Saturday, February 04, 2012

I may have missed out on a pink 3DS, but I'll be damned if I miss out on one of these

The "one of these" alluded to in the header above, by the way, is the rather posh (and completely fabulous) Princess Peach 3DS case seen below.

Of course, even if I do somehow manage to acquire one of these precious, available-only-in-Japan-at-the-moment cases, I'd more than likely be too much of a chicken to leave the house with it.



Those of you who are less cowardly than I am should know that these must-have, MSY-made accessories will hit the streets of the aforementioned island nation on March 1 carrying a price tag of ¥1,800.

(Via andriasang.com)

Friday, February 03, 2012

The Great Gaymathon Review #52: Sky Kid (Famicom)


Game: Sky Kid
Genre: Shoot 'em up
Developer: Namcot
Publisher: Namcot
System: Famicom
Release date: 1986

I knew next to nothing about this odd little game before buying it a year or so ago--which shouldn't be much of a surprise to those who know anything about its history. (Although the arcade original was released in the States, it wasn't a very high-profile release and, as such, it didn't see much success. The NES port, published here by Sunsoft, suffered a similar fate.) To be completely honest, I only picked it up because I was on a bit of a Namcot-made-Famicom-game kick at the time and I thought Sky Kid's cover art was cute. Luckily for me, the game that resides beneath that box art quite a lot of fun. I especially like that it's unique in the way that only games from this era seem to be: At its heart, it's a shoot 'em up, but blowing oncoming planes to smithereens isn't really the goal. No, the real goal of the game is to pick up a bomb that's placed about half-way through each stage and then drop it on a specified target that typically sits just before said stage's landing strip. (Yep, you have to land your plane at the end of each mission.) As I'm sure most of you have already imagined, that's a lot easier said than done. In the case of Sky Kid, that's because rival pilots do their best to create havoc by filling the screen--and not just with their planes, but with their bullets, too. At the same time, multitudes of ground units add to the visual cacophony by launching their own ammunition into the air. Thankfully, controlling your little pea-shooter-with-wings is as easy as can be. You even have access to a loop-the-loop maneuver (performed with the Famicom controller's B button) that can help you evade on-coming fire. Two additional reasons to check out this pleasingly unique title: Its graphics, while definitely on the simplistic side, are colorful and well crafted, especially for the era, and its soundtrack enjoyably jaunty--although not to the point of annoyance.


See also: Previous 'Great Gaymathon' posts

Thursday, February 02, 2012

The awesome alternate covers of the Nintendo 3DS Card Case 18

About a month ago, Nintendo of Japan added to its Club Nintendo reward stash something called the Nintendo 3DS Card Case 18.

Admittedly, the item's name isn't the most creative--although it is descriptive. (As you've probably already guessed, the Nintendo 3DS Card Case 18 is an accessory that holds up to 18 DS and/or 3DS cards.)

I don't know this for sure, but I have a feeling the case's name is lacking in creativity because its designers focused all of their attention on its awesome alternate covers.


You see, although the case's standard cover, seen in the photo above, is a bit bland, its alternate covers (each "order" comes with three of them) are anything but. For example, here's one that includes sprites from The Legend of Zelda:


Additional covers--featuring Bowser, Mario, Pikmin's Olimar and more--can be seen in this Flickr photo set.

These cases are now available via the North American Club Nintendo "shop," too, by the way. They're called "Nintendo 3DS Game Card Cases" (I guess the "18" part was too exciting for them) in this region, but the alternate covers appear to be the same.

Who wouldn't want to play an RPG with characters who look part Teletubby, part Tingle, part Pikmin, part Mr. Driller and part Mii?

I don't know why, but I find this soon-to-be-released (in Japan only, for the time being) eShop game's characters--which look as though they're part Teletubbies, part Tingle, part Pikmin, part Mr. Driller and part Mii (I know, that's a lot of parts)--oddly captivating.


Actually, I find its gameplay to be oddly captivating, too. According to andriasang.com, you begin the game by capturing the aforementioned critters (actually, they're "electric wave people") using your 3DS' camera and AR technology before tossing them into dungeons to battle baddies, collect treasure and, of course, rescue "an important person from the demon king." (To see all of the above in action, watch this trailer.)


Denpa Ningen RPG--which was made by the folks at Genius Sonority, whose previous credits include Dragon Quest Swords and Pokemon Coliseum--will hit the Japanese eShop on Feb. 8 carrying a price tag of ¥800 (about $10). Here's hoping it eventually finds its way onto the eShops of other regions, too.

Wednesday, February 01, 2012

Reason #402 I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer

I have a bit of a "thing" for European DS game cases.

Oh, get your minds out of the gutter. I don't mean that I, uh, do things with them; I mean that I have an odd attraction to them.

It all started when I bought a copy of Freshly-Pickled Tingle's Rosy Rupeeland from the UK. For some unknown reason, that game's clear, thicker-than-the-ones-we-get-in-North-America case (see it in this photo) appealed to me so much that I wanted a few more.

I got my wish a few months later when I picked up a copy of the Euro version of Professor Layton and the Curious Village. (Here's a photo of it, in case you're, er, curious.)



There was, it seems, no turning back after that, as I quickly added Euro copies of Professor Layton and Pandora's Box, Professor Layton and the Lost Future, Last Window (the sequel to Hotel Dusk: Room 215) and Jam with the Band to my collection of DS games. (Photos of the aforementioned games can be seen here, here, here and here, respectively.)

Sadly--for my bank account, especially--I'm not through purchasing such games. I plan on picking up a copy of the Euro release of Inazuma Eleven at some point this year, for instance, and I also hope to buy a copy of Professor Layton and the Spectre's Call (the fourth in the series--it was called Professor Layton and the Last Specter in the States).

After that, though, I probably put a cork in this particular obsession--or at least that's what I'm hoping to do.

See also: Other reasons I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer