Showing posts with label TurboDuo. Show all posts
Showing posts with label TurboDuo. Show all posts

Friday, August 29, 2014

Five TurboGrafx-16 memories in honor of the system's 25th anniversary

I may not have the best memory in the world, but I'll probably never forget how I felt in the months, weeks and days leading up to the North American release of NEC's TurboGrafx-16, a games console that straddled the line between the 8-bit (think the Nintendo Entertainment System) and 16-bit (Sega's Genesis and the SNES) generations.

Specifically, I don't think I've ever been more excited about a system's launch than I was around Aug. 29, 1989, which is when the TurboGrafx-16 first hit store shelves on this side of the pond.

A lot of that "Turbo fervor" had been fanned, of course, by the magazine articles I'd read--over and over and over again--about this console's two-year-old Japanese counterpart, the PC Engine, and its extensive catalog of odd- and brilliant-looking games, including the handful that are mentioned below.

Sadly, and stupidly, after enjoying it for a good number of years, I sold my TurboGrafx-16 collection--which at one point included the base system, the pricey CD attachment, a TurboDuo and 30 or so games--via an ad in our city's main daily newspaper around the time of the Sega Saturn's Japanese release. (In fact, I used the money I made from this sale to buy an import Saturn--which I later sold to pay for a Dreamcast.)

Rather than dwell on that rather negative memory, though, I'd prefer to focus on a few positive ones, such as the following, on this, the 25th anniversary of the release of NEC's quirky and woefully under-appreciated (in this region, at least) console:


1. I'm one of about three people who enjoyed The Addams Family game--Don't get me wrong, even as a teen I knew this US-made (back when such a thing was considered the opposite of a good thing) action title was a turd, but I liked it all the same. I have a feeling some of that was due to my interest in the 1991 film this release was based on, but I also think it had something to do with this ICOM-developed game allowing users to explore the iconic Addams mansion and its grounds. That isn't going to be enough to make most folks fall in love with this often-iffy tie-in, of course, but it was more than enough for me at the time.


2. I bought my very first Japanese game (Detana!! TwinBee), along with my first converter cart, for this aesthetically challenged system--I can't remember the name of the retailer, sadly, but I know I had to place the order over the phone, and I had to borrow my parents' credit card to pay for it. Also, my mom had to help me modify the converter cart, as at first it didn't fit into the HuCard slot of my TurboGrafx-16 system. As for my memories of the game itself? Actually, it kind of bored me. Detana!! TwinBee isn't a bad shoot 'em up, of course, and it's grown on me in the ensuing years, but it's also nowhere near as thrilling as similar games like Parodius Da! or Coryoon.


3. I've always regretted not playing It Came From the Desert, J.B. Harold Murder Club and Magical Dinosaur Tour--Actually, I finally added the Japanese version of Murder Club to my collection late last year, but of course I've yet to play it. Still, at least it's a possibility at the moment. Anyway, you're probably wondering why I wish I'd played two TG-CD titles that have been heavily derided over the years? I'm not sure, to be honest. I think it's likely to be related to nostalgia, as all three of these games were released at a time when games featuring digitized video and the like were viewed as the future of the medium. It's clear now that view was a false one (to put it mildly), of course, but at the time some of these games were surprisingly appealing. Or at least they were to me.


4. The main reason I picked up the TurboGrafx-CD peripheral was for Monster Lair--Admittedly, by the time I finally wandered, awestruck and slack-jawed, into the local Toys "R" Us (man, those were the days) to pick up this mammoth add-on, Ys Book I & II had entered my consciousness as well, but that doesn't change the fact that Monster Lair is the game that pushed me to hand over $400 for it. Was it worth the price of admission? Well, no, not when you put it that way, but I never regretted either purchase, I'll tell you that much. Also, I still have a special place in my heart for this odd shmup-platformer hybrid and play it fairly regularly, so I'd say the original purchase more than served its purpose.


5. I didn't much care for Parasol Stars the first time I owned it--I'm guessing this may be the most shocking of all the TurboGrafx-16 memories I share in this post. After all, Parasol Stars now is one of my all-time favorite games (despite the fact that I think it pales in comparison to its predecessors, Rainbow Islands and Bubble Bobble). If memory serves, my parents bought this for me as a birthday or Christmas gift--without me asking for it, I should add. (Maybe they knew me better than I knew myself at that point?) I remember gamely giving it a go on a few occasions, but I also remember finding it a bit too precious and also not all that engaging. Thankfully, I've since come to my senses.

Do any of you have any TurboGrafx-16 memories you'd like to share? If so, please feel free to do so n the comments section below.

Monday, June 25, 2012

Which systems can you spot in this drawing?

I stumbled upon the illustration below (and here), produced by artist Aaron Kraten, while perusing Flickr yesterday afternoon.

It features a Famicom (stacked on top of a Famicom Disk System, no less), an NES-101 (or NES 2, if that's the verbiage you prefer) and a TurboDuo (or is it a PC Engine Duo?), so of course I had to share it here.



I also see a Dreamcast, an NES, an Xbox 360 and a Wii in the drawing above. Can you spot any others?

For another example of Kraten's abilities, check out "My kind of art."

Tuesday, July 26, 2011

Got $10,000 to blow? Buy me this 'complete collection' of TurboDuo systems and games

OK, you can buy it for yourself if you'd like. I certainly wouldn't complain if you bought it for me, though.

Regardless of who you purchase it for, you'd probably like to know what this "complete collection" includes before hitting this eBay auction's "Buy it Now" button (here), right?

Well, for starters, it includes one boxed TurboDuo system in mint condition and three unboxed TurboDuo systems in excellent condition. It also includes an Arcade Card (which allows you to play all of the system's Arcade Card titles), a "Diving Board" card (which allows you to play imports) and 129 North American and 30 Japanese games.


                 Just a few of the games that could be yours ... if you've got $10,000 to blow.

Although I'm hardly the TurboGrafx-16 expert I once was, this auction's asking price seems a bit high to me--especially since a number of the included games are "loose" (they don't come with a case and/or manual). Also, this so-called complete collection lacks the most magnificent Arcade Card title of them all: Madou Monogatari.

(Via retro-treasures.blogspot.com)

Friday, April 29, 2011

Would this ad have prompted more Americans to purchase a TurboDuo?

Probably not, but it couldn’t have hurt.



The folks at NEC (or TTI) would have had to redo the commercial’s song, though, since I can’t make out most of what’s being said in the current version.

I can hear, “let’s spend the night together!” at the beginning, for instance, and then the next thing I can make out is, “together having fun”--which comes just before the oh-so-cheerful chorus. The only other part I understand is the last line: “Look on the bright side of your life!”

All that said, I’ve watched the darn thing about 10 times now, so clearly it can be enjoyed quite a bit despite the language difficulties.

Wednesday, October 13, 2010

TTi 'treasures'

A few months ago, I discovered the following TTi promo videos (along with a number of other gaming-related "treasures") while digging through my old bedroom closet:



As you can hopefully discern, the one on the left was used to promote Hudson's Lords of Thunder while the one on the right was used to push the TurboGrafx-16 and TurboDuo systems as well as a whole slew of HuCard and CD releases.

Anyway, here's a link to the "classic" Lords of Thunder video, and here are some links to the similarly cheesy--er, classic--"TurboDuo Game System and CD Software" video. (It's been divided into three segments. Here's the firsthere's the second and here's the third.)

(Via iwasateenagepcenginefan.wordpress.com)