Showing posts with label strategy guides. Show all posts
Showing posts with label strategy guides. Show all posts

Friday, June 01, 2012

And now I'm (finally) going to play that copy of Dragon Quest that Darwin Yamamoto sent me

I doubt any of you remember this, but sometime last year--at least I think it was last year--I decided to play through Dragon Quest (actually, Dragon Warrior, the North American version of the game) for the first time since it was released back in 1989.

That playthrough didn't last long, mainly because I had no idea as to where I should go or what I should do. The last thing I remember doing involved wandering into a pitch-black cave and getting ambushed by a giant green dragon that slayed me in about two seconds.

Thanks Darwin Yamamoto's generosity--he bought me a copy of the Famicom version of Dragon Quest while visiting Japan recently, as detailed in this post--I've decided to give the game another try. Because I don't understand a word of Japanese and also because I don't want to recreate my last attempt at playing through this classic RPG, I recently picked up a copy of the strategy guide that Nintendo Power produced (and published) for this game shortly after its North American release.

The scan above is of said strategy guide's front cover, by the way. Because quite a few awesome (or at least interesting) illustrations can be found between its covers, I'm seriously considering featuring this Nintendo Power publication in a future edition of "Manual Stimulation," although I doubt I'll be able to include every single page.