Actually, the headline for this post probably should read: "can someone please explain Nintendo's first mobile game, Miitomo, as well as its Club Nintendo replacement and new account system to me?"
That seemed kind of silly, though, so I opted what you see above.
Still, the fact is that even after having more than 24 hours to think about it, I still can't say I "get" the three upcoming products Nintendo announced during its investor's briefing in Tokyo yesterday.
Sure, I understand that Miitomo, the Japanese giant's first mobile effort, is some sort of Tomodachi Life-esque communication app, but what exactly does that mean?
As for the Club Nintendo replacement I mentioned earlier, that would be a little thing called "My Nintendo." Based on what I read about it yesterday, it sounds like an expanded version of Club Nintendo that rewards (with swag, discounts on future titles and even DLC) people for playing, and not just buying, the company's games.
Finally, there's something called the "Nintendo Account," which I guess is the next iteration of what's currently known as NNID?
The last one is the "product" I know the least about, so please feel free to educate me if you've got a better grasp on it. Actually, feel free to educate me on any of these upcoming efforts--all of which are set to be released in March of next year, I believe--if you think my descriptions above are a bit off.
Anyway, based on the little I know and understand of all of the above, I'm pretty excited. Or at least I'm pretty intrigued--especially in the "My Nintendo" and "Nintendo Account" creations. That's just my opinion on the matter, though; what do all of you think about it?
Showing posts with label mobile apps. Show all posts
Showing posts with label mobile apps. Show all posts
Friday, October 30, 2015
Wednesday, February 11, 2015
Please share your iOS game and app suggestions and recommendations here
In news that is sure to thrill my pal Simon, the oh-so-British proprietor of the Red Parsley blog, I recently bought my first smartphone.
Specifically, I got an iPhone.
Which means, of course, that I'm in the market for a whole bunch of iOS games and apps.
Have any of you played any iOS games or used any iOS apps that you think I should experience as soon as possible? If so, I'd really appreciate it if you'd name them--and tell me why you like them, if you're willing--in the comments section below.
Just so you know, I've already purchased the following: Drop Wizard, rainblocks and Sunburn!
I spent a few minutes with both Drop Wizard and rainblocks over the weekend, and I found the former game, especially, to be a lot of fun. (I also liked the latter, but I'm not sure it's something I'll return to all that often.)
Specifically, I got an iPhone.
Which means, of course, that I'm in the market for a whole bunch of iOS games and apps.
Have any of you played any iOS games or used any iOS apps that you think I should experience as soon as possible? If so, I'd really appreciate it if you'd name them--and tell me why you like them, if you're willing--in the comments section below.
Just so you know, I've already purchased the following: Drop Wizard, rainblocks and Sunburn!
I spent a few minutes with both Drop Wizard and rainblocks over the weekend, and I found the former game, especially, to be a lot of fun. (I also liked the latter, but I'm not sure it's something I'll return to all that often.)
Labels:
apple,
apps,
Drop Wizard,
iOS,
iPhone,
mobile apps,
mobile games,
rainblocks,
recommendations,
suggestions,
Sunburn!
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