OK, so most of you probably don't own a Vita. And if you do, you likely already know that GungHo's 150-level puzzler-platformer Dokuro is hitting PSN today. Just in case any of you weren't aware of that fact, though, I thought I'd remind you.
Oh, and I also should remind you that this "two-dimensional Boxxle and ICO mixture with chalk graphics" title (according to NeoGAF user deimian86) will cost you just $19.99.
Here's a (Japanese) gameplay video of Dokuro--which is Japanese for "skull," basically--for those of you who've yet to see it in action:
If you just can't get enough of Dokuro, you may want to watch this video, too, which takes viewers through the game's Japanese demo. (Warning: The guy playing said demo is very annoying.)
Personally, if I owned a Vita I'd probably pick up the Japanese retail release of Dokuro, as I'm pretty fond of its box art, rather than the North American PSN version, but I'm weird like that.
See also: 'Surprise, surprise: The first (and only) Vita game that interests me is an odd, niche-y one'
Showing posts with label chalk. Show all posts
Showing posts with label chalk. Show all posts
Tuesday, October 16, 2012
Monday, April 09, 2012
Surprise, surprise: The first (and only) Vita game that interests me is an odd, niche-y one
I haven't exactly been shy about the fact that I'm a bit "ho hum" when it comes to the PS Vita. Oh, I find the hardware itself interesting enough--if a smidge over-priced--but its software catalog bores me to tears.
Actually, I take that back. What I should have said is that this bulky handheld's current software line-up bores me to tears. I find one of its upcoming releases, though, pretty darn intriguing.
That upcoming release: Gamearts' Dokuro (Japanese for "Skull"), which looks to be some sort of platformer-puzzler combo.
I'm a sucker for puzzler-platformers, so that aspect alone makes me want to keep an eye on this particular title. The reason I want to purchase it (at some future point in time, of course), though, is the art style--which makes everything look as though it was created using chalk. (Said art style is somewhat apparent in the illustration to the right, although it's much more so in the screenshots shown here and here.)
The story is pretty cute, too, with Dokuro focusing on an evil "Dark Load" (er, I think that's supposed to be "Lord") who kidnaps a princess and then puts her behind bars until they can get hitched. Guarding the imprisoned princess is a skeleton named, you guessed it, Dokuro, who sets her free after seeing her cry and then attempts to lead her out of the Dark Load's tower.
I'm not entirely sure how Dokuro (and the players controlling him) will accomplish the above-mentioned task, although I'm guessing from the screens that have been published over at andriasang.com that it will involve some amount of screen swiping and tapping. (Sadly, this recently-released teaser trailer doesn't include a single second of gameplay.)
Regardless, consider me curious.
See also: 'Raise your hand if you picked up a PS Vita yesterday'
Actually, I take that back. What I should have said is that this bulky handheld's current software line-up bores me to tears. I find one of its upcoming releases, though, pretty darn intriguing.
That upcoming release: Gamearts' Dokuro (Japanese for "Skull"), which looks to be some sort of platformer-puzzler combo.
I'm a sucker for puzzler-platformers, so that aspect alone makes me want to keep an eye on this particular title. The reason I want to purchase it (at some future point in time, of course), though, is the art style--which makes everything look as though it was created using chalk. (Said art style is somewhat apparent in the illustration to the right, although it's much more so in the screenshots shown here and here.)
The story is pretty cute, too, with Dokuro focusing on an evil "Dark Load" (er, I think that's supposed to be "Lord") who kidnaps a princess and then puts her behind bars until they can get hitched. Guarding the imprisoned princess is a skeleton named, you guessed it, Dokuro, who sets her free after seeing her cry and then attempts to lead her out of the Dark Load's tower.
I'm not entirely sure how Dokuro (and the players controlling him) will accomplish the above-mentioned task, although I'm guessing from the screens that have been published over at andriasang.com that it will involve some amount of screen swiping and tapping. (Sadly, this recently-released teaser trailer doesn't include a single second of gameplay.)
Regardless, consider me curious.
See also: 'Raise your hand if you picked up a PS Vita yesterday'
Monday, March 26, 2012
The cutest Kirby drawing ever
I don't know if you're aware, but I've become a huge Kirby fan in the last year or two--ever since I played (and enjoyed the hell out of) Kirby's Epic Yarn. (Buy it here if you haven't already done so.)
As such, I practically melted in my seat when I came across the absolutely adorable illustration below while perusing the awesome Games With Boys tumblog a few days ago.
Unfortunately, I can't tell you who produced this wonderful drawing. I can tell you, though, where he/she first shared it: pixiv.net.
See also: More Kirby's Epic Yarn and Kirby's Return to Dream Land posts
As such, I practically melted in my seat when I came across the absolutely adorable illustration below while perusing the awesome Games With Boys tumblog a few days ago.
Unfortunately, I can't tell you who produced this wonderful drawing. I can tell you, though, where he/she first shared it: pixiv.net.
See also: More Kirby's Epic Yarn and Kirby's Return to Dream Land posts
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