Although I'm hardly what you'd call a "Vita hater," I'm also not exactly the biggest fan of Sony's latest handheld.
Still, a handful of its games have captivated me enough that I don't think it's completely out of the question that I'll own a Vita someday (especially considering I'm far more interested in portable, rather than console, gaming these days).
Should that "someday" ever arrive, here are five Vita games I'd seriously consider picking up alongside the bulky, OLED-screened system:
1. @field--What do you get when you combine Hot Shots Golf and pinball? Apparently you get this Sega-made game. Don't worry, I don't quite understand how a golf-pinball mash-up is supposed to play either. Something like mini-golf, perhaps? Regardless, I'm intrigued.
2. Dokuro--I've written about my interest in this puzzler-platformer before, so there isn't much more to say about it here. What I will say: if possible, I'd prefer to pay a premium and pick up the Japanese retail version of this game--just so I can sit and stare at its beautiful box art.
3. Gravity Rush--So many people trumpeted this title's merits around the time of its release that I actually stopped paying attention to it. (What can I say? I'm sometimes contrary like that.) Anyway, now that I've had a chance to reflect a bit, I think I can see why gamers went gaga over it and I'm curious to give it a spin myself.
4. Persona 4 Golden--Full disclosure: I've never before played the original version of Persona 4. In fact, I don't even own a copy of the game--although it's been on my "to buy" list since it was released. Everyone says this is the best version of it, so maybe I'll just skip the PS2 release and buy this one instead (should I ever purchase a Vita, of course).
5. Sei Madou Monogatari--The two main reasons I'm interested in this sure-to-be-Japan-only Vita title: 1) I've long been a fan of the Madou Monogatari series of dungeon-crawlers and 2) I like that this one looks more than a bit like Final Fantasy Fables: Chocobo's Dungeon.
Other possibilities: The Legend of Heroes: Sen no Kiseki, Orgarhythm, Muramasa: The Demon Blade, Tearaway and Touch My Katamari.
Showing posts with label afield. Show all posts
Showing posts with label afield. Show all posts
Friday, March 01, 2013
Wednesday, February 06, 2013
Although I've yet to buy or play Corpse Party: Book of Shadows ...
... I can't help but find myself attracted to the recently announced Corpse Party 2: Dead Patient.
In part, that's because Dead Patient seemingly will return the series to the gameplay found in the eponymous PSP release. Also, as far as I'm aware, this sequel will be the first to be made by Team GrisGris (now known as Grindhouse), the folks responsible for the first Corpse Party.
Here are a pair of teaser trailers for Dead Patient, in case any of you are similarly curious about it:
Word on the street is that Dead Patient will receive at least a PC release, although some suggest it'll be ported to the Vita as well.
Personally, I'd love for it to come to the 3DS, too, but I have a feeling that's about as likely as Sega's wackadoodle golf-meets-pinball title, @field, making a similar platform leap at this point.
(Via apricotsushi)
In part, that's because Dead Patient seemingly will return the series to the gameplay found in the eponymous PSP release. Also, as far as I'm aware, this sequel will be the first to be made by Team GrisGris (now known as Grindhouse), the folks responsible for the first Corpse Party.
Here are a pair of teaser trailers for Dead Patient, in case any of you are similarly curious about it:
Word on the street is that Dead Patient will receive at least a PC release, although some suggest it'll be ported to the Vita as well.
Personally, I'd love for it to come to the 3DS, too, but I have a feeling that's about as likely as Sega's wackadoodle golf-meets-pinball title, @field, making a similar platform leap at this point.
(Via apricotsushi)
Labels:
afield,
Book of Shadows,
Corpse Party,
Corpse Party 2,
Dead Patient,
Grindhouse,
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PC,
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teasers,
trailers,
Vita
Tuesday, August 14, 2012
I'd totally (probably) buy Sound Shapes if I owned a PS3 or Vita
I know I'm a bit late to the party on this one--it was released early last week, after all, although it won't hit the streets in Europe until tomorrow--but what do you expect from someone who owns neither a PS3 nor a Vita?
Even then, you'd think this Queasy Games-developed title would have appeared on my radar before this past weekend, when I read about it on the geek out! blog.
As for why I'd totally (probably) pick up Sound Shapes if I owned a PS3 or Vita: I really like its minimalist, LocoRoco-meets-NightSky aesthetic, for starters. Also, I'm intrigued by its gameplay, which seems to be an appealing mash-up of a platformer and a rhythm title.
The only thing that makes me a bit, well, queasy about this digital release: Its $14.99 price tag. Still, I'd likely bite the bullet and hand over my hard-earned cash for it if I owned a Vita, as only a couple of its games have caught my attention thus far (namely @field, Dokuro and Gravity Daze/Rush).
See also: 'Sega's doing its darndest to lead me @field' and 'Surprise, surprise: The first (and only) Vita game that interests me is an odd, niche-y one'
Even then, you'd think this Queasy Games-developed title would have appeared on my radar before this past weekend, when I read about it on the geek out! blog.
As for why I'd totally (probably) pick up Sound Shapes if I owned a PS3 or Vita: I really like its minimalist, LocoRoco-meets-NightSky aesthetic, for starters. Also, I'm intrigued by its gameplay, which seems to be an appealing mash-up of a platformer and a rhythm title.
The only thing that makes me a bit, well, queasy about this digital release: Its $14.99 price tag. Still, I'd likely bite the bullet and hand over my hard-earned cash for it if I owned a Vita, as only a couple of its games have caught my attention thus far (namely @field, Dokuro and Gravity Daze/Rush).
See also: 'Sega's doing its darndest to lead me @field' and 'Surprise, surprise: The first (and only) Vita game that interests me is an odd, niche-y one'
Labels:
afield,
Dokuro,
games I'd own if,
Gravity Daze,
Gravity Rush,
LocoRoco,
NightSky,
platformers,
PS Vita,
PS3,
psn,
Queasy Games,
rhythm games,
Sound Shapes,
Vita
Wednesday, January 11, 2012
Sega's doing its darndest to lead me @field
Specifically, the folks at The House That Sonic Built are doing their darndest to get me to buy a PlayStation Vita.
How so? Well, they're preparing to release--in Japan only, of course--a game called @field, which combines golf and pinball (in terms of gameplay) and is covered with a smear of the company's out-of-this-world--in more ways than one--Space Channel 5 (in terms of graphics).
Sadly, I can't seem to find any videos of this oddly titled game, which is supposed to be released sometime this winter, so the screenshots above and below will have to suffice.
Actually, I'm kind of glad I can't find any videos of @field, as I really don't need to add any games or systems to my "to buy in 2012" list, which already includes a slew of 3DS, PSP and Wii titles, as well as possibly a PS3 and/or a Wii U.
Should @field be positively received by the few brave souls who pick it up and play it, though, I definitely could see myself buying a copy of it alongside a Vita system--sometime after the Vita lands in the bargain bins in the States, of course.
See also: 'Are you planning to pick up a PlayStation Vita?'
How so? Well, they're preparing to release--in Japan only, of course--a game called @field, which combines golf and pinball (in terms of gameplay) and is covered with a smear of the company's out-of-this-world--in more ways than one--Space Channel 5 (in terms of graphics).
Sadly, I can't seem to find any videos of this oddly titled game, which is supposed to be released sometime this winter, so the screenshots above and below will have to suffice.
Actually, I'm kind of glad I can't find any videos of @field, as I really don't need to add any games or systems to my "to buy in 2012" list, which already includes a slew of 3DS, PSP and Wii titles, as well as possibly a PS3 and/or a Wii U.
Should @field be positively received by the few brave souls who pick it up and play it, though, I definitely could see myself buying a copy of it alongside a Vita system--sometime after the Vita lands in the bargain bins in the States, of course.
See also: 'Are you planning to pick up a PlayStation Vita?'
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