Showing posts with label Xbox Live. Show all posts
Showing posts with label Xbox Live. Show all posts

Tuesday, April 26, 2011

Say hello to my spiffy new Xbox Live Arcade (and Indie Games) player

Last week, Amazon.com offered shoppers a pretty sweet deal on four-gig Xbox 360 systems: Buy one and they'd give you a $50 promotional credit that could be used toward future purchases.

I've been waiting for such an opportunity for quite some time, so I jumped on it. The system arrived on Friday afternoon and shortly after I ordered a 4,000 Xbox Live Points Card with my $50 credit (which arrived on Saturday, surprisingly enough).

So far, I've used that points card to pick up a number of Xbox Live Arcade and Indie Games releases, including Arkedo Series--03 PIXEL!, Kaiten Patissier, Miner Dig Deep, Pac-Man Championship Edition, Pac-Man Championship Edition DX and Protect Me Knight.

I have my eye on a few others--like Braid, Castle Crashers, Costume Quest, Limbo, Might & Magic Clash of Heroes, Nin-2 Jump and Trouble Witches Neo--but I'm going to spend some quality time with the titles above before buying any of them.

Anyway, of the games I currently own my favorite, by far, is Pac-Man Championship Edition. I'm not very good at it, but I don't care--it's so addictive and so fun that I can't stop playing it.

Thursday, March 17, 2011

I'm a bit horrified by BurgerTime HD

When it was revealed a few weeks ago that an HD revamp of the arcade classic, BurgerTime, would soon be released (digitally) for the PS3, Xbox 360 and Wii, I was intrigued. After all, the Data East-developed original was one of my favorite games as a kid, and I still play both the arcade and Famicom/NES versions with some regularity.

Anyway, as I just said, initially I was intrigued by this so-called BurgerTime HD, which is being developed by Monkey Paw Games. After seeing it action, however, it probably would be more accurate to describe my feelings as horrified.



My main beef with what's displayed in the video above is the game's setting. Why does it appear to be set in space? Granted, it's difficult to image an acceptable setting for a game in which players are tasked with assembling giant hamburgers, but surely the developers could ape the original's "burger factory" theme a bit more closely?

Despite my overall lack of interest in this title at the moment, I'm still planning to keep an eye on it between now and whenever it's released. Who knows, maybe the final product will be far more appetizing than what's shown in this teaser?

Friday, February 04, 2011

I guess this means I'm going to have to get Castle Crashers soon

Along with a PS3 or an Xbox 360, of course. (Did you hear that? It was my husband groaning.)

Why am I going to have to buy the above-mentioned beat 'em up, you ask? Because the folks at Behemoth are finally--on Feb. 8--going to release a DLC pack that allows gamers to play as the Pink Knight.

Castle Crashers has been on my lengthy "to buy" list ever since I saw this oh-so-fabulous fighter--who bashes foes with a swirled lollipop--in a video of the company's Castle Crashing the Beard flash game. (The Pink Knight appears at the two-minute mark.)

"Pink Castle Crasher pt. 2" by artist Phill Gonzales.

Unfortunately, I discovered shortly after viewing said video that the Pink Knight wasn't a playable Castle Crashers character--a fact which killed most of my enthusiasm for the game. Of course, it also kept me from running out and buying a PS3 (or an Xbox 360) right then and there, so I guess it wasn't a completely negative discovery.

Does that mean I'm going to run out and buy one of those systems now? No, but I'm sure to do so eventually--and when I do, Castle Crashers (and "The Pink Knight Pack") will be among the first games I download.

(Via gaygamer.net)

Thursday, September 09, 2010

Oh, Microsoft ...

Earlier this year, Microsoft updated its Xbox Live code of conduct policy to allow gamers to use sexual orientation identifiers like lesbian, gay, bi and transgender in their Gamertags and profiles--an about-face that prompted many LGBT gamers to conclude that the days of being banned for calling themselves "THCxGaymer" (or something similar) were behind them.

Unfortunately, those days are still ahead for LGBT gamers--if recent reports that 26-year-old Josh Moore was booted from the service for mentioning in his profile that he lives in Fort Gay, W.V., are any indication.

The strangest part of this peculiar story: According to the Associated Press, when Fort Gay's mayor, David Thompson, got involved he was told by someone at Microsoft that "the veracity of the city's name didn't matter, and that the word 'gay' was inappropriate regardless."

Although Stephen Toulouse, program manager for policy and enforcement on Xbox Live, acknowledges that the suspension was a mistake, he has yet to say how his team at the Redmond, Wash.-based company will avoid such mistakes in the future.

See also: 'Microsoft still hemming and hawing over gay gamertags on Xbox Live' and 'The Advocate: Microsoft Tries to Mend Rift With Gaymers'

Friday, June 11, 2010

Another day, another game that has me jonesing for a PS3 or Xbox 360

Taito's Space Invaders is the latest in a long line of classic arcade titles (see: Galaga Legions and Pac-Man Championship Edition) to get a modern makeover. The name of this particular (Square-Enix-published) re-imagining? Space Invaders Infinity Gene.

Here's a trailer for said game, which will hit PlayStation Network and Xbox Live Arcade sometime later this year:



See also: 'How did I miss this one? (Pac-Man Battle Royale edition)'

Tuesday, April 13, 2010

'SAVE ME ... MY HERO! DEFEAT F$%KIN' GOBLINS!'

A retro-styled RPG/TD title will soon hit Microsoft's Xbox LIVE Indie Games service, and of course it has me jonesing for an Xbox 360.

The name of said game is Mamotte Knight, which apparently translates to Protect Me Knight.

Here's the kicker: It's being made by Ancient, Yuzo Koshiro's development studio. (Koshiro is best known for creating the soundtracks for such 16-bit classics as ActRaiser (and its sequel), the Bare Knuckle/Streets of Rage series and The Revenge of Shinobi. More recent additions to his resume: 7th Dragon and Etrian Odyssey I, II and III.)

Here's how Mamotte Knight looks in action:



According to andriasang.com, Mamotte Knight will be released soon ("this spring," specifically).

Do you think Xbox 360s will be down to $99 by that time? Nah, I don't think so either.

(Via andriasang.com and NeoGAF.com)

Friday, March 05, 2010

If I owned an Xbox 360, my Gamertag would be 'gay4play'

Or, maybe it would be "evengayerthanilook." That's kind of a mouthful, though, isn't it?

Anyway, you're probably thinking, "What planet are you on? On this planet, Microsoft doesn't allow Gamertags like that." Au contraire, mes amis!

Earlier today, the folks at Microsoft announced an update to the Xbox LIVE Terms of Use and Code of Conduct that allows users to "more freely express their race, nationality, religion and sexual orientation in Gamertags and profiles."


Previously, some of those expressions of self-identification were not allowed in Gamertags or profiles "to prevent the use of these terms as insults or slurs," Microsoft's Marc Whitten said in a press release that announced the update. "However, we have since heard feedback from our customers that while the spirit of this approach was genuine, it inadvertently excluded a part of our Xbox LIVE community."

Of course, Whitten added, "this update also comes hand-in-hand with increased stringency and enforcement to prevent the misuse of these terms."

It'll be interesting to see what happens moving forward. I think it's a foregone conclusion that some (OK, a lot of) gamers will abuse the system, but what isn't a foregone conclusion is how the folks at Microsoft will respond to that abuse. Hopefully it won't prompt them to pull the plug on the update and go back to banning people with Gamertags like "thegayestgamer."

See also: 'Microsoft still hemming and hawing over gay gamertags on Xbox Live' and 'The Advocate: Microsoft Tries to Mend Rift With Gaymers'

Wednesday, February 03, 2010

Another one of those 'I'd buy this game if I had a DSi/PSP/PS3/360' posts

Chime, the first game from non-profit publisher OneBigGame, has hit Xbox LIVE Arcade, and it looks pretty darn hot.



I like the minimalist look of this musical puzzler, developed by Zoe Mode, and I downright love the way the music (from artists like Moby and Orbital's Paul Hartnoll) builds upon itself. I'm not so sure about the actual gameplay, though--it seems like the whole "fill up the screen with Tetris-like blocks" could get a bit boring.

Still, if I owned an Xbox 360 I'd more than likely drop 400 Microsoft Points ($5) for the title, especially since net proceeds will be donated to Save the Children and Starlight Children’s Foundation.

Friday, January 08, 2010

Not sure if want: Xbox 360 Game Room

A few days ago (during the 2010 International Consumer Electronics Show), the folks at Microsoft announced the "Xbox 360 Game Room," an application that will, when it's released this spring, allow 360 users to "relive the glory days of classic arcade games" by replicating "the old-school look, sound and feel of a retro video game arcade."

Regarding the latter, the "Xbox 360 Game Room" will allow users to "create a brand-new social environment [their] avatar can explore." It'll also allows them to "trick out [their] 'Game Room' ... and decorate each room with themes and animated icons from [their] favorite games."

More than 30 arcade, Atari 2600 and Intellivision games have been announced for the service so far, though only a few of them (namely the arcade versions of Crystal Castles and Tempest) seem worth the price of admission (40 Microsoft Points to play a game one time, 240 points to buy a game that can be played on a PC or Xbox 260 [not both] and 400 points to buy a game that can be played on both a PC and Xbox 360).

Here's a trailer that shows all (or at least most) of the above in action:



What do you guys and gals think of this? Is it appealing--or appalling?

Thursday, December 24, 2009

Rocket Knight returns to the roost

The roost being my heart, of course :)

So, when Rocket Knight was announced for PC, PS3 and Xbox 360 earlier this year, I was ecstatic. I have fond memories of the Sparkster games that appeared on the Genesis and SNES, after all, so the thought of returning to the Rocket Knight world was an appealing one.

When I saw the first screenshots and videos of the game, though, I was eviscerated. I didn't expect Konami's (or, rather, Climax Group's) latest Sparkster title to be a sprite-filled affair like its predecessors, but I didn't expect it to be a hot polygonal mess, either.

That no longer seems to be the case, thankfully, as I just watched a new video of the game (over at 1up.com) and came away ecstatic once again. Here it is, in case you haven't seen it:



More videos of Rocket Knight in action--and a rather lengthy preview of the highly anticipated title--can be found here.

Sunday, December 20, 2009

Is it strange that I want a 360 just so I can play XBLA games?

I know I've mentioned the above before, but it's true--I want an Xbox 360, but only so I can play an increasing number of XBLA games.

Case in point: The upcoming Arkedo Series: 03 Pixel!



According to tinycartridge.com's Eric Caoili, this lovely little game is the product of a collaboration between two well-regarded French developers: Pastagames (makers of Maestro! Jump in Music) and Arkedo Studio (Big Bang Mini).

Should I ever get a 360, I'll have to pick up another of Arkedo's XBLA releases, too--Arkedo Series: 01 Jump!, which boasts a similarly.retro-rific appearance.

Thursday, December 17, 2009

Hot and sweaty Mega Man action

I know--I'm a jerk for using the words "hot" and "sweaty" to get you to click on this post. I refuse to apologize, though, because everyone needs to know about the upcoming PSN/XBLA/WiiWare game, Mega Man 10.

Anyway, the fabulous folks at Capcom just released a teaser trailer for the title, so I thought I'd force it down your throats share it with all of you:



I know this says something about me, but I'm ecstatic that the game will include an "Easy Mode." My gaming chops aren't what they used to be--as evidenced by my embarrassing inability to beat Mega Man 9. I'll get you this time, Dr. Wily!

Tuesday, December 08, 2009

Pac-Man Championship Edition is coming to town

Please accept my apologies for the recent string of holiday-inspired headlines. I can't help myself! I think it's because of all of the chiptune Christmas songs I've been listening to this week. (My latest obsessions: Doctor Octoroc's "Bubble We Have Heard On Bobble" and "Have Yourself a Final Little Fantasy.")

Anyway, the catalyst for the headline above: Namco Bandai is bringing the critically acclaimed Pac-Man Championship Edition to the iPhone and iPod Touch this Thursday!



I'm not sure why I'm so excited--I don't have an iPhone or an iPod Touch. Hell, I don't even have an Xbox 360. (Pac-Man Championship Edition began life as an Xbox Live Arcade title, in case you didn't know that already.)

Actually, strike that--I am sure why I'm excited--I'm hopeful that this means the game will be released on other consoles in the near (or not-so-near) future. The rumor mill suggests it might show up on the PS3/PSP PSN service at some point in 2010, which would be fine with me--though you know I wouldn't mind if it showed up on the Wii as well.

For more information on the iPhone/iPod Touch iteration of Pac-Man Championship Edition, check out this article over at GamePro.com. You may want to check out this YouTube video, too.

Of course, I can't talk about Pac-Man Championship Edition without mentioning the following video--which shows a (supposedly) fan-made NES version of the game. Sadly, it seems to be a fake (no ROM is available for download, at the very least).

Still, I'm pretty sure you'll find it as impressive (if not more so) than the iPhone version:



Friday, September 25, 2009

Let's go fishing, girl!

Why is it that every game I want for the Xbox 360 is an XBLA title? (Aside from Fable II, of course. Oh, and Tales of Vesperia...)

Anyway, another one, called Fishing Girl, came out last week. I could write up a little description of the game based on what I've read on other sites (like GayGamer.net) but, really, the same information can be gleaned from the official trailer:



I'm not sure when I'll actually get an Xbox 360, but I can assure you that when I do I'll be dropping 80 MS points (whatever that means) on this cute little title.

Wednesday, September 09, 2009

"Gay Tony" Prince's coming out party

We've known for some time that the next trip to Grand Theft Auto's Liberty City would focus on "Gay Tony" Prince, but other than that we haven't had a clue as to how gay the title would end up.

Well, the folks at Rockstar Games threw us a bone earlier today in the form of a new trailer for the soon-to-be-released Grand Theft Auto: The Ballad of Gay Tony.



The trailer starts with a bang--with Prince saying, "In my day, gay guys used to be lonely, needy and lost; now they're all in relationships"--and ends in a gay club. What more can you ask for?

Unfortunately, we still don't know how the gay community will be portrayed in the game--or if it'll be portrayed at all. We'll know soon enough, though, since the Xbox 360 title is set to hit real and virtual store shelves on Oct. 29.

Tuesday, September 01, 2009

(The Ballad of) Gay Tony is such a tease

I don't know about you, but the first question that came to my mind when Grand Theft Auto: The Ballad of Gay Tony was announced earlier this year was, "How gay is it going to be?"

I thought developer Rockstar North might answer that question this morning when it released the first trailer for the much-anticipated add-on but, alas, I was wrong.

The game certainly looks good--assuming Grand Theft Auto is your thing, of course--but I was hoping we'd get at least a tiny glimpse at the gay side of Liberty City.

Considering Rockstar promised in a press release that accompanied the trailer that the Xbox 360 title will contain "guns, glitz and glamor," I'm hopeful the final product also will contain a bit of "teh gay" when it hits real and virtual store shelves on Oct. 29.

Friday, August 21, 2009

Should gay gamers boycott Shadow Complex?

Should gay gamers boycott Shadow Complex? That was the question posed by one NeoGAFfer yesterday. What prompted the query? Well, the Xbox Live Arcade title is based on Orson Scott Card's sci-fi novel, Empire, and Card, according to the NeoGAFfer in question, "is a notorious homophobe."

Twenty-four hours and hundreds of comments later, NeoGAFfers are still discussing the subject--as are visitors to GayGamer.net and Gamasutra.com, both of which have posted op-ed pieces devoted to the controversy.

"When Shadow Complex was announced, I personally was torn," shares Gamasutra's Christian Nutt. "I'd already long since made the conscious decision to not support Orson Scott Card directly with my money." On the other hand, he also "would like nothing more than to play a new game developed in the vein of some of my personal favorites--Castlevania: Symphony of the Night and Super Metroid."

GayGamer.net's Dawdle was similarly torn by the situation, though he did offer up a solution. "I think if you're obviously too disgusted to enjoy the game, avoid it and speak out," he writes. "However, if you want to play the game, play it... but offset the hate: If you buy Shadow Complex, donate $5, $10, $15--if you can spare it--to a gay charity."

In addition, "in message boards or user reviews, in blogs or tweets, if it comes up, let people know exactly what Card has said on the matter and where--and damn him with his own language."

Tuesday, June 16, 2009

Microsoft still hemming and hawing over gay gamertags on Xbox Live

Are the folks at Microsoft going to allow a game with "gay" in its title to appear on the Xbox 360 before they allow players to use the same word in their Xbox Live gamertags? It sure seems like it.

Earlier this year, Stephen Toulouse, the company's program manager for policy and enforcement on Xbox Live, told The Advocate, “We have heard clearly that customers want the ability to self-identify [and] it's our job to provide this in a way that cannot be misused.”

During the recent E3 Expo, however, one of Toulouse's colleagues, Corporate Vice President of Xbox Live Software and Services John Schappert, told Kotaku's Stephen Totilo, "We continue to look for ways for people to personally express themselves and you can look for more features coming to Xbox Live, but [we have] nothing to announce right now."

When asked if Microsoft would have the issue ironed out by the time Grand Theft Auto: The Ballad of Gay Tony is released this fall, Schappert replied, "I can say that we are working on [the] issue."

Wednesday, March 18, 2009

The Advocate: Microsoft Tries to Mend Rift With "Gaymers"

Yesterday, The Advocate published (on its website) an article I wrote about Microsoft's policy of suspending the Xbox Live accounts of gamers who include "gay" or "lesbian" in their gamertags or profiles.

Read the article here: http://www.advocate.com/exclusive_detail_ektid75481.asp

Money quote: Stephen Toulouse, program manager for policy and enforcement on Xbox Live, told me, “We have heard clearly that customers want the ability to self-identify [and] it's our job to provide this in a way that cannot be misused.”

Unfortunately, Toulouse wouldn't say how or when Microsoft will provide that ability to LGBT gamers, but acknowledging a problem is the first step to solving it, right?

Thursday, February 26, 2009

Microsoft Shoves Gay Gamers Back Into the Closet (take two)

When gay video gamer Michael Arnold went to log on to Xbox Live, the online service for Microsoft’s popular Xbox 360 gaming system, on July 12, he thought he was on his way to another multiplayer marathon of Halo 3. Instead, he found himself face-to-face with a baffling message that said his gamertag, THCxGaymer, had been deemed offensive and had to be changed before he could proceed to playing the popular first-person shooter.

At first, the message bemused Arnold, who had been using the gamertag (think username) since he bought his Xbox 360 two years ago. “It didn’t make any sense,” he says. “I thought, in this day and age, someone’s censoring the word gay? Who still considers that offensive or vulgar?”

Arnold’s confusion quickly turned to chagrin, especially after numerous e-mails to customer service went unanswered and an hour-long call to the company’s toll-free support line proved just as unhelpful. “[They] said my gamertag probably had been considered profane and pointed me to the Xbox Live terms of use,” Arnold says.

After he got off the phone, Arnold says he went over the terms of use “line by line.” The result of his research: “My gamertag didn’t violate any of them. It wasn’t profane, sexually explicit or a pejorative slur. It wasn’t hate speech. It didn’t contain references to any controlled substances or illegal activities.”

Arnold’s gaymertag, as he puts it, isn’t the first to meet Microsoft’s axe: In early May, “thegayergamer” met a similar fate and a few weeks later “RichardGaywood” (the name of an actual person) followed suit.

So far, Microsoft has been mum on the subject other than to say fellow gamers filed complaints against the gamertags and that they violated the company’s terms of use. Stephen Toulouse, program manager for the Microsoft Security Response Center, added a bit of context on his blog when he commented on the “thegayergamer” situation: “There could be an argument that the text is not pejorative to homosexuality and should therefore be allowed. But there is no context to explain that.”

Neither Arnold nor Gaywood are impressed by Microsoft’s response (or lack thereof), but that doesn’t mean they’re ready to turn their backs on Xbox Live. At least, not yet. “I'm not really annoyed at all this, just bemused by how stupid it is,” Gaywood says. “Between this and the two times my Xbox 360 has had to go back to Microsoft for repair, though, it's hard not to start suspecting them of being idiots.”

(Note: This article was written last August. It was supposed to appear in an upcoming issue of a bi-monthly LGBT publication but was "killed" in early February.)