Friday, March 18, 2011

Dear Harmonix: Please make a Lady Gaga version of this Dance Central ad for the US

Actually, I can't imagine enjoying a Lady Gaga version of the following ad even half as much as I enjoy the current, Kylie-fronted iteration, but Ms. Minogue probably isn't popular enough here in the States to make such an extravagant commercial worthwhile to the folks at Harmonix.



I'd ask for a Madonna version, but you know she'd never agree to such a thing. Even if she did, though, the folks behind the commercial surely would have to change up the story a bit, as La Ciccone would never allow herself to be locked in her dressing room like that.

(Via towleroad.com by way of joemygod.blogspot.com)

The Great Gaymathon Review #14: Taito Legends (PlayStation 2)


Game: Taito Legends
Genre: Arcade
Developer: Taito
Publisher: Sega
System: PlayStation 2
Release date: 2005

Taito Legends may contain 29 of Taito Corporation's arcade classics, but let's be clear about one thing right off the bat: Only a handful of them will matter (or be recognizable) to most folks. Those few titles are more than worth the package's price of admission, though, so don't take that to be too much of a negative. For me, the main attractions here are Bubble Bobble and Rainbow Islands, with Elevator Action, New Zealand Story and Space Invaders following closely behind. (Honestly, if this compilation included Don Doko Don and Liquid Kids/Mizubaku Diabouken, I'd have little need for Taito Legends 2.) Each of those games, along with their 24 counterparts, seem to be emulated perfectly--hey, it's been a long time since I've played any of them in an actual arcade--although I guess that's to be expected. What isn't so expected: The inability to configure the controls for each of the included titles. It isn't exactly a monumental worry, but it may be a big enough one to put off some players.


Thursday, March 17, 2011

Hooo, indeed

You know what we need more of in this world? T-shirt designs devoted to the art--yes, the art--of blowing into Nintendo cartridges.

Thankfully, the folks at Polygraph understand that--as evidenced by the following, rather artful (and seductive, if you ask me) design.


Sadly, this shirt is only available for purchase (as far as I can tell) at the Tokyo-based Famicom/music/video shop, Meteor.

Anyone traveling to Tokyo anytime soon?

(Via tinycartridge.com)

LEGO + Pikmin

Would you spend more than two years of your life crafting every single Pikmin character (and plant) out of LEGO blocks? I sure as hell wouldn't, but that doesn't mean I can't appreciate the handiwork of someone who did.



The man responsible for the insanity displayed in the image above (here's a link to it on Flickr), by the way, is Filip Johannes Felberg. To see more of his creations (including some from Chibi-Robo), check out his Flickr photostream.

I'm a bit horrified by BurgerTime HD

When it was revealed a few weeks ago that an HD revamp of the arcade classic, BurgerTime, would soon be released (digitally) for the PS3, Xbox 360 and Wii, I was intrigued. After all, the Data East-developed original was one of my favorite games as a kid, and I still play both the arcade and Famicom/NES versions with some regularity.

Anyway, as I just said, initially I was intrigued by this so-called BurgerTime HD, which is being developed by Monkey Paw Games. After seeing it action, however, it probably would be more accurate to describe my feelings as horrified.



My main beef with what's displayed in the video above is the game's setting. Why does it appear to be set in space? Granted, it's difficult to image an acceptable setting for a game in which players are tasked with assembling giant hamburgers, but surely the developers could ape the original's "burger factory" theme a bit more closely?

Despite my overall lack of interest in this title at the moment, I'm still planning to keep an eye on it between now and whenever it's released. Who knows, maybe the final product will be far more appetizing than what's shown in this teaser?