Showing posts with label Tsunku. Show all posts
Showing posts with label Tsunku. Show all posts

Wednesday, February 08, 2012

Reason #403 I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer

Thanks to the North American copy of Rhythm Heaven that I picked up on the cheap a few weeks ago, I now own three copies of this wonderfully wacky music game.

Why on earth did I decide to buy three copies of this DS title? Well, I didn't set out to own three copies of it, for starters. When it was first released in Japan--as Rhythm Tengoku Gold--three-and-a-half years ago, I doubted it would make its way to the West, so I picked up a copy via play-asia.com.

After the folks at Nintendo of America announced that it would, in fact, be brought stateside, I added it to my to-buy list ... and promptly forgot about it, especially after a I read a number of negative comments about its English vocals.



Later, I came across a cheap copy of the UK version--renamed, for some strange reason, Rhythm Paradise--and purchased that one instead. (In part because it was cheap, and in part because I wanted another Euro DS game. See this post for more on that.)

At that point, I pretty much gave up on adding the North American release to my collection. When I saw that a sealed copy of the game was being sold via Amazon for less than $5, though, I couldn't help but snatch it up.

See also: Other reasons I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer

Friday, December 16, 2011

Let's Play: 'Which Box Art is Better?' (Rhythm Heaven Fever edition)

I've been looking for a reason to publish a post about Rhythm Heaven Fever ever since I read (a few days ago) that the game was going to be released in North America on February 13 with a so-low-everyone-who-owns-a-Wii-had-better-buy-it-or-I'll-scream price tag of $29.99. (Pre-order it here. Don't worry, I did so on Tuesday.)

Well, Nintendo of America gave me that reason on Wednesday night, when it unveiled this wacky Wii game's official North American box art.


Is it possible for a piece of box art to induce a seizure? I wouldn't have thought so before I saw Rhythm Heaven Fever's cover (above), but now I'm not so sure. Regardless, it's certainly busy, isn't it? And colorful. Both of which make sense, I guess, based on what I've seen of and read about this crazy music game.

Anyway, moving along. We can't play "Which Box Art is Better?" without comparing the cover above to its European or Japanese counterparts, can we? Unfortunately, the game isn't due to be released in Europe until the second quarter of next year, so no box art is available for that region yet. Thankfully, it was released in Japan--as Minna no Rhythm Tengoku, or Everybody's Rhythm Heaven--long ago (on July 21, to be exact). Here is that version's less-cluttered cover:


I'll be honest: I initially hated the North American art. Like I said earlier, it's really busy--almost too busy, in my opinion. Also, I'm not a fan of mixing fonts, and seeing that bubbly "Fever" butting up against the angular "Rhythm Heaven" sort of makes me want to slam my head into the nearest wall. Oh, and that band of screenshots and text along the bottom? I tend to despise that tactic, too.

All that said, I actually think I prefer the North American cover to the Japanese one. Don't get me wrong, I love the latter art's simplicity, as well as that lovely rainbow banding, but it's a bit barren, isn't it? Also, those three little ... things beneath the logo seem out of place to me. I'd rather see more of them or none of them, you know what I mean?

Do you guys and gals have a preference for one version's box art over the other? Also, will you be buying a copy of this game when it's released in your neck of the woods?

See also: Previous 'Which Box Art is Better?' posts

Tuesday, June 14, 2011

More like Rainbow Tengoku, amirite?

Before you ask, yes, this is the third post in a row that includes the word rainbow in the header. Also, no, that isn't an indication that this is "Rainbow Week" on The Gay Gamer.

With that out of the way, let's move on to the subject of this particular rainbow-focused post: The art that will grace the cover of Minna no Rhythm Tengoku (aka Rhythm Heaven Wii) when it's released in Japan on July 21.

I found out about said cover art yesterday morning after the folks at importer NCSX announced that they were accepting pre-orders for the TNX-developed title.

I'd take them up on their offer in a heartbeat if: 1) They weren't charging just over $80 (not including shipping) for the game and 2) If it hadn't been announced--during the recent E3 event--for North American release.

Will the art that appears on the cover of the US version of Minna no Rhythm Tengoku be as colorful as its Japanese counterpart? I sure hope so. That said, I wouldn't mind at all if Nintendo of America's designers got rid of those odd-looking alien people parading across the bottom of the box before the game hits the streets in the states.

See also: Other Rhythm Heaven Wii posts

Friday, June 10, 2011

Rhythm Heaven Wii's Japanese logo

I was hoping to share the box art for this game--which will be called Minna no Rhythm Tengoku, or Everyone's Rhythm Heaven, in Japan--but it's not out yet. So, I'll just share its logo.



Here's the supposed logo for the North American version of the game, by the way. I say supposed because I really can't see the folks at Nintendo using the same name and logo for two releases (the DS and Wii iterations of Rhythm Heaven, respectively).



Anyway, while you (and I, of course) wait for Nintendo to release the box art for Minna no Rhythm Tengoku, which will be released on July 21, and the official name and logo of the game's North American counterpart, why not check out the Japanese title's official page (here) to hear a funky little tune that, if you're anything like me, will bring back blissful memories of previous Rhythm Heaven/Tengoku playthroughs.

(Via andriasang.com)

Thursday, February 17, 2011

The Great Gaymathon Review #5: Rhythm Tengoku (GameBoy Advance)


Game: Rhythm Tengoku
Genre: Rhythm
Developer: Nintendo SPD Group No.1
Publisher: Nintendo
System: GameBoy Advance
Release date: 2006

As good as Rhythm Tengoku Gold (aka Rhythm Paradise in Europe and Rhythm Heaven in the States) is, its predecessor is that much better. The series' first entry features the same wacky--and wonderful--WarioWare-esque graphics, Simon-ish gameplay and toe-tapping music as its DS-based successor, but it also does a few things better than that 2008 release. For starters, Rhythm Tengoku is simpler, as nearly every mini-game is controlled by pressing the GameBoy Advance's A button (a couple require you to use the directional pad, but they're few and far between). An added benefit of this minimalistic control scheme: Rhythm Tengoku is, by and large, more enjoyable--due to it being a lot less frustrating--than its stylus-focused sequel. Finally, although both of these Tsunku-backed titles offer players a bevy of extras to toy around with when they're not working their way through the main game, the GBA version is home to the best of the bunch--a "drum mode" that allows players to add percussion, using the system's A and B buttons as well as its directional pad, to each of the title's earworm-worthy backing tracks.


See also: Previous 'Great Gaymathon' posts