Did I suggest in my last post that I'm no longer a Metroid fan? Well, I take it back. Apparently I just like my Metroid to be of the old-school variety--you know, with sprites and chiptunes and all that jazz.
Tokinsom's Minitroid (A Mini Metroid Adventure) checks all of those boxes and then some.
Unfortunately, Tokinsom's lips have thus far been tight when it comes to talking about a release date for this title, which is being made with the open-source "game creator," Scirra Construct.
(Via tinycartridge.com)
Saturday, August 21, 2010
Friday, August 20, 2010
But will it get people to buy the game?
That's the question I asked myself after watching Nintendo of America's live-action TV ad for Metroid: Other M.
I'm probably not the right person to answer said question, though, as I'm not much of a Metroid fan these days. Actually, I shouldn't say I'm not a fan--I just haven't played a Metroid game since the glorious Super Metroid, and I don't see that changing with this sequel despite the fact that it seems to be taking the series back to its roots.
Who knows, though--maybe the ad above (or this 30-second version) will prompt me to change my mind before the game reaches North American store shelves on Aug. 31. (It'll be released everywhere else in the world the following week.)
Pre-order: Metroid: Other M
I'm probably not the right person to answer said question, though, as I'm not much of a Metroid fan these days. Actually, I shouldn't say I'm not a fan--I just haven't played a Metroid game since the glorious Super Metroid, and I don't see that changing with this sequel despite the fact that it seems to be taking the series back to its roots.
Who knows, though--maybe the ad above (or this 30-second version) will prompt me to change my mind before the game reaches North American store shelves on Aug. 31. (It'll be released everywhere else in the world the following week.)
Pre-order: Metroid: Other M
'I think that developers are worried about getting it right more than anything else'
The quote above--attributed to Chris Shroyer, a designer at Florida-based developer n-Space--appears in "Playing It Straight," an Edge magazine article about LGBT characters in video games.
Here's the rest of the openly gay Shroyer's quote, by the way: “I don’t think there are many on the development side that are opposed to including LGBT-related content, but I think there is a fear of offending publishers and consumers."
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdl-MsD41ytlB9ZkY2cgxaFWgIP5yPNUXBs9qPwnFU3jj9kta2gMwLREnHILexVjBzZs7M09zqEXTNXmziQ49NQDSq3OzJ2D3fdXVR_T52VzvlRCdKgQBWIWSU5tVbr_V3YRLu/s400/TOP_14.jpg)
Also quoted in the article: GayGamer.net's David Edison, Jeb Havens, an openly gay designer who works at California-based developer Slide, and a number of other gay and straight "industry insiders."
Although the three-page article--which is followed by a trio of intriguing case studies of Bioshock's Sander Cohen, Bioshock 2's Brute Splicer and Fable III's Reaver--doesn't really tread new waters, it's still well worth your time. Read it here.
Here's the rest of the openly gay Shroyer's quote, by the way: “I don’t think there are many on the development side that are opposed to including LGBT-related content, but I think there is a fear of offending publishers and consumers."
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdl-MsD41ytlB9ZkY2cgxaFWgIP5yPNUXBs9qPwnFU3jj9kta2gMwLREnHILexVjBzZs7M09zqEXTNXmziQ49NQDSq3OzJ2D3fdXVR_T52VzvlRCdKgQBWIWSU5tVbr_V3YRLu/s400/TOP_14.jpg)
Also quoted in the article: GayGamer.net's David Edison, Jeb Havens, an openly gay designer who works at California-based developer Slide, and a number of other gay and straight "industry insiders."
Although the three-page article--which is followed by a trio of intriguing case studies of Bioshock's Sander Cohen, Bioshock 2's Brute Splicer and Fable III's Reaver--doesn't really tread new waters, it's still well worth your time. Read it here.
October 17
That's the day the proudly two-dimensional platformer, Kirby's Epic Yarn, will be released in the U.S., according to a recent piece of Nintendo of America PR.
Here's the cover art Kirby fans should search for on and after that date:
Kirby fans across the pond will have to endure a bit of a wait before they can add this cute-as-a-button game to their collections, as it won't be released in Europe until sometime early next year. (It has yet to be announced for Japan or other territories.)
Pre-order: Kirby's Epic Yarn
Here's the cover art Kirby fans should search for on and after that date:
Kirby fans across the pond will have to endure a bit of a wait before they can add this cute-as-a-button game to their collections, as it won't be released in Europe until sometime early next year. (It has yet to be announced for Japan or other territories.)
Pre-order: Kirby's Epic Yarn
Labels:
box art,
cute,
kirby,
Kirby's Epic Yarn,
nintendo,
platformer,
wii
Thursday, August 19, 2010
And this week's 'WTF is this?' award goes to ...
... Atlus' just-announced action-adventure game, Catherine.
What's so WTF-ish about this title, which the Persona publisher is prepping for both the PS3 and the Xbox 360? Take a gander at its first teaser trailer:
A bit of a head-scratcher, ain't it?
For a bit of background on the game's main character, Vincent, and the girl of his, er, nightmares (the titular Catherine), check out this post and this post over at andriasang.com.
What's so WTF-ish about this title, which the Persona publisher is prepping for both the PS3 and the Xbox 360? Take a gander at its first teaser trailer:
A bit of a head-scratcher, ain't it?
For a bit of background on the game's main character, Vincent, and the girl of his, er, nightmares (the titular Catherine), check out this post and this post over at andriasang.com.
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