Did you know that butt dimples are also known as "dimples of Venus"? More importantly, did you know that Mario has them?
At least, that's how Perler-bead artist Danny Yama (aka Danny _8bit) depicts Nintendo's main dude in a recent creation called "Sexy Spa Mario."
Mario and his "dimples of Venus" aren't the only ones Yama has immortalized via Perler beads. Other sources of inspiration: Dragon Quest (Dragon Quest IV's Ragnar McRyan, in particular), The Legend of Zelda, Ninja Jajamaru-Kun and Spelunker.
To see more examples of Yama's work, pay a visit to his blog and/or his Flickr photostream.
Showing posts with label butt. Show all posts
Showing posts with label butt. Show all posts
Wednesday, November 23, 2011
Wednesday, January 26, 2011
Ewwwwwwwwwwwwwwwww
What words would you use to describe the following piece of art, which graced the cover of Engacho!, a PlayStation (and WonderSwan) game released in 1999?
"Disgusting" is a given, but how about "eye-catching"? After all, it isn't every day you see a piece of cover art that features a blushing butt (with wings, no less), gooey green boogers and (seemingly) stinky armpit hair.
Both words came to mind when I first saw the cover art a few days ago (thanks to a comment over at tinycartridge.com), as did "interesting" and "intriguing." Oh, and the ever-important "huh."
Forget the "huh," though; it's the "interesting" and "intriguing" that matter in this post, as they prompted me to find out what I could--which, sadly, isn't much--about this NAC Geographic Products Inc.-published title.
Turns out the game, while definitely a bit on the (comically) disgusting side, is a turn-based puzzler--which is right up my alley, especially these days.
Here's how it works: Players, controlling a young boy named Sunzuki, are dropped into each stage and then tasked with making their way to its exit (the blue square in the screenshot below) without taking too many steps and without colliding with any of the four baddies displayed in the cover art above.
That's no easy task, as each of the aforementioned baddies has its own movement patterns. One, for instance, mirrors your movements, while another moves in the opposite direction. As such, planning ahead is vitally important if you hope to avoid being covered with or smothered by armpit hair, boogers, poop or spit.
I'm sure that sounds about as appetizing and enticing as a date with Jabba the Hut, but it's actually pretty fun (if a bit too difficult for my rapidly atrophying brain).
"Disgusting" is a given, but how about "eye-catching"? After all, it isn't every day you see a piece of cover art that features a blushing butt (with wings, no less), gooey green boogers and (seemingly) stinky armpit hair.
Both words came to mind when I first saw the cover art a few days ago (thanks to a comment over at tinycartridge.com), as did "interesting" and "intriguing." Oh, and the ever-important "huh."
Forget the "huh," though; it's the "interesting" and "intriguing" that matter in this post, as they prompted me to find out what I could--which, sadly, isn't much--about this NAC Geographic Products Inc.-published title.
Turns out the game, while definitely a bit on the (comically) disgusting side, is a turn-based puzzler--which is right up my alley, especially these days.
Here's how it works: Players, controlling a young boy named Sunzuki, are dropped into each stage and then tasked with making their way to its exit (the blue square in the screenshot below) without taking too many steps and without colliding with any of the four baddies displayed in the cover art above.
Here's what happens when you collide with the flying, blushing butt.
That's no easy task, as each of the aforementioned baddies has its own movement patterns. One, for instance, mirrors your movements, while another moves in the opposite direction. As such, planning ahead is vitally important if you hope to avoid being covered with or smothered by armpit hair, boogers, poop or spit.
I'm sure that sounds about as appetizing and enticing as a date with Jabba the Hut, but it's actually pretty fun (if a bit too difficult for my rapidly atrophying brain).
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