Showing posts with label upcoming releases. Show all posts
Showing posts with label upcoming releases. Show all posts

Friday, October 30, 2015

Let's talk about Nintendo's first mobile game, Miitomo, as well as its Club Nintendo replacement and new account system

Actually, the headline for this post probably should read: "can someone please explain Nintendo's first mobile game, Miitomo, as well as its Club Nintendo replacement and new account system to me?"

That seemed kind of silly, though, so I opted what you see above.

Still, the fact is that even after having more than 24 hours to think about it, I still can't say I "get" the three upcoming products Nintendo announced during its investor's briefing in Tokyo yesterday.

Sure, I understand that Miitomo, the Japanese giant's first mobile effort, is some sort of Tomodachi Life-esque communication app, but what exactly does that mean?

As for the Club Nintendo replacement I mentioned earlier, that would be a little thing called "My Nintendo." Based on what I read about it yesterday, it sounds like an expanded version of Club Nintendo that rewards (with swag, discounts on future titles and even DLC) people for playing, and not just buying, the company's games.

Finally, there's something called the "Nintendo Account," which I guess is the next iteration of what's currently known as NNID?

The last one is the "product" I know the least about, so please feel free to educate me if you've got a better grasp on it. Actually, feel free to educate me on any of these upcoming efforts--all of which are set to be released in March of next year, I believe--if you think my descriptions above are a bit off.

Anyway, based on the little I know and understand of all of the above, I'm pretty excited. Or at least I'm pretty intrigued--especially in the "My Nintendo" and "Nintendo Account" creations. That's just my opinion on the matter, though; what do all of you think about it?

Sunday, July 26, 2015

Taito + Fez = Asterism?

OK, so I have no idea if the folks at Neutronized were at all inspired by Taito's highly recognizable style (see games like Bubble BobbleMizubaku Daibouken and The New Zealand Story) when they began working on Asterism's visuals, but it sure seems like that may have been the case.

At any rate, the game in question, which will be released for iOS at some future point in time, looks gorgeous.

Of course, that shouldn't be all that surprising to those of you who've experienced another Neutronized-made effort--the decidedly Parasol Stars-ish Drop Wizard, which hit the App Store earlier this year.



Unlike that earlier Neutronized product, however, Asterism seems like less of a Bubble Bobble clone than it does a Fez clone.

I've been assured there's more to Asterism than that, though. In fact, my contact at Neutronized suggests the game is "a sort of Metroidvania" that sees its protagonist regularly teleporting into parallel dimensions.

As if that didn't sound good enough, here's how the company's press department is promoting this intriguing upcoming release: "a game about stars, exploration and love."

With all of that said, who else is now chomping at the bit to add Asterism to the slew of apps on their iPads or iPhones?

Friday, July 10, 2015

Mystery Chronicle: I Won't Look Back Until I Win is one of many interesting Japanese Vita games I'm currently thinking of buying

Full disclosure: although I fell in love with the Vita the second I pulled my Japanese pink-and-white system from its packaging in early March, I've only played it sparingly in the last couple of months.

I know I'll be calling into action again soon, though, as my pre-ordered-eons-ago copy of Taiko no Tatsujin: V Version, a title that just hit store shelves in Japan, should start making its way across the ocean to our doorstep in a week or two, and once it's in my hand I'm sure it'll keep me busy--and thoroughly entertained--for a good while.

A handful of similarly intriguing Vita titles that'll first, if not only, see the light of day in the Land of the Rising Sun should keep the proverbial ball rolling, with one of the titles in question being a remake of the mobile RPG, Hero Must Die, and another being Nippon Ichi's surprisingly adorable spookathon, Yomawari.



The latter will be released around Halloween, by the way, while the former, which is being made by the same company, Pyramid, that brought the world the three Patapon games that graced the PSP throughout its lifetime, won't hit the streets of Japan (or any other region, I guess) until February of next year.

Between Taiko no Tatsujin: V Version and Yomawari, though, there'll be at least one other import-only (for not, at least) Vita title that's likely to prompt me to pull my system out of storage for a spell.

The Vita game in question is Fushigi no Chronicle: Furikaerimasen Katsu Madewa, which translates to Mystery Chronicle: I Won't Look Back Until I Win in English.



Like the aforementioned Hero Must Die, Mystery Chronicle's roots are in the mobile space. Unlike Hero Must Die, though, Mystery Chronicle is more of an "inspired by" effort than a full-on remake of an earlier release.

Regardless of which version of Mystery Chronicle you play, though, the gameplay is still that of a roguelike that features forced, side-scrolling stages. Don't worry if that leaves a few question marks bobbing around in your head; I'm in the very same boat.

Thankfully, the pair of trailers that can be viewed above do a far better job than I do of shining a light on how this Spike Chunsoft-made game is going to play--and I don't know about you, but I think the action looks pretty awesome. What do all of you think, though; do you think it looks interesting, or something less appealing?

Monday, June 29, 2015

Five additional games I'm looking forward to playing between now and the end of 2015

Last Friday, I published a post that featured blurbs about five soon-to-be-released 3DS, Vita and Wii U games that I'm looking forward to playing between now and the end of the year.

In that write-up, I mentioned that a second such post would be published sometime this week. Well, today is that day, and here are five more upcoming titles that currently take up space on my ever-growing "play as soon as humanly possible" list.


Dragon Quest VIII (3DS)--I know a lot of folks in Japan and elsewhere were unimpressed (at best) when this PS2-to-3DS port was announced a short while ago. I am not one of them--although, to be honest, that's probably due in large part to the fact that I've never played this particular entry in Square Enix's triumphant series of RPGs. (I own a copy of it, but it's yet to leave its packaging, I'm embarrassed to admit.) Regardless, I'm pretty stoked that an upgraded--in the areas that matter most to me, at least--version of Dragon Quest VIII will soon be playable on the system I favor most at the moment. That said, I'm dragging my feet in terms of pre-ordering it, as I want to wait a little while longer to see if the powers that be at SE decide to bring the game to North America. (Yeah, right.)


Hatsune Miku: Project Mirai DX (3DS)--This super-cute music-rhythm game was supposed to be released stateside in May. Just before its "arrival date," though, publisher Sega revealed that it wouldn't hit store shelves in the region until early September. Although I know some folks were upset by the delay, I actually applauded it, as I barely had time to play games--even those of one of my favored genres--at the time. Now, though, my schedule is much less hectic (or at least a bit less hectic). Hopefully the same will be true in a couple of months. Even if it isn't, though, I'm maintaining my pre-order--no ifs, ands or buts.


Persona 4: Dancing All Night (Vita)--Oh, hey, another rhythm-music game. What a surprise, right? Especially since I just told you it was one of my "genres of choice." Anyway, this Persona spin-off only recently leaped onto my "to buy" list, and mainly because it looks to be the definition of cool. One of the reasons I passed on Dancing All Night earlier, by the way, was that I pre-ordered Taiko no Tatsujin: V Version ages ago and I was all that sure that I needed to own two rhythm games for my criminally neglected (so far) pink-and-white Vita. After seeing more footage of it around this year's E3 event, though, I changed my mind. Plus, the new Taiko will be out in a matter of days, so surely I'll be all set for a similar-ish title by the time September rolls around?


Splatoon (Wii U)--OK, so this game doesn't belong in the "soon-to-be-released" category that pretty much all of the other ones that have been mentioned here and in my last post on the subject fit within, but I'm including it here anyway simply because I'm beyond interested in it. Is most of that interest tied to this Wii U shooter's completely fabulous art style? Yes, it is, but I'm OK with that. Also, I've read and heard enough positive impressions of this Nintendo-published effort that I'm willing to take a chance on it despite my general lack of love for the first- and third-person shooter genres--or I guess I should say that I'll be willing to take a chance on it after I finally obtain a Wii U console.


Steins;Gate (Vita)--Why is this oddly named visual novel taking up valuable acreage in this post instead of other portable games that don't include random pieces of punctuation in their titles? Because it's been hyped to the heavens in various online spaces, that's why. Oh, and then there's the fact that I find the VN genre to be pretty darn fascinating at the moment. Unfortunately, no one seems to know when Steins;Gate will finally show up in North America. (Both physical and digital versions have been available in Australia and Europe since the beginning of June.) Thankfully, I'm in no particular hurry to play it, so I'll happily pick up a copy of it--preferably a boxed one--whenever it eventually sees the light of day in my neck of the woods. (Update: apparently it was announced earlier this morning that it'll be released here on Aug. 26.)

Are any of you also planning to buy one or more of the 3DS, Vita or Wii U games mentioned above? If so, which ones? Or maybe there are other titles--even for systems like the PS4 or Xbox One--that have you eagerly anticipating their arrival on your doorstep? Regardless, please let me and others know about them in the comments section below.

See also: 'Five games I'm really looking forward to playing between now and the end of 2015'

Wednesday, October 22, 2014

FYI: I'm still pretty darn keen on Harvest Moon: The Lost Valley (3DS)

Actually, I'm now more interested in this upcoming 3DS title than I was previously thanks to the trailer that can be viewed below.

Sure, the game still looks like an old Nintendo 64 or PlayStation game, but that's a big part of its appeal, in my humble opinion.



Also, I just think the Minecraft-esque gameplay that's been crammed into this iteration of the long-running series--which was made by the folks at Natsume rather than by creator Yasuhiro Wada and his crew at Marvelous--looks like a lot of fun.

Are any of you also planning to pick up The Lost Valley after it hits the streets (and eShop) of North America on Nov. 4  or after it finally makes its way to Europe?