The 2018 version of this post I published earlier this year focused entirely on Switch games.
This year's version offers a bit more variety. Not only does it include a few 3DS titles, but it features some for Vita, too.
Are the games discussed below the only ones I'm looking forward to playing in 2019? Of course not. I can think of a few others--like Etrian Odyssey Nexus, the Switch port of Final Fantasy XII: The Zodiac Age, and even The Princess Guide--just off the top of my head.
Plus, there are still a bunch of 2018 releases I'm excited about sinking my teeth into over the next 12 months, such as Katamari Damacy Encore and Yo-kai Watch Blasters.
Animal Crossing (Switch)--It's appropriate that this 2019 release should come first in this alphabetically ordered post. The reason: it's probably the one I'm most looking forward to experiencing next year. I've long harped about the fact that I prefer the original Animal Crossing above all of its successors, but that doesn't mean I abhor those follow-ups. On the contrary, I put a ton of time into City Folk and New Leaf. I expect to become just as obsessed with this upcoming sequel after a copy of it is finally in my hands.
Chocobo's Mystery Dungeon: EVERY BUDDY! (Switch)--Something else I've trumpeted here and elsewhere for years: I adore the original version of this game. That would be Final Fantasy Fables: Chocobo's Dungeon, of course. In fact, I might go so far as to call it my favorite Wii game. As such, I'm absolutely champing at the bit to start my way through this enhanced remaster, which is hitting both digital and retail store shelves in Japan on March 20.
Destiny Connect (Switch)--When the folks at Nippon Ichi Software first pulled back the curtain on this PS4 and Switch RPG, I was of two minds about it. On the one hand, I loved that it harkened back to certain role-playing games from the late 1990s, like Sting's Evolution for the Sega Dreamcast. On the other hand, its art style looked like one that could be either delightful or dreadful in motion. Thankfully, the latest Destiny Connect trailer suggests the final product--due out (in Japan) on March 14--is more likely to fit the former, rather than the latter, description.
Dragon Quest Builders 2 (Switch)--Although I'm not even close to finishing the Switch port of the first Dragon Quest Builders, I devoted almost 20 hours to it in early 2018. And I previously put about 12 hours into the Vita iteration. You might think that would keep me from even thinking of wasting my money on this sequel (how could I when I've yet to complete the original?), but you'd be wrong. In fact, I can't wait to see how Dragon Quest Builders 2, erm, "builds" upon its predecessor. Here's hoping those improvements push me to play this one until I reach its end credits.
Dragon Quest XI S (Switch)--Full disclosure: I bought the Japanese 3DS version of Dragon Quest XI at launch. The cartridge has never left its beautifully covered case, however. So why am I picking up this long-in-the-works Switch port? Because I want to experience its sprawling adventure in English, for starters. Also, at this point, I'm far more likely to play a game on my Switch than I am to play one on my Japanese New 3DS.
The House in Fata Morgana (Vita)--I've heard nothing but praise in regard to this Novectacle-developed visual novel since an English PC version launched back in 2016. To be honest, that's about all I know about it--other than its supposedly intriguing tale spans a number of centuries, let alone decades or years. I'm always up for a good visual novel, though, so when Limited Run Games announced it was prepping a physical release of The House of Fata Morgana for Vita in early 2019, I decided I'd add it to my lengthy to-buy list. Seems like a worthy swan song for Sony's sadly ignored handheld, don't you think?
Kirby's Extra Epic Yarn (3DS)--Speaking of swan songs, it seems like this portable port of my absolute favorite Kirby game (yes, you read that correctly) may be just that for Nintendo's 3DS. Although I would've preferred to traipse through Extra Epic Yarn in the the run-up to the holiday--for whatever reason, I think of it as a Christmas-y game--I know without a doubt I'll play the hell out of it no matter when it's released in 2019. For more on why that is, read my post that compares the original Kirby's Epic Yarn with Donkey Kong Country Returns.
The Liar Princess and the Blind Prince (Switch)--You might assume I'd choose the Vita version of this puzzle-filled side-scroller over the Switch one. After all, I own similar Nippon Ichi titles like htoL#NiQ, A Rose in the Twilight, and Yomawari for Sony's put-out-to-pasture portable. To be honest, I'd probably make the opposite decision if NIS America sold boxed copies of the Vita release of The Liar Princess and the Blind Prince. Since that doesn't seem to be in the cards, I'll be getting the standard Switch iteration of the game.
Pokémon (Switch)--My most recent post lays out how Let's Go renewed my interest in the Pokémon series. I know that doesn't ensure I'll similarly love the next mainline game, due out sometime in 2019, but I'm planning to give it a shot anyway. I just hope I don't find its larger cast of characters and additional gameplay elements to be as overwhelming as I've found them in previous entries like Pokémon X.
Romancing SaGa 3 (Vita)--Here's another upcoming release that I probably should purchase for Switch rather than for Vita. But I've already got the Romancing SaGa 2 semi-remake that dropped in late 2017 taking up space on my precious Vita's home screen, so it seems only right that this similar reimagining of Romancing SaGa 3 would join it there. Assuming Square Enix bothers to publish a Vita version in English, of course. And if it doesn't? I may pick up both for Switch.
Umihara Kawase Fresh! (Switch)--Much like Destiny Connect, I've been on the fence about this title since it was revealed. In part that's because I thought early screenshots of it looked a bit too mobile-game-ish. It's also due to my rather ho-hum response to Sayonara Umihara Kawase. I'm still not sure I like the aesthetics of Umihara Kawase Fresh!, and I'm also not sure its gameplay will entice me the way earlier efforts--Umihara Kawase Shun being a notable example--have, but that won't keep me from adding it to my ever-growing pile of Switch games in 2019.
Work x Work (Switch)--If you follow me on Twitter, you may have seen me mention that I've owned a Japanese copy of this intriguing RPG since it came out in early October. Surprisingly (or not), I've yet to even pop its cart into my Switch. My goal is to do just that after the holidays, but don't let that fool you--it's extremely unlikely I'll play it long enough to finish it thanks to the language barrier. Which is why I'm desperately hoping someone announces a 2019 English release of Work x Work pronto.
Yo-kai Watch 3 (3DS)--To be totally honest, I'm not entirely sure why I pre-ordered this game as soon as I was allowed to do so. Although I had a great time with the first Yo-kai Watch, I completely passed on its sequel and spin-offs, I've been curious about Yo-kai Watch 3 since I learned it changes up the series' battles a good bit. Plus, it'll provide a nice excuse to put away my Switch and pull out my 3DS in early 2019.
Are you looking forward to playing any particular games in 2019? If so, let me know which ones in the comments section of this post.
Showing posts with label games I'm looking forward to playing. Show all posts
Showing posts with label games I'm looking forward to playing. Show all posts
Tuesday, December 25, 2018
Monday, July 27, 2015
And yet five more games I'm looking forward to playing between now and the end of 2015
Just over a month ago, I published a pair of posts--here's the first one, and here's the second one--that detailed a handful of games I'm looking forward to playing between now and the end of 2015.
My original intention was to wrap up this series (if it can even be called such a thing) within a couple of days of the second post's introduction to this thing we used to call the World Wide Web, but, well, if you've been visiting this blog for any amount of time, you know that's how things go sometimes.
With all of that out of the way, let's get to the final five games that I'm looking forward to playing before this year comes to a close.
The Legend of Legacy (3DS)--Is it weird that I'm going to buy the North American version of this open-ended, SaGa-esque RPG even though I've owned the Japanese release for some time now? (You can read about it, and peruse some photos of its beautiful packaging, in this previously published post, if you're at all curious.) I don't think so, especially since I'm basically stumbling through my current copy of the game at the moment. I was OK with that when it was my only option, but once an English localization joins it as a possibility I won't hesitate in swapping out the former in favor of the latter.
Monhun Nikki: Poka Poka Airu Mura DX (3DS)--Here's another entry that may shock a couple of people, as back in February I devoted an entire post to small handful of photos I'd taken of the first Animal Crossing-ish Monhun Nikki: Poka Poka Airu Mura game that was made for the PSP, which I had acquired a few weeks earlier. Considering I've yet to even pop the aforementioned UMD into either of my PSP systems so far, why would I want to hand over my hard-earned cash to buy this updated 3DS iteration? Because I have a feeling I'll be more likely to play such a game on my go-to portable of the moment (Nintendo's latest dual-screened handheld, naturally), that's why. Here's hoping that's what actually comes to pass once this import cart is in my grubby paws.
Yoshi's Woolly World (Wii U)--How am I going to play this precious-looking platformer when I don't yet own a Wii U console? I have no idea, but I'm going to do my best to make it happen. After all, I'm going to need a Wii U if I'm finally going to experience Splatoon, Super Mario Maker and Illusory Revelations ♯FE, right? As for what's pushing me to do whatever needs to be done to experience this game, that would be that it gives off serious Kirby's Epic Yarn vibes. That game was one of my favorite Wii titles, regardless of genre, so if Woolly World is even half as entertaining, it will be more than worth the price of admission.
How about you guys and gals? Are you looking forward to playing any of these games between now and the end of 2015? Or maybe you're looking forward to playing some other games that were recently made available or will be made available soon? If so, please let me know about them in the comments section below.
See also: 'Five games I'm really looking forward to playing between now and the end of 2015' and 'Five additional games I'm looking forward to playing between now and the end of 2015'
My original intention was to wrap up this series (if it can even be called such a thing) within a couple of days of the second post's introduction to this thing we used to call the World Wide Web, but, well, if you've been visiting this blog for any amount of time, you know that's how things go sometimes.
With all of that out of the way, let's get to the final five games that I'm looking forward to playing before this year comes to a close.
The Legend of Legacy (3DS)--Is it weird that I'm going to buy the North American version of this open-ended, SaGa-esque RPG even though I've owned the Japanese release for some time now? (You can read about it, and peruse some photos of its beautiful packaging, in this previously published post, if you're at all curious.) I don't think so, especially since I'm basically stumbling through my current copy of the game at the moment. I was OK with that when it was my only option, but once an English localization joins it as a possibility I won't hesitate in swapping out the former in favor of the latter.
Monhun Nikki: Poka Poka Airu Mura DX (3DS)--Here's another entry that may shock a couple of people, as back in February I devoted an entire post to small handful of photos I'd taken of the first Animal Crossing-ish Monhun Nikki: Poka Poka Airu Mura game that was made for the PSP, which I had acquired a few weeks earlier. Considering I've yet to even pop the aforementioned UMD into either of my PSP systems so far, why would I want to hand over my hard-earned cash to buy this updated 3DS iteration? Because I have a feeling I'll be more likely to play such a game on my go-to portable of the moment (Nintendo's latest dual-screened handheld, naturally), that's why. Here's hoping that's what actually comes to pass once this import cart is in my grubby paws.
Mysterious Chronicle (Vita)--Some of you may know this upcoming PS4 and Vita game by its Japanese name, which is Fushigi no Chronicle: Furikaerimasen Katsu Made wa. It's a remake, of sorts, of a mobile game called One Way Heroics. Both titles are roguelikes that, as far as I can tell, take place aboveground--or at least outdoors--as opposed to indoors or below ground, which is typical of the genre. Honestly, that last bit alone would be enough to make me want to track down a copy of the erstwhile Mysterious Chronicle as soon as possible, so when you add in its stellar spritework, well, you should be able to see why I'm smacking myself around for not having it on pre-order.
Return to PopoloCrois: A Story of Seasons Fairytale (3DS)--True story: I've wanted to play a PoPoLoCrois (this is how the title is written in Japan, by the way) game for ages. Specifically, I've wanted to play one or more of the three beautiful, sprite-based PoPoLoCrois games--two of which are RPGs and one of which is a roguelike--that were made for the original PlayStation since I first become aware of them a number of years ago. This 3DS-based release isn't as gorgeous as any of those 32-bit efforts, I've got to say, but it still looks pretty good. Plus, I'm intrigued by the fact that this one includes content that calls to mind the Harvest Moon (now Story of Seasons, I guess) series.
Yoshi's Woolly World (Wii U)--How am I going to play this precious-looking platformer when I don't yet own a Wii U console? I have no idea, but I'm going to do my best to make it happen. After all, I'm going to need a Wii U if I'm finally going to experience Splatoon, Super Mario Maker and Illusory Revelations ♯FE, right? As for what's pushing me to do whatever needs to be done to experience this game, that would be that it gives off serious Kirby's Epic Yarn vibes. That game was one of my favorite Wii titles, regardless of genre, so if Woolly World is even half as entertaining, it will be more than worth the price of admission.
How about you guys and gals? Are you looking forward to playing any of these games between now and the end of 2015? Or maybe you're looking forward to playing some other games that were recently made available or will be made available soon? If so, please let me know about them in the comments section below.
See also: 'Five games I'm really looking forward to playing between now and the end of 2015' and 'Five additional games I'm looking forward to playing between now and the end of 2015'
Saturday, January 07, 2012
Five more retro games and systems I'm looking forward to playing in 2012
Yesterday, I wrote about five retro games and systems--like Chack'n Pop for the Famicom and the Sega Game Gear--that I'm looking forward to buying (if need be) and playing in 2012. Here are five more:
1. Kaettekita Mario Bros.--To those of you wondering what the hell Kaettekita Mario Bros. is: It's an updated version of Nintendo's arcade classic that was released, with the help of Japanese food company Nagatanien for the Famicom Disk System back in 1988. The main reason I want to own and play it: Honestly, I like that it's a somewhat-rare oddity. There are other reasons, too, though, such as that the graphics and music in this version are a smidge better than those seen and heard in the Famicom cart release and that the titular Mario brothers (finally) can change direction in mid-air.
2. Madou Monogatari--This is the other "holy grail" PC Engine game I eluded to in my last post. Unlike the first one, this one is a CD-based dungeon-crawler that stars a doe-eyed little girl and a slew of characters that later appeared in Compile's Puyo Puyo series. The only reasons I haven't already acquired a copy of Madou Monogatari: It's awfully expensive (copies go for well over $100 on eBay, plus it requires an Arcade Card, which tends to go for about $40) and it's entirely in Japanese. 1. Kaettekita Mario Bros.--To those of you wondering what the hell Kaettekita Mario Bros. is: It's an updated version of Nintendo's arcade classic that was released, with the help of Japanese food company Nagatanien for the Famicom Disk System back in 1988. The main reason I want to own and play it: Honestly, I like that it's a somewhat-rare oddity. There are other reasons, too, though, such as that the graphics and music in this version are a smidge better than those seen and heard in the Famicom cart release and that the titular Mario brothers (finally) can change direction in mid-air.
Friday, January 06, 2012
Five retro games and systems I'm looking forward to playing in 2012
Last week, I wrote about the 10 soon-to-be-released games that I'm looking forward to playing this year. (Check out this post and then this post if you'd like to see which games made the cut.)
Anyone who has been coming to this blog for any period of time knows that old games are just as likely, if not more likely, to appear on my "now playing" list, so it only makes sense for me to write about the retro games (and systems) I'm looking forward to buying (if need be) and playing this year, too, right?
Five such games and systems are detailed below. Look for five more games and systems to discussed in a similarly titled post that will be published tomorrow.
1. bit Generations series--I've had my eye on these indie-esque GameBoy Advance titles, developed by Skip/Q-Games and published by Nintendo of Japan, for a while now, but I've yet to pick up any of them because ... well, I can't tell you why. I'm sure, though, that my procrastination has some- thing to do with it costing me a pretty penny to buy all seven of them at once. Maybe I'll satisfy my craving for this series by acquiring them slowly but surely (beginning with, say, Dotstream or Orbital).
2. Chack'n Pop--Like Ice Climber and numerous other games before it (hello, Fantasy Zone!), this Famicom port of Taito's arcade should-have-been-a-classic has gone from being one that I hated to being one that I quite honestly adore--despite its overt difficulty. As such, one of my main goals for 2012 is to obtain a complete-in-box copy of this Bubble Bobble precursor. (The box is necessary because the art splashed across it is completely adorable.)
Anyone who has been coming to this blog for any period of time knows that old games are just as likely, if not more likely, to appear on my "now playing" list, so it only makes sense for me to write about the retro games (and systems) I'm looking forward to buying (if need be) and playing this year, too, right?
Five such games and systems are detailed below. Look for five more games and systems to discussed in a similarly titled post that will be published tomorrow.
1. bit Generations series--I've had my eye on these indie-esque GameBoy Advance titles, developed by Skip/Q-Games and published by Nintendo of Japan, for a while now, but I've yet to pick up any of them because ... well, I can't tell you why. I'm sure, though, that my procrastination has some- thing to do with it costing me a pretty penny to buy all seven of them at once. Maybe I'll satisfy my craving for this series by acquiring them slowly but surely (beginning with, say, Dotstream or Orbital).
2. Chack'n Pop--Like Ice Climber and numerous other games before it (hello, Fantasy Zone!), this Famicom port of Taito's arcade should-have-been-a-classic has gone from being one that I hated to being one that I quite honestly adore--despite its overt difficulty. As such, one of my main goals for 2012 is to obtain a complete-in-box copy of this Bubble Bobble precursor. (The box is necessary because the art splashed across it is completely adorable.)
Saturday, December 31, 2011
Five additional games I'm looking forward to playing in 2012
If you failed to see yesterday's post--which covered the first five (of 10) games that I'm looking forward to playing in 2012--check it out here.
For those of you who read (if not thoroughly enjoyed) that post, here are the final five games I'm hoping to get my grubby little hands on at some point in the next 12 months:
Mario Tennis (3DS)--I've mentioned before that I'm a tennis nut, right? If not, now you know. I'm also a huge fan of Nintendo's Mario Tennis games--especially its portable ones. The 3DS iteration looks to be the best of both worlds: It's got the great graphics of the console versions and the take-it-anywhere fun of the handheld versions. Will it have an RPG mode, too? My fingers and toes are crossed in the hopes that it will.
Ni no Kuni (PS3)--The Japanese version of this Level-5 RPG--made in partnership with the folks at Studio Ghibli--bombed and reviews of it weren't much better, but you know what? I'll probably buy the North American version regardless shortly after I finally obtain a PS3 (hopefully sometime in 2012). It simply looks too good to pass up, even if it ends up being a bit of a bore.
Rhythm Heaven Fever (Wii)--In all honesty, this may be the game I'm most looking forward to playing in 2012. Why? I enjoyed the hell out of its predecessors--the import-only original, made for the GameBoy Advance, and its DS-based sequel, released in 2009--and I'm fully expecting to love the hell out of this one, too, especially since it takes the series back to its roots and uses buttons only (as opposed to waggle).
Sugar Shooter 2 (Mac/PC)--I've never had as much fun shooting the clothes off of a muscle-bound baddies as I did while playing the original Sugar Shooter last year. As such, I'm chomping at the bit to do more of the same as soon as this sequel--which will be made available to Mac as well as PC owners this time around--hits the streets (or at least the Internet) sometime next year.
Xenoblade Chronicles (Wii)--Can you believe this open-world RPG will be coming to North America in 2012? I can't. I'm glad it is, though, as I desperately want to play it. Don't tell anyone, but this will be my first Monolith Soft-developed game. Yep, that means I've never played any of the Baten Kaitos (GameCube) or Xenosaga (PS2) titles. Just proves there's a first time for everything, eh?
Now that I've rambled on (and on and on) about the games I'm itching to play in 2012, which ones are all of you looking forward to experiencing in the coming year?
Friday, December 30, 2011
Five games I'm looking forward to playing in 2012
If you run a gaming blog, every year has to end with a post about your favorite games of the past year and another post about the games you're most looking forward to playing in the coming one, right? Well, I checked that first box yesterday with this post, so today I might as well check the second box with the post you're currently reading.
This post originally contained 10 games, by the way, but it seemed a bit long so I broke it in two. As such, expect to see a similarly titled post published tomorrow that will include five more games that I'm looking forward to playing in 2012.
Bravely Default (3DS)--This Square Enix RPG looks like it's going to be a spiritual successor to 2010's Final Fantasy: The 4 Heroes of Light. I consider that Final Fantasy side story to be one of my favorite DS games, so you can bet I'll be all over this one like white on rice--assuming it makes its way to North America.
Dragon Quest X (Wii)--I know a lot of long-time Dragon Quest fans were disappointed to hear that the series' latest installment would focus on an online-multiplayer experience, but I'm not one of them. In fact, I'm downright excited for this entry thanks in part because of its online focus and in part because it will feature more of the crazy customization that was present in its DS-based predecessor.
Final Fantasy Type-0 (PSP)--The word on the street is that this game--and, yes, it's another Final Fantasy offshoot--will be released in North America sometime this year. Here's hoping that's true and that the game will be released on PSP UMD (as opposed to PlayStation Vita card) and will feature the same fabulous cover art that appeared on Japanese copies of the title.
Inazuma Eleven (DS)--I have next to no interest in the game of soccer (or football, for those of you who live outside of North America), yet I want this game. Why? Because I've heard great things about it on the Internet--things like, "It's like a soccer-themed Pokemon game." I like the sound of that, so I'm planning to buy the first game in this series from the UK sometime next year. Who knows, I may buy the second one, too, which is scheduled to hit the streets throughout Europe in early 2012.
Luigi's Mansion 2 (3DS)--Is it weird that the game that spurred me to ask for a 3DS for Christmas was this one? Well, it's true regardless. Oh, sure, I was keen on Mario Kart 7 and Super Mario 3D Land, too, but not as keen as I am on Luigi's Mansion 2, which looks to take the basics presented in the GameCube-based original and run with them. The only downer at the moment? The folks at Nintendo of America have yet to give it a release date. (Please be sooner rather than later, please be sooner rather than later, please be sooner rather than later...)
What other games am I looking forward to playing in 2012? Come back tomorrow to find out!
This post originally contained 10 games, by the way, but it seemed a bit long so I broke it in two. As such, expect to see a similarly titled post published tomorrow that will include five more games that I'm looking forward to playing in 2012.
Bravely Default (3DS)--This Square Enix RPG looks like it's going to be a spiritual successor to 2010's Final Fantasy: The 4 Heroes of Light. I consider that Final Fantasy side story to be one of my favorite DS games, so you can bet I'll be all over this one like white on rice--assuming it makes its way to North America.
Dragon Quest X (Wii)--I know a lot of long-time Dragon Quest fans were disappointed to hear that the series' latest installment would focus on an online-multiplayer experience, but I'm not one of them. In fact, I'm downright excited for this entry thanks in part because of its online focus and in part because it will feature more of the crazy customization that was present in its DS-based predecessor.
Final Fantasy Type-0 (PSP)--The word on the street is that this game--and, yes, it's another Final Fantasy offshoot--will be released in North America sometime this year. Here's hoping that's true and that the game will be released on PSP UMD (as opposed to PlayStation Vita card) and will feature the same fabulous cover art that appeared on Japanese copies of the title.
Inazuma Eleven (DS)--I have next to no interest in the game of soccer (or football, for those of you who live outside of North America), yet I want this game. Why? Because I've heard great things about it on the Internet--things like, "It's like a soccer-themed Pokemon game." I like the sound of that, so I'm planning to buy the first game in this series from the UK sometime next year. Who knows, I may buy the second one, too, which is scheduled to hit the streets throughout Europe in early 2012.
Luigi's Mansion 2 (3DS)--Is it weird that the game that spurred me to ask for a 3DS for Christmas was this one? Well, it's true regardless. Oh, sure, I was keen on Mario Kart 7 and Super Mario 3D Land, too, but not as keen as I am on Luigi's Mansion 2, which looks to take the basics presented in the GameCube-based original and run with them. The only downer at the moment? The folks at Nintendo of America have yet to give it a release date. (Please be sooner rather than later, please be sooner rather than later, please be sooner rather than later...)
What other games am I looking forward to playing in 2012? Come back tomorrow to find out!
Subscribe to:
Posts (Atom)