Showing posts with label Wii U Experience. Show all posts
Showing posts with label Wii U Experience. Show all posts

Saturday, September 08, 2012

My, er, Wii U Experience experience

As some of you (i.e. those of you who follow me on Twitter) already know, I attended the "Wii U Experience" event Nintendo of America held in downtown Seattle last night.

In case you've never heard of them before now, these invite-only events have been held in cities across the country over the last month or so and provide attendees with a bit of hands-on time with Nintendo's next console and a number of its games (both first- and third-party).

As far as I can remember, the following games were demoed during the "Wii U Experience" I attended: Batman: Arkham City--Armored EditionGame & WarioJust Dance 4Ninja Gaiden 3: Razor's EdgeNintendo LandNew Super Mario Bros. UProject P-100Pikmin 3Rayman LegendsSingWii Fit UWii U Panorama View and ZombiU.

I think Scribblenauts Unlimited, and possibly another game or two, may have been at the event as well, but I'm not sure about that. (The venue where the "Wii U Experience" was held had a number of rooms, and I didn't go into all of them, shockingly enough.)

Anyway, of all of the aforementioned games, I personally got to, well, experience just four of them: Game & WarioNintendo LandNew Super Mario Bros. U and the still-tentatively-titled (I hope) Project P-100.

Below are my impressions of each of those titles, as well as a few thoughts on some of the games I simply watched other people play.

* Game & Wario--If there was a Wii U game at this event that disappointed me, or at least confused me, it was this one. For starters, I find the art style used here to be kind of off-putting, especially when compared to the style that's been used in the most recent WarioWare titles.

The oddly childish (in a bad way) art style employed here isn't Game & Wario's main problem, though; no, that would be its rather unappealing gameplay. You see, rather than rapidly throwing a series of hilarious (or at least mildly humorous), single-player-focused mini-games at players like WarioWare does, this Wii U title tosses a bunch of slower-paced (as in, some of them have time limits that last for a number of minutes), multi-player-focused games at them.