Showing posts with label dragon quest treasures. Show all posts
Showing posts with label dragon quest treasures. Show all posts

Monday, January 29, 2024

One sentence about each of the games I played in 2023

I wrote posts similar to this one about the many games I played in 2020 and 2021 and had a lot of fun with them, so I decided to give the idea another go this year.

Please note that I only played some of these games for a few hours. In the case of one game, I put just a single hour into it. I didn't walk away from any of them because I hated them, mind you; rather, they all seemed like "wrong game at the wrong time" experiences. I do plan to return to each of these titles sometime in 2024. (Hopefully I'll be able to share better feedback in next year's write-up.)

With all that said, here are a bunch of one-sentence mini-reviews of all the games I played in 2023, organized by when I played them.

About An Elf

About An Elf

Whatever the devs at Meringue Interactive were on when they concocted this bizarre, RPG-tinged visual novel, which follows the exploits of a latex-clad elf and her goofy feline familiar as they attempt to save the universe from the King of Terrors and his ugly stooges, I want some of it.


Imagine SEGA's Fantasy Zone as an action-platformer rather than a shmup, and you subdue your enemies (invading aliens) with smooches rather than bullets.

Dragon Quest Treasures

Dragon Quest reimagined as a collectathon ARPG doesn't sound all that appealing on paper, but it's surprisingly thrilling in practice, thanks in large part to an open world that's both massive and massively fun to explore.

Labyrinth of Galleria: The Moon Society

Labyrinth of Galleria: The Moon Society

The Moon Society's story is neither as challenging or as captivating as that of its predecessor, Labyrinth of Refrain: Coven of Dusk, but it at least partially makes up for that fact with a second half that changes things up in unforeseen ways.

Voice of Cards: The Isle Dragon Roars

A nice little throwback of an RPG -- think the original Dragon Quest -- that wants you to think it's a card-based board game even though it's not.

Paranormasight: The Seven Mysteries of Honjo

An appropriately twisty and spooky visual novel that shines aesthetically and has the reader-player investigate a series of supernatural urban legends involving deadly curses.

Process of Elimination

Process of Elimination

Nippon Ichi Software finally releases one of its VNs -- this one could and has been described as NIS' take on Danganronpa -- in English and I fail hard by devoting only an hour to it before moving on to something else.

Octopath Traveler II

I thought I was ready for more Octopath Traveler when I started through this sequel last summer, but I wasn't; as a result, I only put a few hours into it and honestly can't remember what I thought of them other than "this looks and feels a lot like the original."

Loop8: Summer of Gods

Loop8: Summer of God

Though it's more of a time-management sim mixed with a visual novel than the JRPG it was originally touted to be, Loop8 still manages to intrigue in the end thanks to its curious cast of characters and strange conversation and mood systems.

Pokémon Violet

A mainline Pokémon game finally goes open world and succeeds brilliantly because of it, with a region that's endlessly engaging and a multipronged story that includes a plethora of appealing cast members.

Suika Game

Yeah, yeah, it's another match-falling-things puzzle game, but it's so breezy and addictive -- and cheap -- that it's easy to overlook and enjoy anyway.

Master Detective Archives: Rain Code

Master Detective Archives: Rain Code

Put Danganronpa and Ace Attorney into a blender and Rain Code is about what you'd get, though my (admittedly limited) experience with it so far suggests it's not quite as compelling as either of those classics.

Super Mario Bros. Wonder

I enjoyed the little I played of this latest entry in the two-dimensional Super Mario Bros. series, with the new Wonder Flower item and the trippy effects it prompts being the standout feature for me so far (along with the ability to play as several characters besides Mario and Luigi right from the start).

Dragon Quest Monsters 3

Starting through this Pokémon-esque Dragon Quest spinoff right after I put 80-ish hours into the real deal probably wasn't the best idea, and my opinion of and engagement with it suffered horribly as a result.

World of Horror

World of Horror

Somehow World of Horror dares to mix the survival horror, roguelike, RPG, and visual novel genres and succeeds, resulting in a brilliantly fresh and replayable game that helped end my year on a high note.

Metro Quester

The vibes emanating from Metro Quester feel similar to those of another weirdo RPG I loved a few years ago, Dungeon Encounters, while offering aesthetics and gameplay that are entirely and wonderfully unique.

Monday, January 22, 2024

How I spent my time with video games in 2023

It's been a while since I put more than 100 hours into a game in a single year.

I likely would've accomplished that feat in 2023 if I hadn't dropped Pokémon Violet in favor of first World of Horror then Metro Quester in early December, but I can't say I'm sad I decided to change things up as I did.

Not only have I since returned to Pokémon Violet, but World of Horror and Metro Quester ended up being among my favorite games of the year, so I think the decision was a good one.

World of Horror

Also, I still put just over 80 hours into Pokémon Violet, my most-played game of 2023, so I hardly ignored it despite the temporary switcheroo.
  • Pokémon Violet -- 80 hours, 55 minutes
  • Labyrinth of Galleria: The Moon Society -- 60 hours, 45 minutes
  • Dragon Quest Treasures -- 35 hours, 35 minutes
  • Suika Game -- 24 hours, 50 minutes
  • Metro Quester -- 22 hours, 00 minutes
  • Loop8: Summer of Gods -- 16 hours, 50 minutes
  • Paranormasight: The Seven Mysteries of Honjo -- 16 hours, 40 minutes
Voice of Cards: The Isle Dragon Roars
  • Voice of Cards: The Isle Dragon Roars -- 14 hours, 20 minutes
  • World of Horror -- 8 hours, 40 minutes
  • Octopath Traveler II -- 4 hours, 20 minutes
  • Master Detective Archives: Rain Code -- 4 hours, 15 minutes
  • About An Elf  -- 3 hours, 20 minutes
  • Dragon Question Monsters: The Dark Prince -- 3 hours, 05 minutes
  • Uchu Shinshuchu -- 2 hours, 25 minutes
As you can see, Pokémon Violet was my most-played game of last year by a long way. I'm pretty impressed I was able to put more than 20 hours into both Suika Game and Metro Quester, though.

Metro Quester

Which games did you put the most hours into last year? Let me know in the comments section of this post.

Tuesday, January 09, 2024

My favorite games of 2023 that came out before 2023

Not all of the games I played and loved in 2023 actually came out in 2023. The three titles covered here -- About An Elf, Dragon Quest Treasures, and Pokémon Violet -- are prime examples. They're also among my favorite games of last year.

About An Elf (Switch)

Developer and publisher Meringue Interactive describes About An Elf as a "point-and-click-ish, RPG-ish, visual-novel-ish game." Though accurate, it doesn't do this 2022 eShop release justice.


About An Elf may be the strangest game I've ever played. Nearly every aspect of it will have you scratching your head -- from the outlandish cast (which includes an Ulala-esque elf and her "oh noes"-spouting cat companion), to the nonsensical save-the-world story, to the inscrutable battles, and more.

They'll also likely put a smile on your face and keep you engaged for the few hours About An Elf lasts, though, which is the main reason I'm giving it a nod here. Another reason: despite the fact that About An Elf is a fairly silly and superficial experience, I regularly think about returning to it and its fever-dream world.

Dragon Quest Treasures (PC, Switch)

A lot of folks turned up their noses at this release as soon as they realized it wasn't a new Dragon Quest Monsters game. I feel no allegiance to nor nostalgia for the Monsters series, so I went into it with few biases or expectations.


I'd like to think that's at least partially responsible for why I enjoyed it so much. Also helping matters was that Dragon Quest Treasures reminded me of a similar offshoot, Pokémon Legends: Arceus, that quickly won me over in recent years. Both games offer up open worlds that are thrilling to explore and more action-focused gameplay than their parent series provide.

Sure, Treasures could and probably should include a wider selection of Dragon Quest's iconic enemies, but I had a blast even with the palette-swap-heavy crew that currently fills the game's varying environs.

Pokémon Violet (Switch)

Well, well, what have we here? Another game that message-board denizens love to hate and yet I adored. For me, Pokémon Violet was one of the best experiences I've had with a Pokémon game to date.


Of course, how could it not? It took what was my favorite aspect of Pokémon Shield, the Wild Area, and expanded it to cover the entire map, after all. Another draw for me was the three storylines you can tackle at your discretion. I get the feeling it would be difficult, if not impossible, to finish the game without completing all three stories, but I appreciated the increased freedom all the same.

Really, though, the highlight of playing Pokémon Violet for me was the same highlight of all my favorite Pokémon games so far: the simple joy of spotting a new Pokémon, trying to and (hopefully) succeeding at catching it, and then moving onto the next, rinse-and-repeat style. 

See also: my favorite games of 2023 (that actually came out in 2023)