming Vita release on this list shouldn't surprise those of you who previously read this post or this post. Still, I'm mentioning it here because it's easily near the top of the heap in terms of games I desperately want to play in the next six months. Thankfully, I know for certain that I'll be playing it either in late July or in early August, as I pre-ordered it as soon as I was able via the previously discussed amiami.com.


Yo-kai Watch (3DS)--I've wanted to play this Pokemon-esque Level-5 RPG since it first graced Japan with its presence two years ago. Thankfully, Nintendo revealed it will be releasing a localized version of it in North America this holiday season. Will it also bring the series' second and third entries to our shores, potentially in 2016 and 2017? I sure hope so, although I can't say I'm all that confident that's what will come to pass. Oh, well, at least we'll always have this first ghostly adventure.

This isn't the extent of the games I'm looking forward to playing between now and the end of the year, by the way. In fact, I've already started writing a follow-up post in which I declare my love for five more such titles, so look for it to be published sometime next week.

In the meantime, let me know which games, if any, you're chomping at the bit to sink your teeth into at some point during the remainder of 2015.