Showing posts with label announcements. Show all posts
Showing posts with label announcements. Show all posts

Friday, September 02, 2016

Could Tank Troopers (3DS) be Nintendo's next Splatoon?

There was a lot to "ooh" and "ahh" about while watching the trio of 3DS-focused Nintendo Directs that were broadcast in Japan, Europe, and North America yesterday.

Some of the many announcements that elicited those responses from yours truly: the out-of-nowhere Super Mario Maker and Yoshi's Woolly World 3DS ports (both of which will hit store shelves around the world within the next few months), the Pikmin side-scroller (also for 3DS and due out sometime in 2017) and the mysterious retail 3DS title known as Miitopia that'll at least see the light of day in Japan by the end of this year.

The announcement that excited me the most, though, was for the upcoming 3DS title called Tank Troopers. Here's its Japanese logo:



Want to see it in action? Skip to the 36:30 mark of the North American Nintendo Direct.

Admittedly, the video footage above doesn't offer up a ton of details about the game. Still, it's clear it focuses on crazy tank battles and a colorful cast of characters that look as though they were conjured up by the same artists who worked on Splatoon, and that's enough for me (at least for the moment).

My only concerns right now: will Tank Troopers be a digital-only release or both a digital and retail one? (At least one piece of PR associated with the title says it'll be both, but I can't help but think someone made a mistake in saying a boxed version is in the cards.) Also, no online mode was mentioned in any of the Nintendo Direct descriptions of the game, which is worrisome.



Would I pass on Tank Troopers if it's digital-only and doesn't allow for Internet play? Not necessarily. After all, it looks like a lot of fun and also sports the kind of pizazz and sass that always appeals to me. Still, I'd prefer a boxed release and the ability to compete on line.

Am I alone in feeling stoked about Tank Troopers? And am I alone in thinking Nintendo could have another Splatoon-like hit on its hands--especially if it somehow includes an online mode that's yet to be discussed? Share your thoughts in the comments section that follows.

Monday, June 20, 2016

Maybe this is the kick in the pants I needed to finally play Falcom's Gurumin

I wish I could tell you why I've yet to play--or even buy a copy of--Falcom's Gurumin.

I can't even claim ignorance, as I've known of this adorable action-adventure game's existence for years now.

On top of that, I've heard nothing but good things about Gurumin's gameplay, which appears to be one part The Legend of Zelda and one part Mega Man Legends.

Although I could bite the bullet and buy the PSP port of the game--both Japanese and North American copies are pretty cheap these days, especially used ones--I have a feeling I'll pass on that option and instead plop down $14.99 on the just-announced Gurumin 3D.



What on earth is Gurumin 3D, you ask? Why, it's a 3DS port of the game that'll hit the North American eShop sometime next month. (It'll hit the European 3DS eShop later this summer.)

Yes, that means Gurumin 3D is a digital-only title. No, I'm not thrilled about that. Yes, I'd prefer to purchase and own a physical version of the game.

Despite the above, I'm pretty sure Gurumin 3D will soon take up space on one of my North American 3DS systems, as it's far more likely I'll actually play it than the above-mentioned PSP release.

Here's a trailer for the game, for those of you who are curious. Once you've watched it, let me know what you think. Also let me know--in the comments section below, naturally--if you intend to buy this title or if you've already played some other iteration of it.

Friday, April 08, 2016

Our prayers to Kawazu have been answered: Square Enix's Romancing SaGa 2 remake will be released 'soon' outside of Japan

Last night, the official Twitter account for the Android, iOS and Vita remake of Romancing SaGa 2 revealed that the game "will soon be released worldwide." (It's been available to those with Japanese accounts since late March.)



That's basically the extent of what was shared, aside from a handful of English screenshots--which, admittedly, would've been pretty darn newsworthy on their own.

Thankfully, the person in charge of the account later promised to "announce further information within this month, so stay tuned!"



The only potentially disappointing aspect of this otherwise amazing announcement: it appears as though only the Android and iOS iterations of the Romancing SaGa 2 remake are being prepped at the moment.

(I say this because the above-mentioned Twitterer shared that the folks at Square Enix are "working to create Romancing SaGa 2 for iOS and Android"--conspicuously leaving out the poor, oft-ignored Vita.)



Still, I can't be the only Westerner excited about this news, right? If it makes you want to jump for joy, too, let me and other SaGa fans know in the comments section that follows.

See also: 'Romancing SaGa 2's Android/iOS/Vita remake is looking good, sounding great--and releasing soon'

Tuesday, March 29, 2016

Nippon Ichi Software just announced what appears to be a Half-Minute Hero rip-off for Vita, and I'm more than OK with it

After all, it's not like Marvelous, the maker of the Half-Minute Hero games, seems all that interested in continuing the series. So why not let the folks at Nippon Ichi Software, who have shown a similarly deft touch when dealing with quirky, sprite-centric titles, have a go at it?

This is assuming the just-announced Vita game, whose title apparently translates to something like World’s Longest 5 Minutes, actually is some sort of Half-Minute Hero rip-off or clone. At the moment, all we have to go by is its name and the image of what appears to be its pixelated protagonist that's placed front and center on its teaser site.



It's quite possible, of course, that the final product won't be a clone of the series that's called Yūsha Sanjū in Japan. Even if that's the case, though, I have a feeling I'll be interested enough in World’s Longest 5 Minutes to want to pick up a copy of it at some point down the line.

Actually, I might want to pick up a copy of it at launch. I'll probably hold off on that a bit, though, as you never know--some brave company may decide to bring it to North America. All bets are off in that regard, though, if World’s Longest 5 Minutes winds up with great cover art.

How about all of you? Are any of you intrigued by this game, which will be released in Japan on July 28, despite the fact that you don't know a whole lot about it? Or do you need to see it in action--or at least see a screenshot or two--before you can make that kind of decision? Share your thoughts one way or another in the comments section below.

Wednesday, March 09, 2016

It was nice knowing you, Play-Asia: Amazon Japan now shipping (some) games and game systems to North America

OK, so that first bit of the headline above is a bit much. I don't really think Amazon Japan finally giving Americans and other foreigners the thumbs up to buy and internationally ship games and systems will result in the shuttering of import shops like Play-Asia. Nor do I want that to happen.

I wouldn't be surprised, though, if this surprising change of heart puts a dent in the business companies like AmiAmi, Play-Asia and other game importers are able to do.

Will it prompt me to alter my own online shopping habits? I'm not sure.



As far as I'm aware, the change only offers international shipping to foreigners who want to buy games and systems Amazon Japan itself stocks and sells. In other words, if you live outside of Japan and the game or system you've got your eye on is "fulfilled by Amazon" or is sold by a third-party vendor, you're out of luck.

As such, I'll probably buy the occasional current or current-ish game from Amazon Japan, but I'll also continue to buy games and systems from the North American Amazon site, AmiAmi, eBay and other online shops--depending on which actually has what I want in stock and which gives me the best price.

How about you? Do any of you think you'll turn your back on some of the online shops I've mentioned here and instead import games and systems from Amazon Japan from now on? Or will you continue to go to places like AmiAmi and Play-Asia for your Japanese gaming needs?

Friday, March 04, 2016

Giddyup! Game Freak's Solitiba will gallop its way onto the North American 3DS eShop this May as Pocket Card Jockey

For a lot of folks, the highlight of yesterday's North American Nintendo Direct was the surprise announcement that a new Kirby 3DS game--its subtitle is Planet Robobot--is going to hit digital and retail store shelves in this part of the world on June 10.

Others swooned over the fact that Monster Hunter X and Genei Ibunroku #FE are heading our way this summer, too. (The former's localized name is Monster Hunter: Generations, while the latter's is Tokyo Mirage Sessions #FE.)

And of course a bunch of people turned their eyes to the heavens--or something of that sort--when they heard Nintendo of America's Bill Trinen say the company's Rhythm Tengoku: The Best Plus will be released (as Rhythm Heaven Megamix) here "later this year."

Although I found myself grinning--broadly--following each of those reveals, the one that prompted the most joyous reaction from me was this one:



Yes, the game showcased in the video above is a localized version of one of my most-loved Japanese 3DS titles, Solitiba.

In fact, I loved it so much I put nearly 60 hours into it in 2014 alone. (See why that is in my "Five reasons it's a shame Game Freak hasn't yet released Solitiba outside of Japan" post.)

That Game Freak-made head-scratcher--it deftly combines elements of both horse racing and golf solitaire--galloped its way onto that region's 3DS eShop all the way back in 2013, by the way. Which means I've been waiting quite a long time to play it in a language I fully understand.

Are any of you in the same boat? Even if you aren't, are you at all curious to give this kooky game a try?

See also: previous posts about Solitiba

Tuesday, February 23, 2016

Who else is thrilled that Nippon Ichi's Yomawari will be released in North America later this year?

What timing, eh?

I'm talking about the timing of the post I published yesterday, of course. The one about Yomawari's lovely case, cartridge and instruction sheet.

If you're wondering why I'm so pleased with the timing of that write-up, that would be because last night NIS America announced it'll release the previously Japan-only Vita game named above in my neck of the woods (North America) late this year.

That's some pretty thrilling news, if you ask me. After all, this spooky title features some absolutely stunning environments--not to mention some beyond-creepy enemies.

Both of those aspects are on full display in the game's first trailer, below:



As awesome as Yomawari: Night Alone (that's the full North American title) looks, I'm not sure I'll buy it once it's finally available here. That's only because I already own a copy of the Japanese version, though. What would push me toward buying it? A cheap price tag probably would be enough to do the trick. Should it be sold for more than $30 or even $40, I'll likely pass.

In the meantime, I'm going to make it a priority to spend at least a couple of hours with my Japanese cartridge in the next week or two. Assuming that actually happens, I'll whip up post about it so those of you who are on the fence regarding Night Alone can turn to my impressions when you go to make a decision.

Speaking of which, do any of you think you'll buy Yomawari: Night Alone, even if it's only given a digital release in this region? Or does the trailer above make you think it's not going to be your cup of tea?

See also: 'Nice Package! (Yomawari, Vita)'

Wednesday, July 29, 2015

So, what do all of you think about the fact that Dragon Quest XI is being made for 3DS, PS4 and (eventually, probably) NX?

As you've all surely heard by now, the brass at Square Enix revealed during a Dragon Quest-focused press conference yesterday morning that the 11th entry in the company’s vaunted RPG series is being prepped as we speak for the 3DS, the PS4 and the announced-but-still-shrouded-in-mystery system currently known as the Nintendo NX.

Here are some of the most pertinent of the details that were shared about Dragon Quest XI during the event held about 24 hours ago.

Although the same core staff members are working on both the 3DS and PS4 versions of the game, a company called Orca is assisting with the development of the PS4 release, while Toy Logic is helping make the 3DS one.

Despite the fact that they’ll look quite different in the end, both iterations of Dragon Quest XI will tell the same story, à la the pair of Ni no Kuni titles Level-5 made for the DS and PS3 a few years ago.

Intriguingly, Dragon Quest XI for 3DS will feature three-dimensional graphics on the system's upper screen (is it me, or do they look cel-shaded?), while the lower screen will showcase two-dimensional visuals that appear fairly Super Famicom-esque.



Oh, and when it comes to this game's battle scenes, if you're using the 3DS' circle pad when one begins, the fight will be depicted using the afore-mentioned 3D graphics. If, on the other hand, you're using the handheld's directional pad, the contest will be depicted using sprites.

Finally, Square Enix is shooting to release the 3DS and PS4 versions of Dragon Quest XI at some point during the series' 30th anniversary year--which means between April 1 of 2016 and March 31 of 2017.

With all of that out of the way, what do you think of this news--and of the first footage of the 3DS make of Dragon Quest XI, which can be viewed above?

Personally, I think it's great. Sure, I would've loved it if Square Enix had decided to put the game on the PS3, Vita and Wii U, too, but even as is I'm feeling pretty darn stoked.

There's no question I'll be picking up the 3DS iteration, by the way--quite possibly when it first hits store shelves in Japan.

Don't worry, I'll double dip if Square Enix (or Nintendo) eventually brings it to North America, but you just know that's going to take a number of months, if it happens at all.

Will any of you be following suit--by buying either the Japanese 3DS or PS4 releases? Or are you planning to hold out for copies that have been localized for the country or region you call home?

Friday, July 24, 2015

With a Dragon Quest XI reveal seemingly just around the corner, what are your hopes and fears for this sure-to-be-slime-filled JRPG?

Well, we all knew it was coming, right? Or at least those of us who care about the Dragon Quest series knew it was coming--with "it" being an official announcement regarding the existence (and possibly release) of Dragon Quest XI.

As for when the announcement in question will be made, all signs point to it happening during an event that'll be hosted (and livestreamed, thankfully) on Tuesday, July 28.

It's not a sure thing that Dragon Quest XI will headline this event, by the way, so keep your expectations in check. That said, what other "big title" would prompt the powers that be at Square Enix to throw such a shindig in its honor at this point?

Anyway, assuming we actually hear something about the 11th entry in the eons-old Dragon Quest series in a couple of days, and assuming you actually give a rat's patootie about such a game, what are some of your hopes and fears for it?



Here, I'll get things started. In a twist that I'm sure will shock everyone who's visited this blog for even a few days, I'd really like it if Dragon Quest XI were released for the 3DS. I know that's extremely unlikely at this point, but I can't help but wish for it all the same.

If it isn't going to be playable on the 3DS, I'd really like it to be playable on the Vita. I'm not sure that's all that likely either--the PS3 and PS4 are where I'd put my money, if forced--but this post is supposed to be all about sharing our hopes (or fears), even bat-shit-crazy ones, so that's what I'm doing.

Now it's your turn. So, tell me: for which system--or systems--do you want Dragon Quest XI to be make? Also, feel free to pass along any other thoughts or opinions you may have about this subject, like whether or not you'd like it to continue to feature turn-based battles.

See also: 'I've got to admit, Dragon Quest Builders looks quite a bit more appealing than I imagined it would when it was first announced'

Friday, June 12, 2015

The question is: am I going to put any time at all into my Japanese copy of The Legend of Legacy before the North American version of this 3DS RPG hits the streets in a few months?

The most likely answer to the question posed in this post's headline is "probably not," I sadly have to admit, although I'm going to do my best to turn that ho-hum response into something that's far more appealing--you know, like, "yeah, but only a couple of hours."

Seriously, though, I've wanted to dig into my Japanese copy of The Legend of Legacy ever since it arrived on my doorstep in early March. Unfortunately, all sorts of annoying things--like work, work and more work--have kept me from doing so.

Actually, that's not completely true. My day job and my on-the-side freelance gigs aren't solely responsible for my failure to pop this cart into my Japanese 3DS LL even once over the last three months. At least a bit of blame can be heaped on the technical writing certificate program I just wrapped up (imagine me doing a little happy dance right now), my slow-as-a-snail Japanese studies and my insistence on having some sort of life outside of work, class and blogging about games.



At any rate, one of my many gaming goals at the moment is to spend at least a little time with this SaGa-esque, FuRyu-developed 3DS RPG before it makes its way to North American store shelves (as well as this region's eShop) later this year.

No, your eyes aren't deceiving you--an English version of The Legend of Legacy is being prepped as we speak. Specifically, it's being prepped by the folks at Atlus, who revealed today that both physical and digital versions of the game will be released in both North and South America sometime "this fall." Oh, and it'll sport a perfectly acceptable (to me, at least) $39.99 price tag.

Does this news thrill any of you as much as it thrills me? If so, share your excitement in the comments section below. (Also, if you'd like to catch a glimpse of the Japanese version's beautiful packaging, check out my post about it when you've got a spare second or two.)

Saturday, June 06, 2015

This game's title is a mouthful, but I want it anyway (or, PoPoLoCrois Bokujou Monogatari is heading to North America later this year as Return to PopoloCrois: A Story of Seasons Fairytale)

First, for those of you who don't know your PoPoLoCrois Bokujou Monogatari from your Ore no Shikabane wo Koete Yuke, the former is a 3DS title that curiously combines elements of two different game series, PoPoLoCrois Monogatari and Bokujou Monogatari.

I say "curiously" here because Bokujou Monogatari is what the ages-old Harvest Moon (now Story of Seasons) series of farming simulators is called in Japan, while PoPoLoCrois Monogatari is a rather well-loved series of role-playing games that previously were released for the original PlayStation, the PS2 and the PSP.

In other words, PoPoLoCrois Bokujou Monogatari--or Return to PopoloCrois: A Story of Seasons Fairytale, as it will be known in North America--is going to be a 3DS cart that allows folks to do all of the things that traditionally go hand in hand with playing a Japanese RPG (traversing a sprawling overworld, challenging a variety of baddies to turn-based tussles) while also giving them an opportunity to lovingly tend to a farm in their spare time. (To get a glimpse of all of the above in action, check out this Japanese trailer.)



Anyway, I've had my eye on this sucker, which is being made by Marvelous and will be published in North America via Xseed, since it was first announced some time ago. I've hemmed and hawed in regards to pre-ordering it, though, due to the fact that I assumed the text in it would be too much for me at this point in time. (Plus, it'll hit store shelves in Japan on June 18, and the last thing I need right now is for another game to arrive on my doorstep that I won't be able to play for a month or more.)

So, the revelation that it's being localized as Return to PopoloCrois: A Story of Seasons Fairytale--officially, it's Return to PopoloCrois: A STORY OF SEASONS Fairytale, but I refuse to support Xseed's all-caps abuse--but won't actually released until sometime this winter has me feeling pretty stoked.

Are any of you also looking forward to getting your hands on this 3DS game? If so, feel free to share the love in the comments section below.

Sunday, December 14, 2014

The question is: will SaGa 2015 for Vita be like Romancing SaGa, SaGa Frontier or (barf) Unlimited SaGa?

Actually, before answering that question, we probably should ask ourselves, "why in the hell did the folks at Square Enix decide to make a new SaGa game at all?"

After that, we could ponder, "and why did they decide to put it on the Vita, of all systems?"

Finally, with both of those questions out of the way, the three or four of us who still have an interest in this long-ignored series can move on to contemplating how SaGa 2015 (which I'm assuming is a placeholder name) will compare to its predecessors.



Personally, I'm hoping SaGa 2015 will follow in the footsteps of my favorite SaGa game to date, SaGa Frontier.

The worst-case scenario for me, on the other hand, would be for this new SaGa title to play like 2002's Unlimited SaGa and look like the PS2 remake of Romancing SaGa from 2005.

How about you? Do you have any hopes or fears related to this just-announced game?

Wednesday, April 30, 2014

Pardon the re-introduction

Don't worry, I know the phrase is "pardon the interruption," but I decided to turn it on its head for this post because, well, in this post I'm going to be turning a few other things on their heads, too.

Specifically, I'm using this post to let folks know I'm renaming a few of the "columns" that are semi-regularly published here.

The column names in question--"Five Favorites," "Let's Play: Which Box Art is Better?" and "Shall We Do It?"--have been bugging me for a while now, so I decided a couple of weeks ago to try to come up with new ones.

Here are the possibilities I'm toying with at the moment:

The rather boringly titled "Five Favorites" will be dropped in favor of "The Fab Five." Or "Five Fabulous Favorites." Or maybe even "Five Fab Faves." I don't know.

On the other hand, "Let's Play: Which Box Art is Better?" will, without question, be replaced by the far more colorful (and silly) "Nice Package!"--with related headlines that will look something like this: "Nice Package! (Tomodachi Life, 3DS)."

Finally, "Shall We Do It?" is going to become "Let's Do It"--as in, "Let's Do It: Etrian Odyssey IV and Rusty's Real Deal Baseball (3DS)." I think.

By the way, I actually quite like "Shall We Do It?" as a column name. That question mark really messes things up, though, which is why I want to change it. That said, maybe there's a way I can tweak it to make it work--like, "Shall We Do It? (THE "DENPA" MEN 3 and Theatrhythm Final Fantasy: Curtain Call)."

As I'm sure you can tell, I'm not completely sure about any of the above--except, I mean, for "Nice Package!" That one's being used for sure.

What do you think? If you have any thoughts--especially about "The Fab Five" et al--please share them in the comments section below.

Oh, and as for the other columns I tend to publish here--the "Great Gaymathon" reviews, my "Somewhat Gay" reviews and "Manual Stimulation"--their names are staying put.

Tuesday, April 22, 2014

I'm in serious trouble if the special edition Theatrhythm Final Fantasy: Curtain Call 3DS XL system also comes to North America

That sound you heard earlier this morning was me crowing in reaction to Square Enix's announcement that it will be releasing Theatrhythm Final Fantasy: Curtain Call in North America (and Europe, too, it seems) sometime later this year.

The first Theatrhythm Final Fantasy title is one of my most-played 3DS games and was one of my favorite titles, period, of 2012, so I'm a tad excited that I'll soon be able to spend some quality time with this expanded follow-up as well.

Unfortunately, the folks at Square Enix didn't include a specific release date in this morning's announcement, although they did share the game's price ($39.99).



They also didn't reveal whether or not the spiffy special edition Theatrhythm Final Fantasy: Curtain Call 3DS XL system that will find its way onto Japanese store shelves in a couple of days will make its way to the West.

I'm kind of guessing it won't, to be honest, but if it does it's be a pretty safe bet that I'll buy one--unless Nintendo of America decides to, say, bring over the hot pink XL that's been available in Europe for ages now before then.

Anyway, are any of you similarly itching to pick up a copy of Theatrhythm Final Fantasy: Curtain Call whenever it finally hits our shores?

Pre-order: Theatrhythm Final Fantasy: Curtain Call (Amazon)

Tuesday, April 15, 2014

Someone please tell me Oreshika: Tainted Bloodlines (Vita) won't hit North American store shelves until at least September

I say the above because, frankly, I don't want to add another system to my "collection" until this fall at the earliest.


I'm not sure I'll be able to stop myself from buying a Vita, though, once the fascinating RPG known as Oreshika: Tainted Bloodlines (aka Ore no Shikabane wo Koete Yuke in Japan, which translates to something along the lines of Go Forth Over My Dead Body) arrives on our shores.


In case this is the first you've heard of Oreshika, the gist (via the PlayStation Blog) is that it's "an RPG in which you take charge of an ancient Japanese clan that have been cursed with a maximum lifespan of just two years. Your task is to lead the clan on their quest to lift the curse and enlist the help of gods inspired by Japanese mythology to make sure each new generation of the clan is more powerful than the last."


Are any of you now itching to pick up this title? Or maybe you're planning to use your hard-earned dough to buy one or more of the other Vita games--like Freedom Wars, Soul Sacrifice Delta and Tales of Heart R--we've just learned will be heading West sometime this year instead?

Watch: Ore no Shikabane wo Koete Yuke's Tokyo Game Show 2013 trailer

Thursday, April 10, 2014

The day we've all (or at least three or four of us have) waited for has arrived: Tomodachi Collection is coming to Europe and North America this June

Surprisingly, the bigwigs at Nintendo have decided to retain the Tomodachi part of this seemingly crazy 3DS game's Japanese title, although in the Western world the game will be known as Tomodachi Life rather than Tomodachi Collection: New Life.

Oh, and it will hit both European and North American store shelves on June 6. (It'll carry a price tag of $34.99 in the latter region; I'm not yet sure what it'll cost in the former.)

For more information on this zany life sim, check out its first trailer, below.



If you'd like a more in-depth look at Tomodachi Life, both of Nintendo's Western arms uploaded rather in-depth (and completely bananas) Nintendo Direct broadcasts devoted to the game early this morning. Watch the North American one here, and the European one here.

See also: 'We interrupt this program to inform you that Tomodachi Collection: New Life is almost assuredly heading West'

Friday, March 28, 2014

We interrupt this program to inform you that Tomodachi Collection: New Life is almost assuredly heading West

Astute readers will recall that Nintendo bigwig Satoru Iwata recently revealed--during an out-of-the-blue interview with the Wall Street Journal--that the Japanese giant was busy prepping an overseas release for Tomodachi Collection: New Life.

Sadly, neither Iwata nor anyone else related to Nintendo has followed up that stealth announcement with an actual announcement, so all of us Westerners who desperately want to experience some Tomodachi Collection action in our native languages have been left to wonder if Nintendo's head honcho was just pulling our legs during that late-January tête-à-tête.

Based on a bit of information that came to light yesterday, it appears he wasn't being a troll.

What information, you ask? Oh, just a slew of reports from folks in Europe who've received an online survey from Nintendo of Europe that said Tomodachi Collection: New Life is being localized for that region and asked for some input on the title.

Embedded within said survey were a slew of screenshots--one of which can be seen to the right (click on the survey link above or the Tiny Cartridge one below to see more)--and even a video of a (presumably early) English build of the game.

Although I'd like to say that all of this means an honest-to-goodness announcement regarding Tomodachi Collection's Australian, European and North American releases is just around the corner, I have a sinking feeling we're going to have to wait until E3 2014 for that to happen.

(Via tinycartridge.com)

Friday, March 07, 2014

A challenger to the 'Year of the GameBoy' appears

Why? Because, as you've hopefully already heard, the folks at Genius Sonority announced yesterday that THE "DENPA" MEN 3: The Rise of Digitoll will float onto the European and North American 3DS eShops sometime this summer.

Combine that exciting nugget of news with my recent A Link Between Worlds, Bravely Default and even Attack of the Friday Monsters obsessions and it's pretty clear the 3DS is going to give the GameBoy a run for its money when it comes to earning the top spot in my heart and mind this year.

After all, the first "DENPA" MEN adventure was my favorite game of 2012, and even though I wasn't quite as enamored with its follow-up I still plan to put a good few hours into part three, which appears to feature an Animal Crossing-esque house-decorating element as well as a number of interesting online modes.

The former can be seen in THE "DENPA" MEN 3's first official (in English, at least) trailer, by the way. Check it out here if you're curious.

Are any of you excited about this impending release (a demo of which is supposed to hit the eShop in May)? If so, did you also play--and enjoy--any of the previous titles in the series, or will this be your first time at the "DENPA" MEN rodeo?

Sunday, February 02, 2014

So, will this one be called THE "DENPA" MEN 3: They Came by Waves from the Beyond?

You know, because the first one was called THE "DENPA" MEN: They Came by Wave and the second was called THE "DENPA" MEN 2: Beyond the Waves.

Seriously, though, it appears that the third "DENPA" MEN title, released in Japan last September, will land on Western shores sometime in the coming months, as it recently received a rating from Australia's Classification Board. (Thanks to Twitterer Lance McGill, aka @infernal_monkey, for pointing out this fact, by the way)



Anyway, here's hoping the game is rated and released in other markets--like, um, North America--sooner rather than later, too.

In the meantime, check out the trailer above to see some of what's new in this iteration. (My favorite addition: the ability to decorate your house à la Animal Crossing: New Leaf.)

Monday, November 25, 2013

Screw the haters, I'm excited for both Persona Q: Shadow of the Labyrinth (3DS) and Persona 4: Dancing All Night (Vita)

Would you believe that I completely forgot that the folks at Atlus were supposed to make an announcement related to the Persona series yesterday until I woke up, checked NeoGAF and saw the news that Persona 5 will be released for the PS3 sometime next winter?

Granted, that the company's main announcement would revolve around both Persona 5 and the PS3 enter "foregone conclusion" territory long ago, so that may have had something to do with it.

Anyway, note the placement of the word "main" before "announcement" in the sentence above. I worded things that way because, as you've probably already heard, before Atlus revealed Persona 5, it revealed two other Persona-related spin-off titles (in addition to finally sharing a summer release date for the PS3 release of Persona 4: The Ultimax Ultra Suplex Hold, aka the sequel to 2012's Persona 4 Arena.)

One of those spin-off titles will be Persona Q: Shadow of the Labyrinth, an Etrian Odyssey-esque RPG starring chibi-fied characters pulled from Persona 3 and 4. Here's a teaser trailer for the game, which will hit Japanese store shelves (both actual and virtual) in June:



As surprising--and strange--as Persona Q's reveal was for most of the Interwebs, the following reveal was even more so.



Yes, the trailer above really is for a Persona-based rhythm game, called Persona 4: Dancing All Night, that's being made by the same folks (Dingo) who brought the world the Hatsune Miku PSP titles.

Oh, and it'll be released for the Vita--again, in Japan--next autumn.

I don't know about you, but I'll certainly be picking up some version of Persona Q next year. Should I add a Vita to my collection in 2014, I'll likely also buy a copy of Dancing All Night, as it looks and sounds far too wacky and wonderful to pass up if given the chance.

Are any of you planning to purchase any of the games mentioned throughout this post? If so, which ones--and why?