Showing posts with label studs. Show all posts
Showing posts with label studs. Show all posts

Friday, June 16, 2017

I'm stoked about the unveiling of Sushi Striker (3DS), and not simply because some of its characters are beefy studs

What's Sushi Striker, you ask? A sushi-themed puzzler that's being developed for the 3DS by indieszero (of Electroplankton, Retro Game Challenge and Theatrhythm: Final Fantasy fame).

Nintendo revealed it a couple of days ago during E3 2017 and at the same time mentioned it will release sometime in 2018.

Unfortunately, it's not yet known if Sushi Striker (full title--Sushi Striker: The Way of Sushido) will be sold via retail or if it'll be relegated to the 3DS eShop.

What is known, beyond the aforementioned facts, about this "conveyor belt sushi puzzle action" game (that's Nintendo's official description of it) is that it's stuffed to the gills with musclebound studs.

Don't believe me? Feast your thirsty eyes on the following:




I don't know about you, but the last guy is the most visually appealing to yours truly.

Not into men? No worries. The game also features a bevy of attractive women--as is made abundantly clear in Sushi Striker's first trailer.

Does any of the above have you salivating over the 2018 release of this yummy-looking (in more ways than one) puzzle game? Chat about it with me and others in the comments section of this post.

See also: 'The best 3DS eShop games you've never played (or, 10 overlooked 3DS eShop games you need to try as soon as possible)'

Wednesday, January 27, 2016

Dear Marvelous: make a gay version of Uppers (Vita) and I'll gladly buy two copies

I know there's no real chance that what I'm suggesting here will happen, but I'm going to suggest it anyway.

After all, I can't imagine there are many male gay gamers out there who wouldn't like to see and play a same-sex version of the following over-the-top beat 'em up.

Granted, I'm not calling for the folks at Marvelous, led by Senran Kagura producer Kenichiro Takaki, to simply replace the ladies in Uppers, their upcoming Vita release, with men--which seemingly would mean a whole lot of scenes showing the game's muscly protagonists motorboating the pecs of their similarly manly onlookers.



Actually, I'd be fine if they did just that, but I'd prefer something a bit more creative. For example, they could give Uppers: Gay Edition a kind of worship-y vibe by having the aforementioned onlookers (who would be guys, just in case it needs to be repeated) squeeze the brawlers' muscles or even bury their faces in the studs' armpits.

What do you think? Am I alone in finding such a scenario appealing, or would some of you like to experience it, too? Or maybe you'd like to see something similar, but aimed at gay women? In that case, how would you want its content to differ from what's showcased in the trailer above?

Even if you don't agree with me and my idea, what is your opinion of the version of Uppers the world (Japan, in particular) will get in a few months? Do you think it's trashy and crass, or do you think it looks like childish fun?

Wednesday, August 21, 2013

Aino's (and Bryan's) Adventures in Animachi, Weeks Nine and Ten

Were Aino's and Bryan's ninth and tenth weeks in Animachi as adventure-filled as the ones that came before them? That depends on what you thought of those previous weeks, I guess, but I think both of the aforementioned citizens would say they were filled with at least a bit of adventure.


They certainly were filled with a smidge of intrigue, as it was revealed that Barold, Rodney and Snake all are gay.


OK, so maybe that's a stretch, but the conversations above at least suggest they could be gay.


Hamlet isn't gay--or at least I don't think he is--but he is a bit fidgety, as evidenced by his recent urge to leave the, er, hamlet of Animachi for greener pastures.


Being the meanies they are, Aino and Bryan didn't try to stop him, even though they like him quite a bit. Unfortunately, he's one of two hamsters in Animachi, and one of two jock villagers, and Aino and Bryan prefer Rodney and Snake when it comes to hamsters and jocks, respectively, so ... Hamlet had to go.

Only he didn't. Move out, I mean. The day before he was about to do so, Aino checked in on him and when she did she was informed that he would be sticking around for a while longer. (Yeah, right; she's heard that before.)


Which would've been all well and good, but around that same time Filbert wandered into town to make use of its campground. With Hamlet staying put, the adorable blue squirrel wasn't able to fill his spot as Animachi's tenth villager.


Aino got over her disappointment rather quickly thanks to the professionally shot photo Ankha gave her after she completed some gargantuan task (like catching and handing over a coelacanth).

Friday, January 18, 2013

Hubba hubba, part quatre

Can a single blog publish too many posts about the hottest hunks in video games? I hope not, as this is my fourth such post on the subject. (The first three can be found here, here and here. Oh, and the quatre mentioned in the headline is French for four, in case you didn't already know.)

Will I pen more of them in the future? I'd say it's pretty likely, although I don't have any particular studs in mind right now.

In the meantime, here's a look at the game-based beefcake that's been bouncing around in my brain as of late:


1. Simon Belmont (Castlevania: Lords of Shadow--Mirror of Fate)--Truth be told, I have little to no interest in the gameplay of this Konami-published 3DS title. I have quite a bit more interest, though, in two of its main characters: Trevor Belmont and Simon Belmont. As for why I decided to highlight the latter rather than the former in this post: Simon isn't afraid to show off his guns. Oh, and he's a ginge.


2. "Conversationalist" (Ana Holic!!)--Don't worry if neither this character nor the game in which he appears ring any bells. After all, Ana Holic!! is a Japanese PC game (a rather adult RPG, more specifically) made by the folks at Underground Campaign and, as such, it hasn't received much press outside of its home country. Given this guy's, er, "fashion sense," I'd have to say that's a crying shame, wouldn't you agree?


3. Marlon (Pokemon Black 2/White 2)--I realize that this choice is a bit suspect at first blush. In fact, I didn't even consider Marlon (aka Shizui) until after I came across the piece of fan art that can be seen above. Now that I've seen what a few years and a little time in the gym could do to him, though, I can't imagine this post without him.

Monday, September 03, 2012

What does it say about me that the first thing I noticed about this photo was that these guys are playing a Dreamcast game?

I mean, it's great that they have visible abs, nice enough legs and an acceptable taste in underwear, but what I really want to see is: Which Dreamcast game are they playing?


I'm guessing it's something "typical" like SoulCaliber or Dead or Alive 2. They'd earn my undying respect, though, if it were ChuChu Rocket! or even one of the Power Stone titles.

Via videogamesmademegay.tumblr.com)

Thursday, November 03, 2011

Get yer pipin' hot Sugar Shooter 2 demo here!

And when I say it's piping hot, I mean that literally--as in, it's freshly released--and figuratively--as in, well, it features some smokin' content, just like the first Sugar Shooter.

I've only played the Sugar Shooter 2 demo for a few minutes this far, but already I can tell it's going to be just as fun as--if not more fun than--its fabulously gay predecessor.

One thing that's certain at this point: Sugar Shooter 2 will have a lot more options--such as a bevy of difficulty settings and selectable "partners"--than Dudedle Studio's original effort.

To see what the Japanese version of this boss-rush, bullet-hell shmup for bara lovers looks like in action, check out this trailer:



If you'd rather experience it firsthand, download the one-stage demo of the game from the Dudedle Studio blog.

It appears Sugar Shooter 2 will be playable on both Macs and Windows-based PCs, by the way--something that couldn't be said about the series' initial installment.

Finally, for more information on the first Sugar Shooter, read these previous posts: 'A somewhat gay review of Sugar Shooter (PC)' and 'I think it's about time I played a bullet-hell shmup starring beefy boys in underwear'

Thursday, August 25, 2011

A somewhat gay review of Sugar Shooter (PC)

This downloadable (for Windows-enabled PCs) title, developed by the folks at Dudedle Studio, is/was my first run-in with a bullet-hell shoot 'em up, and you know what? I enjoyed it so much that I'm eagerly awaiting my second such experience. Granted, Sugar Shooter isn't a run-of-the-mill bullet-hell shoot 'em up (or shmup, as they're often called)--rather, it's a boss-rush, bullet-hell shmup that's squarely aimed at the bara-loving set.

To those of you scratching your heads at any or all of the aforementioned "b" words (bara, boss-rush and bullet-hell), hopefully the following infor- mation will straighten things out: Sugar Shooter stars a beefy, gay prince named Satan (hmmm), who is tasked with protecting his precious Sugar Kingdom from a quartet of similarly studly baddies. (They're where the bara, or "Men's Love," aspect of the game comes into play, by the way.)



One by one, these baddies--backed by a bombastic, guitar-laden soundtrack and led by a bloke named Lord Sugarless--assault Satan with wave after wave of beautiful bullets. (Hence the genre's name: bullet-hell.) Satan isn't powerless against said bullets thanks to his "Dessert Ring" (hmmm again), which transforms oncoming projectiles into candy and increases the prince's "Sugar Level." Increasing the prince's Sugar Level accomplishes two things: 1) It enhances his base attack and 2) It allows him to perform a "Sugar Burst," which not only destroys everything within a certain distance of the prince but destroys his opponent's armor, too. That's important because you have to destroy an opponent's armor before defeat- ing them in order to see the best (i.e., most X-rated) ending scenes.

All of this is controlled with the left button on your mouse, by the way. Click it once to unleash Satan's auto-firing "Chocolate Gun" (hmmm for a third time) and click it again to stop attacking and start using his "Dessert Ring." You also click, hold and then release your mouse's left button to enter "Sugar Rush" mode, and then click it one last time to use Satan's "Sugar Burst." It feels a little odd at first if you're used to playing shoot 'em ups with a directional pad and buttons, but it quickly becomes second nature.



Don't worry if all of the above sounds annoyingly confusing or convoluted; in action, it's surprisingly simple to understand. It's not so simple to master, though--as evidenced by the fact that it took me a good 20 tries to topple the fourth and final boss (Lord Sugarless) on the game's easiest setting.

I don't share that fairly embarrassing tidbit to scare folks away from giving Sugar Shooter a try. On the contrary, I think gaymers who enjoy shoot 'em ups--bullet-hell or otherwise--and have $14.99 to blow will get a kick out of this Dudedle Studio-developed title.

See also: Other 'somewhat gay' reviews

Thursday, July 14, 2011

More steamy shots of the Super Studly Mario Bros.

Do you remember this post about the upcoming issue of MUTO Manifesto magazine that will feature on its cover two rather attractive men dressed in form-fitting Mario Bros. drag? Of course you do. (If you don't, re-acquaint yourself with it by clicking on the link embedded in the previous sentence.)


Well, that issue, the online magazine's second, is now available (here) for your reading and viewing pleasure. The photo above is just one of 16 included in the cover story, titled "Kiss & Tell," by the way. (Full disclosure: Most of the others probably wouldn't be considered safe for work.)

(Via videogamesmademegay.tumblr.com)

Tuesday, March 29, 2011

Hubba hubba, part deux

Just about four years ago, I wrote--for the now-defunct GayWired.com--an article about "video gaming's hottest hunks." Because a number of additional pixelated and polygonal studs have arrived on the scene since then, I decided to pen a follow-up piece about a few of them.


Mike Haggar (Marvel vs. Capcom 3)--Is this how an in-his-prime Tom Selleck would have looked if he'd pumped iron with a similarly in-his-prime Arnold Schwarzenegger? Possibly. Even then, I doubt he would have shaved his chest or rocked a leather suspender like Mike Haggar. (Selleck certainly would have had a pair of nipples, though; something that's strangely absent in the image above.)


Little Mac (Punch-Out!! Wii)--It's doubtful that many gamers ogled the Little Mac depicted in the original Mike Tyson's Punch-Out!! for the NES. His counterpart in the Wii sequel, though? Totally ogle-worthy. Actually, I wouldn't be surprised to discover there's a Yahoo! Group that's devoted to this darkly handsome character--although I would be a bit creeped out by it.


Altaïr Ibn la-Ahad, Ezio Auditore da Firenze and/or Desmond Miles (Assassin's Creed series)--That nose. Those lips. That ... chin. OK, so you have to use your imagination a bit when it comes to fantasizing about the multi-generational cast of the Assassin's Creed series. Still, it's clear that all three of these guys were blessed with great genes. If only they had chosen different career paths...


Jacob Taylor (Mass Effect 2)--It's a crying shame that the folks at BioWare didn't make it possible for gamers controlling a male Commander Shepard to put the moves on this, er, "amazingly gifted" Alliance soldier. (At the very least, they could have provided players with more scenes of Taylor sans shirt.) Here's to hoping they rectify matters in the upcoming Mass Effect 3.


Snow Villiers (Final Fantasy XIII)--Is Snow a bit of a douche? Undoubtedly. Does he have a questionable sense of fashion? Surely. Would any of that matter if he offered to buy you a drink in a dark (and possibly dingy) bar? Not on your life--especially considering the powerful pair of pecs he seems to be packing under that tailor-made trench coat.

Honorable mentions: Abel (Street Fighter IV), Ryotaro Dojima (Persona 4), Nathan Drake (Uncharted series), Chris Redfield (Resident Evil series) and Travis Touchdown (No More Heroes series).

See also: 'Hubba hubba' and 'Heartthrobs'

Thursday, July 01, 2010

Hubba hubba

Thanks to the prevailing wisdom that all video gamers are hormonally charged heterosexual men, most developers design their wares with that demographic in mind. As such, it should be no surprise that big-breasted babes abound in much of the software sold in stores today.

That doesn’t mean gay guys are left with no one to ogle when they fire up a game on their PlayStation 3s, Xbox 360s or Wiis. In fact, more than a handful of hunks have paraded across the screen over years, with the following list highlighting the hottest:


Guile (Street Fighter series)—The Street Fighter series has hosted a number of hotties over the years, but Guile stands head and shoulders above the rest thanks to his military background. (After all, who doesn’t like a hot guy in a uniform?) He loses a few points for the weird ‘do, but everything else is so spot on that it can be overlooked.


Leon S. Kennedy (Resident Evil series)—Leon Kennedy proves you can be fashion-forward even while working to rid the world of zombies. Thankfully, he seems to be a looker even without the bomber jacket, tight jeans and manicured mane. Now Capcom (the game’s producer) needs to give him a few alternate outfits to prove that point. Here’s an idea: Maybe he could run around in his tighty whities in the series’ next sequel?


Kratos (God of War I and II)—Why is this guy hot? Well, for starters, his designers were inspired by Greek mythology—Hercules in particular. Unfortunately, they also made him sociopathic. Considering it looks like he stepped, dripping with sweat, out of a particularly steamy piece of Gladiator fanfic, I’m willing to give him a pass for not being completely sane.