Saturday, March 17, 2012

Oh, hey, auntie pixelante has released another awesome Flash game

It's called Dys4ia and, basically, it takes you through transgender game developer Anna Anthropy's rather tumultuous experiences with hormone replacement therapy.

I'm sure some will say it's not really a game, at least not in the traditional sense. My response to that: Anthropy's not exactly a traditional game developer, so what did you expect?


Anyway, I quite enjoyed my brief playthrough of Anthropy's latest Flash-based effort. I'm sure this will sound awfully odd, but it's kind of like an extremely linear WarioWare game, as each segment has you complete a (generally easy) task while reading a small bit of on-screen text.

Although such gameplay--if it can be called that--could be be boring in the wrong hands, in Anthropy's hands it's surprisingly compelling. Of course, it helps that she keeps things interesting by rarely calling on the player to complete the same "task" more than once.


As for Dys4ia's superficial aspects: Its pixel-based graphics are, as is seemingly always the case in an auntie pixelante game, superb, as is Liz Ryerson's spacey, new-age-ish soundtrack.

It only takes a few minutes to complete a single run-through of Dys4ia, so if you have the time and interest I'd highly recommend giving it a go (here) as soon as possible.

See also: Previous auntie pixelante posts

Friday, March 16, 2012

Let's Play: 'Which Box Art is Better?' (Inazuma Eleven 2 edition)

I don't know how many of you are aware, but Level-5's second soccer-themed--or football-themed, if you're not a North American--RPG, Inazuma Eleven 2, is set to hit the streets of Europe today.

Because I've been interested in this series since the first game was unleashed upon the Japanese public back in 2008, I thought I should devote a "Which Box Art is Better?" post to this second release.

The following piece of art will grace the cover of Inazuma Eleven 2: Firestorm:


The illustration below, on the other hand, will serve as the box art for Inazuma Eleven 2: Blizzard.


Which one do you prefer?

As for me: I slightly prefer Firestorm's cover art to Blizzard's, although I have to say I find both illustrations to be a bit busy. That said, I plan on picking up one or the other sooner rather than later--after I've acquired the first Inazuma Eleven, of course.

See also: Previous 'Which Box Art is Better?' posts

Thursday, March 15, 2012

The Gay Gamer Giveaway™: Wizorb Edition

So, I received a rather surprising e-mail from Tribute Games' Justin Cyr last night. In said e-mail, Cyr let me know that PC and Mac versions of his company's maiden release, Wizorb, could now be bought, downloaded and played via Steam.

Cyr also sent me a promo code for this three-parts-Breakout-to-one-part-Zelda game, but since I already own both the PC and Mac versions of Wizorb (yes, I enjoyed it that much) I thought I'd give the code to someone who has yet to experience its excellence.



What do you have to do to be the someone who receives said promo code (which will allow you to download Wizorb from Steam for free)? Not much, really. Just leave a comment below between now and 9 pm PST on Sunday, March 18. On Monday morning, I'll toss all of the accumulated names into a hat and pull out the winner.

See also: Previous Wizorb posts

I guess it's time to dust off my Xbox 360

Sorry, I couldn't help myself while coming up with the headline above--which is my tongue-in-cheek take on the old chestnut that used to escape the lips of many a "hardcore gamer" in regards to the Wii (as in: "Hey, Super Mario Galaxy will be out soon. I guess it's time to dust off my Wii!").

So, why am I saying something similar about my Xbox 360? For starters, I'm saying it because the last game I played on my big, black, bulky, Microsoft-branded box was ... Wizorb? Or was it Escape Goat? Regardless, it's been a while since I've booted it up.


I'm also saying it, though, because a rather awesome game is going to be released via the system's XBLA service soon. Which awesome game, you ask? SEGA Vintage Collection: Monster World.

Said collection, which has a tentative release date of April 25 (I'll believe it when I see it, honestly), will include a trio of Monster World/Wonder Boy titles: Wonder Boy in Monster Land, Wonder Boy in Monster World, and Monster World IV.


Among the many reasons I'm excited about this rather surprising development: This will be the first time English-speaking audiences will be able to understand what's going on while playing the previously Japan-only Monster World IV. Also, each game in the collection will feature achievements, leaderboards and trial modes.

Will any of you be purchasing SEGA Vintage Collection: Monster World upon release (or shortly afterward)? If so, which of these classic platformers are you planning to play first?

Wednesday, March 14, 2012

From the back of my boyhood closet, part four

I know what many of you will think when you read what my fourth "find" was while digging through my childhood closet a few months ago: That's it?

Yes, that's it. For some reason, though, finding a complete-in-box copy of Pokémon Red really made me happy. Not "I've just won the lottery" happy, mind you, but definitely "oh, cool, a game I used to like when I was younger" happy.

I think part of my happiness can be attributed to nostalgia (I played the hell out of this game, y'all) and another part of it can be attributed to the fact that the game's cartridge is a most wonderful cherry red.

One final reason for my over-the-moon-ness upon finding the copy of Pokémon Red in the photo above: Its instruction manual and supporting brochures were stuffed inside the box, just where I probably left them however many years ago.

That's important because I had forgotten how extensive this game's manual was. It's huge! Not only that, but it includes a ton of information and illustrations. I guess we all know which game will serve as the focus of a future "Manual Stimulation" post.

See also: Previous 'from the back of my boyhood closet' posts