I know it may not be all that wise for me to push people in the direction of a "competing" website, especially when I'd love for those same folks to start and participate in all kinds of interesting discussions right here, but the fact is that my blog is only ever going to attract and retain a certain percentage of the gaming population.
So, if you don't quite get your fill of retro, niche or Japanese games on this particular blog, or if you're just looking for another online outlet for your Japanese, niche or retro gaming obsessions and thoughts, you may want to head over to rainbowgames.dreamwidth.org, which bills itself as "a community geared toward niche and retro game discussion and celebration," and set up an account.
You'll find me there using the handle "thegaygamer," of course. If you follow suit and start using the community, too, let me know here or via some sort of direct message sent through the dreamwidth site what your username is so I can properly connect with you there.
On a related note, if there are any additional blogs, communities or other sites out there that also focus on retro, niche or Japanese games that you think I might enjoy checking out, please let me know about them in the comments section of this post.
Showing posts with label niche. Show all posts
Showing posts with label niche. Show all posts
Thursday, July 09, 2015
Monday, November 04, 2013
The reports of The Nichiest Podcast Ever's death have been greatly exaggerated
Considering Anne, shidoshi and I haven't gotten on the horn together since April, some of you may have started to believe the Nichiest Podcast Ever had been quietly put out to pasture, as the saying goes.
Well, I'm here to tell you that it's still alive and kicking--and not only that, but another episode (or "take") is ready for your listening pleasure.
We cover a lot of ground this time around, including the just-released Sweet Fuze: At Your Side for PSP, Sayonara Umihara Kawase for the 3DS and a ton of other niche-y Japanese games that have been announced for Western release in recent weeks.
Oh, and of course we have another spirited discussion during the "Nichiest of Them All" segment, which finds Anne and shidoshi chatting about a pair of DS treasures (although some will obviously argue that designation) and me talking about a long-forgotten (for most) GameBoy title that features a beret-wearing penguin.
Should you want to tune in after reading all of the above, please direct your favorite web browser to radio.morningproject.com at your earliest convenience.
Labels:
3DS,
Anne Lee,
berets,
ds,
gameboy,
niche,
penguins,
podcasts,
psp,
Sayonara Umihara Kawase,
Shidoshi,
Sweet Fuse,
The Nichiest Podcast Ever
Monday, March 25, 2013
Oh, hey, Capybara Games' Super T.I.M.E. Force is still a thing?
I hate to admit it, but I lost track of Capybara Games' Super T.I.M.E. Force long ago. As such, I was surprised to see a thread about this upcoming XBLA release pop up on NeoGAF this morning.
That NeoGAF thread promised nine minutes of Super T.I.M.E. Force gameplay, by the way, and, boy, did it deliver. Here it is, in case any of you are interested:
The game kind of recalls the great Gunstar Heroes--or even that Konami classic, Contra--with a curious time-altering element thrown in for good measure, don't you think?
Sadly, I can't seem to find a release date (or even a release window) for Super T.I.M.E. Force at the moment, so I'm guessing the folks at Capybara Games have yet to share one.
Here's hoping it hits XBLA sooner rather than later--and with a not-too-steep price tag attached to it.
That NeoGAF thread promised nine minutes of Super T.I.M.E. Force gameplay, by the way, and, boy, did it deliver. Here it is, in case any of you are interested:
The game kind of recalls the great Gunstar Heroes--or even that Konami classic, Contra--with a curious time-altering element thrown in for good measure, don't you think?
Sadly, I can't seem to find a release date (or even a release window) for Super T.I.M.E. Force at the moment, so I'm guessing the folks at Capybara Games have yet to share one.
Here's hoping it hits XBLA sooner rather than later--and with a not-too-steep price tag attached to it.
Labels:
Capybara Games,
Contra,
Gunstar Heroes,
NeoGAF,
niche,
pixels,
platformers,
Super T.I.M.E. Force,
trailers,
videos,
xbla,
Xbox 360,
YouTube
Monday, January 14, 2013
'Bye-Bye, Backlog' diary entry #1: Chulip
Well, I actually went through with it.
Yesterday, I started playing Chulip, Punchline's weirdo adventure game that Natsume rather quietly released for the North American PlayStation 2 in 2007 (nearly five years after it hit store shelves in Japan).
I didn't play it for very long, unfortunately, as I had too many other things to do. I was able to devote about an hour to it, though, and I plan on putting another hour or so into it today.
As for what I think of it so far:
* I love the art style, which kind of reminds me of the Nintendo 64 version of Mother 3 that never saw the light of day.
* I'm similarly fond of the soundtrack, and even the oddly garbled voices that spew forth whenever you decide to chat up one of your neighbors.
* Speaking of odd, that's about the only word I could use to describe Chulip's localization. Was it intentional, or did the folks at Natsume rush it? I have no idea, but I'm guessing it's the latter, as it's often hard to discern what you're supposed to do next.
* My only real complaint about the game so far: the lovelorn protagonist's walking speed. Would it have been so hard for the crew at Punchline (Chulip's developer) to provide players with a run button à la Animal Crossing? I have a feeling the lack of one is going to grow into a rather sore point as I spend more and more time with this quirky PS2 title.
* Conversely, my favorite aspect of Chulip so far is the animation that's triggered whenever you try to kiss someone who isn't in the mood to be kissed. Sadly, you can't overdo it or you'll find yourself staring at a "Game Over" screen.
Anyway, that's what I think of the game after my admittedly brief first experience with it. Expect to see another round of impressions this time next week. In the meantime, please share your own thoughts and opinions in the comments section below.
See also: 'Bye-bye, backlog'
Yesterday, I started playing Chulip, Punchline's weirdo adventure game that Natsume rather quietly released for the North American PlayStation 2 in 2007 (nearly five years after it hit store shelves in Japan).
I didn't play it for very long, unfortunately, as I had too many other things to do. I was able to devote about an hour to it, though, and I plan on putting another hour or so into it today.
* I love the art style, which kind of reminds me of the Nintendo 64 version of Mother 3 that never saw the light of day.
* I'm similarly fond of the soundtrack, and even the oddly garbled voices that spew forth whenever you decide to chat up one of your neighbors.
* Speaking of odd, that's about the only word I could use to describe Chulip's localization. Was it intentional, or did the folks at Natsume rush it? I have no idea, but I'm guessing it's the latter, as it's often hard to discern what you're supposed to do next.
* My only real complaint about the game so far: the lovelorn protagonist's walking speed. Would it have been so hard for the crew at Punchline (Chulip's developer) to provide players with a run button à la Animal Crossing? I have a feeling the lack of one is going to grow into a rather sore point as I spend more and more time with this quirky PS2 title.
* Conversely, my favorite aspect of Chulip so far is the animation that's triggered whenever you try to kiss someone who isn't in the mood to be kissed. Sadly, you can't overdo it or you'll find yourself staring at a "Game Over" screen.
Anyway, that's what I think of the game after my admittedly brief first experience with it. Expect to see another round of impressions this time next week. In the meantime, please share your own thoughts and opinions in the comments section below.
See also: 'Bye-bye, backlog'
Labels:
backlog,
Bye-Bye Backlog,
Chulip,
impressions,
kiss,
My Month with Chulip,
Natsume,
niche,
PlayStation 2,
PS2,
Punchline,
wacky,
weird
Sunday, November 25, 2012
Who needs Thanksgiving leftovers when you've got a new episode of The Nichiest Podcast Ever?
OK, go ahead and enjoy those Thanksgiving leftovers, too. (Assuming you even have them, of course.) I don't think it would be a terrible idea to wash them down with a cold, refreshing glass of The Nichiest Podcast Ever, though, do you?
Especially since this "take" (our fourth) includes chatter about a whole heap of niche-y gaming goodness. Cases in point: Anne (aka @apricotsushi) talks about the Animal Crossing-branded 3DS LL (XL elsewhere) she recently acquired, while shidoshi (@pikoeri) and I continue salivate over the pink-and-white XL that just hit (some) store shelves in North America.
We also confer on Style Savvy: Trendsetters, the slew of niche-y PSP games due to be released throughout North America between now and next summer, the Deadly Premonition Director's Cut that's set to come out (for PS3) this coming March, and the possibility that the wacky PS2 title, Chulip, may soon find its way onto PSN.
Oh, and we also blathered on for a bit about the recent launch of the Wii U. Are Anne and shidoshi planning to join me in picking up Nintendo's next console at some point in 2013, or are they going to give it a pass?
Check out this episode of The Nichiest Podcast Ever (here) and you'll hear the answer to that question and also hear the three of us "cheerlead" in support of Dokuro (for Vita), Magical Whip: Wizards of Phantasmal Forest (DSiWare) and Persona 4 Golden (also for Vita).
Especially since this "take" (our fourth) includes chatter about a whole heap of niche-y gaming goodness. Cases in point: Anne (aka @apricotsushi) talks about the Animal Crossing-branded 3DS LL (XL elsewhere) she recently acquired, while shidoshi (@pikoeri) and I continue salivate over the pink-and-white XL that just hit (some) store shelves in North America.
We also confer on Style Savvy: Trendsetters, the slew of niche-y PSP games due to be released throughout North America between now and next summer, the Deadly Premonition Director's Cut that's set to come out (for PS3) this coming March, and the possibility that the wacky PS2 title, Chulip, may soon find its way onto PSN.
Oh, and we also blathered on for a bit about the recent launch of the Wii U. Are Anne and shidoshi planning to join me in picking up Nintendo's next console at some point in 2013, or are they going to give it a pass?
Check out this episode of The Nichiest Podcast Ever (here) and you'll hear the answer to that question and also hear the three of us "cheerlead" in support of Dokuro (for Vita), Magical Whip: Wizards of Phantasmal Forest (DSiWare) and Persona 4 Golden (also for Vita).
Wednesday, October 03, 2012
Third podcast's a charm?
As of about 14 hours ago, the audio for the third episode of The Nichiest Podcast Ever is in the can.
What did Anne (@apricotsushi on twitter), shidoshi (@pikoeri) and I chat about this time?
Well, we began by shooting the spit about the recent Tokyo Game Show (which shidoshi attended in person, the lucky devil) and the heap of niche-y games--3DS and Vita ones, especially--that were announced during the multi-day event.
We also discussed the just-announced Animal Crossing-themed 3DS LL (it'll hit the streets of Japan on Nov. 8) and the just-released (on Sept. 27) "PINK x WHITE" 3DS LL that I wrote about earlier today.
Oh, and we touched on Bayonetta 2, Dead or Alive 5, THE "DENPA" MEN, HarmoKnight, Tokyo Jungle, and a few other games I can't mention here because they were part of the do-you-know-this-game segment of the podcast that's called "The Nichiest of Them All," too.
As always, I'll let you know when this episode is available for listening. In the meantime, why not check out episodes one and two?
What did Anne (@apricotsushi on twitter), shidoshi (@pikoeri) and I chat about this time?
Well, we began by shooting the spit about the recent Tokyo Game Show (which shidoshi attended in person, the lucky devil) and the heap of niche-y games--3DS and Vita ones, especially--that were announced during the multi-day event.
We also discussed the just-announced Animal Crossing-themed 3DS LL (it'll hit the streets of Japan on Nov. 8) and the just-released (on Sept. 27) "PINK x WHITE" 3DS LL that I wrote about earlier today.
Oh, and we touched on Bayonetta 2, Dead or Alive 5, THE "DENPA" MEN, HarmoKnight, Tokyo Jungle, and a few other games I can't mention here because they were part of the do-you-know-this-game segment of the podcast that's called "The Nichiest of Them All," too.
As always, I'll let you know when this episode is available for listening. In the meantime, why not check out episodes one and two?
Saturday, June 30, 2012
Introducing: The Nichiest Podcast Ever!
So, I have a bit of a surprise for you today. I actually considering bringing it up a month or so ago when it first came to light, but I decided against doing so because I didn't want to jinx anything. Anyway, what's the surprise, you ask? Well, it's that I recently--as in, just a few, short days ago--participated in a new podcast that I very much hope will become a regular (or at least regular-ish) gig.
This brand-spanking new podcast is called, as I'm guessing you've picked up by now (assuming you read the header above), "The Nichiest Podcast Ever." Shockingly, our first show focuses on all kinds of niche-y game-related stuff--like some of the smaller titles that were overshadowed during E3 2012 and a few recent, worthwhile releases that we feel have been overlooked by the masses.
We also spend a bit of time chatting about the 3DS XL and the Wii U, and have a lot of fun with a segment called "The Nichiest of Them All," during which we try to stump each other about some of the lesser-known games we've played throughout our lives.
As for who "we" are: Well, you know enough about me, I'm sure. (Or at least I hope you do by now.) You should know a bit about one of my, er, podcast costars--blogger, translator and yaoi enthusiast Anne Lee, otherwise known as apricotsushi--too, since she's not only left a number of comments here over the last few months and years but authored a post on this here blog, too.
My other costar--and, really, let's call a spade a spade and admit that this person is the star of this particular production--is writer and podcaster extraordinaire shidoshi. (You may recognize that name from seeing it in the pages of EGM, GameFan and Play magazines or from hearing it in WARNING! A Huge Podcast.)
That's all well and good, but what you really want to know is how can you listen to the first installment of "The Nichiest Podcast Ever," right? Don't worry, I'm getting to it. In fact, I'll get to it right now. If you're obsessed with getting your podcasts from iTunes, go here. (Note: should this podcast stand the test of time, it'll eventually get its own iTunes page.) Another option is to go to radio.morningproject.com and either listen to it or download it there.
Should you actually check out "The Nichiest Podcast Ever," would you be so kind as to let Anne, shidoshi and I what you think of it? Feel free to do so in the comments section here or on Twitter (@apricotsushi, @pikoeri or @thegaygamer).
This brand-spanking new podcast is called, as I'm guessing you've picked up by now (assuming you read the header above), "The Nichiest Podcast Ever." Shockingly, our first show focuses on all kinds of niche-y game-related stuff--like some of the smaller titles that were overshadowed during E3 2012 and a few recent, worthwhile releases that we feel have been overlooked by the masses.
We also spend a bit of time chatting about the 3DS XL and the Wii U, and have a lot of fun with a segment called "The Nichiest of Them All," during which we try to stump each other about some of the lesser-known games we've played throughout our lives.

As for who "we" are: Well, you know enough about me, I'm sure. (Or at least I hope you do by now.) You should know a bit about one of my, er, podcast costars--blogger, translator and yaoi enthusiast Anne Lee, otherwise known as apricotsushi--too, since she's not only left a number of comments here over the last few months and years but authored a post on this here blog, too.
My other costar--and, really, let's call a spade a spade and admit that this person is the star of this particular production--is writer and podcaster extraordinaire shidoshi. (You may recognize that name from seeing it in the pages of EGM, GameFan and Play magazines or from hearing it in WARNING! A Huge Podcast.)
That's all well and good, but what you really want to know is how can you listen to the first installment of "The Nichiest Podcast Ever," right? Don't worry, I'm getting to it. In fact, I'll get to it right now. If you're obsessed with getting your podcasts from iTunes, go here. (Note: should this podcast stand the test of time, it'll eventually get its own iTunes page.) Another option is to go to radio.morningproject.com and either listen to it or download it there.
Should you actually check out "The Nichiest Podcast Ever," would you be so kind as to let Anne, shidoshi and I what you think of it? Feel free to do so in the comments section here or on Twitter (@apricotsushi, @pikoeri or @thegaygamer).
Subscribe to:
Posts (Atom)