1. The eShop is a bit of a mess--I like a lot of things about it--a trailer is available for seemingly every game, you can buy games using stored credit cards, you can save games to a wish list, etc.--but I also hate a few things about it. For instance, it feels kind of constricted and suffocating to me--especially when compared to the Wii's online shop. (Which, admittedly, had its own share of issues.) Closely associated with the eShop's claustrophobic design: I have a feeling a lot of games--especially old DSiWare ones--are going to get ignored due to the fact that people simply don't know they exist.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8QP0IphP3AVn4Oqf7B0CcQHPiibvutyFA6eYc0dA8tF3XJ-22KL_1N2IO1Cf1_mlQtKBXFVoF3FK85ZMP7wWMzy3If77K_Mk2XJ2Z45WG6vmAe31wE2peoJz4eo5thBRFf_uD/s400/nintendo-eshop.jpg)
2. I'm glad Nintendo's finally offering game demos to European and North American 3DS owners--Without question, this should have been a part of the 3DS' eShop from day one, especially since demos have been on the Wii's online shop for some time now. Anyway, what really matters is that they're finally available. Sure, there's only one on the North American eShop at the moment, and it can only be played 30 times before it self-destructs (or something like that), but I'll take what I can get. Here's hoping Nintendo opens the floodgates (even a crack) and puts up more such demos--especially of niche releases like Sega's Rhythm Thief--sooner rather than later.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiokIN11wwKU9QmQ7stEmWARsYknefqUGgGMDQFz67y1wtfi2JiT03VLKi7puSmcYvF-lQisT9gr2iwfcE6vWxZ2EFwJ2DJnrDmPmVjsHN0waTriRxYx-pR-wCK5TJSRXNlLHqn/s400/de83f726623c9e03c8469dc25686795a.jpg)