Showing posts with label simulation. Show all posts
Showing posts with label simulation. Show all posts

Monday, February 04, 2013

My Month with Chulip, Part 4

Well, the first month of my "Bye-Bye, Backlog" project is over and done with. How did I do? Not so well if you were hoping I'd actually finish my first selection--that being Natsume's odder-than-odd PS2 title, Chulip.

Still, I gave it my best shot and put a good 12 to 15 hours into this sucker, which is saying a lot when you consider how completely obtuse Chulip tends to be.

'Chulip Fan Sprite' by iamnotapixelartist
Actually, that's the main reason I've yet to finish it. Although I absolutely loved the game when I started playing it, over time it came to feel like a chore--thanks in large part to the fact that getting to its end credits seems to be all but impossible without the use of a guide or FAQ.

Don't get me wrong: I'm usually not against calling on such things. In the case of Chulip, though, it often feels like I'm tethered to them (as in, I have to turn to them over and over again in order to make any real progress), which I can't help but find a bit (or a lot) irksome.

Am I giving up on this title now that January's over? Not at all. Yes, my focus throughout February will be on my second "Bye-Bye, Backlog" selection (which I'll reveal first thing tomorrow), but I'll also continue to spend some time with this one until I've "beaten" it.

So, expect to see a "Great Gaymathon" review of this Punchline-made game sometime between now and the end of the month. In the meantime, look for weekly updates about my February "Bye-Bye, Backlog" selection starting this Sunday.

See also: Previous 'Bye-Bye, Backlog' posts

Thursday, October 13, 2011

The Great Gaymathon Review #39: Endless Ocean (Wii)


Game: Endless Ocean
Genre: Adventure/Simulation
Developer: Arika
Publisher: Nintendo
System: Wii
Release date: 2009

Would it shock you if I said that this "scuba simulator" is one of my favorite Wii games thus far? Well, it is. I know what some of you are thinking in response to that admission: Isn't this the title that was derided as a "non-game" upon release? Why, yes, it was. And you know what? All of the folks who declared Endless Ocean unworthy of attention (because of its supposed non-game status) were wrong. To me, it's a piece of software (a "game," if you will) that could and should be enjoyed by everyone from so-called hardcore gamers to those oft-criticized "casuals" thanks to its one-handed (in terms of controls) and open-world--or maybe I should say open-ocean--approach. Admittedly, there aren't any enemies in this game, although there are plenty of scary-looking (and not-so-scary-looking) creatures to touch, photograph and examine in it. And that, really, is the point of Endless Ocean--to explore the depths of the make-believe "Manoa Lai" sea and interact with its many inhabitants. Thankfully, said sea is made up of a number of disparate areas, including caves and trenches, and also features additional points of interest like ship wrecks and sunken treasure--all of which are wonderfully realized despite the Wii's underpowered hardware. Also wonderfully realized: Endless Ocean's ethereal soundtrack, the majority of which is made up of songs performed by "operatic pop" singer Hayley Westenra.


See also: Previous 'Great Gaymathon' posts