Showing posts with label trailer. Show all posts
Showing posts with label trailer. Show all posts

Thursday, May 14, 2015

Bandai Namco's Ray Gigant (Vita) is giving me serious Tengai Makyou and Shining Force vibes, and that's a very good thing

Call me crazy for saying so, if you must, but after watching the following trailer for Bandai Namco's upcoming Vita RPG, Ray Gigant, for the first time a few minutes ago, I can't help but wonder if its developers weren't at least a smidge inspired by Sega's Shining Force titles or Hudson's Tengai Makyou series.



What do you think? Can you see where I'm coming from after checking out the trailer for yourself, or do you consider it a stretch of the imagination? Regardless, what are your early impressions of this late-July (in Japan only, for now) release?

Tuesday, October 16, 2012

Attention Vita owners: Dokuro is now available for purchase via PSN

OK, so most of you probably don't own a Vita. And if you do, you likely already know that GungHo's 150-level puzzler-platformer Dokuro is hitting PSN today. Just in case any of you weren't aware of that fact, though, I thought I'd remind you.

Oh, and I also should remind you that this "two-dimensional Boxxle and ICO mixture with chalk graphics" title (according to NeoGAF user deimian86) will cost you just $19.99.

Here's a (Japanese) gameplay video of Dokuro--which is Japanese for "skull," basically--for those of you who've yet to see it in action:



If you just can't get enough of Dokuro, you may want to watch this video, too, which takes viewers through the game's Japanese demo. (Warning: The guy playing said demo is very annoying.)

Personally, if I owned a Vita I'd probably pick up the Japanese retail release of Dokuro, as I'm pretty fond of its box art, rather than the North American PSN version, but I'm weird like that.

See also: 'Surprise, surprise: The first (and only) Vita game that interests me is an odd, niche-y one'