As much as I enjoyed playing through the handful of titles discussed in
yesterday's "favorite games of 2014" post, I found the ones addressed below--some of which were released in 2013 and some of which were released long ago--to be far more adventurous, unique and exciting experiences.
Attack of the Friday Monsters! (3DS)--One part "summer vacation sim" and one part rock-paper-scissors card game, this
Kaz Ayabe-designed eShop title is the kind of release that causes some people to proclaim it the best thing since sliced bread (or the gaming equivalent, at least) and others to deride it as boring tripe. Can you guess which side I lean toward? Actually, I wouldn't call
Attack of the Friday Monsters! a masterpiece, but it certainly deserves praise for providing the medium with a thoughtful and heartwarming story and for prompting feelings of nostalgia where they have no right to exist.
EarthBound (SNES)--Would you believe that I'd never "beaten" this classic RPG before this year? I'd played through bits and pieces of it before then, but none of those previous playthroughs got me even halfway through its story. I'm glad I finally got over that hurdle in 2014, as this is the rare digital adventure that somehow, someway gets more fascinating and thrilling with each and every step. In fact, I loved the time I put into
Shigesato Itoi's second foray into the world of video games in 2014 so much that I'm considering devoting a similar amount of energy to it this year.
Final Fantasy Adventure (GameBoy)--Here's another game that I touched on as a teen but failed to complete until 2014. And just like the above-mentioned
EarthBound, once I finally sunk my teeth into this portable endeavor I couldn't help but kick myself for not making my way through it earlier. Of course, it's kind of hard to believe I didn't make my way through it earlier, as it's basically a GameBoy-based precursor to
Secret of Mana (which means it's equal parts
Final Fantasy and
The Legend of Zelda), a game that I all but offered my soul to in the early 1990s. Sadly, I still haven't seen
Final Fantasy Adventure's credit roll, but I'm going to do my best to rectify that in 2015.
The Legend of Zelda: A Link Between Worlds (3DS)--Speaking of games that have prompted me to kick myself in 2014, a good part of me wishes I could go back in time and purchase
A Link Between Worlds earlier than I did, as it really should have been among my "favorite games of 2013 (that were released in 2013)." Oh, well, better later than never, right? Anyway,
A Link Between Worlds is the best, most refreshing
Zelda offering I've encountered since I first obsessed over
Ocarina of Time back in 1998. The highlight of this tightly produced package, in the opinion of yours truly: the combat, which feels so good that it's easy to forget you're nudging a circle pad and pressing buttons rather than actually racing around and swinging a sword with all of your might.
Slime MoriMori Dragon Quest 3 (3DS)--Considering how much I loved (more like frothed at the mouth over)
Slime MoriMori Dragon Quest 2, aka
Dragon Quest Heroes: Rocket Slime, it's almost unfathomable that I waited until just a few weeks ago to begin its 3DS-focused follow-up. That inexcusable feet-dragging can be blamed, at least in part, on this game's not-so-appealing aesthetics, although now that I've gotten used to them I can say without hesitation that they're less atrocious than they first appear to be. There are other flaws worth mentioning here, too, such as how
Slime MoriMori 3's gameplay is nearly a mirror image of its predecessor, but none of them really matter thanks to the fact that the overall enterprise is just as fun as Square Enix's earlier effort.
Solitiba (3DS)--When I first heard that this Game Freak-developed eShop title would combine horse racing and solitaire, I was more than a bit disappointed. Granted, I was glad it wasn't going to be yet another
Pokémon sequel or spin-off, but I wasn't sure this confounding mash-up would be a whole lot better. Boy, was I wrong. Every single element of
Solitiba is so spot-on that the entire endeavor winds up being thoroughly entrancing. In fact, I've had a hard time putting it aside for other games since I started playing it a number of months ago--which goes a long way toward explaining how I could've put nearly 60 hours into it in such a short period of time.
Sweet Fuse: At Your Side (PSP)--To be honest, even after being convinced (by the overwhelmingly positive word of mouth attached to it) to pick up a copy of this portable visual novel, I wasn't at all sure I'd like it. My only prior experience with the genre involved playing through another PSP title,
Hakuōki: Demon of the Fleeting Blossom, and while I found that game to be surprisingly fascinating, I worried it would be difficult to replicate those feelings with this seemingly less serious counterpart. I needn't have fretted, of course, because
Sweet Fuse is every bit as captivating as
Hakuōki, if not more so. I'm still not a fan of how such games basically force players to use a walkthrough if they want to wind up with the men of their dreams, but even with that "requirement" in place
Sweet Fuse is well worth a look if you find its premise at all intriguing.
Honorable mentions: Etrian Odyssey IV (3DS),
Taiyou no Tenshi Marlowe (GameBoy) and
Zoo Keeper 3D (3DS)