Showing posts with label The World Ends With You. Show all posts
Showing posts with label The World Ends With You. Show all posts

Monday, February 28, 2022

10 overlooked Nintendo DS games you need to play as soon as possible

Ten years ago--yes, a whole decade ago--I published a post here about five Nintendo DS games you should have played, but probably didn't. That write-up highlighted titles like Daigasso! Band Brothers, Final Fantasy: The 4 Heroes of Light, and Kirby: Canvas Curse.

I stand by those picks today, of course, but I also can't help but feel like they're just the tip of the iceberg as far as overlooked and underappreciated Nintendo DS games are concerned. Hence the creation of the post you're reading now.

A Kappa's Trail

This is a Nintendo DS game--a DSi game, to be exact--but you'll need to buy it via the Nintendo 3DS eShop these days. And even then, you'll need to hurry, what with the eShop closing its virtual doors in March 2023. Why should you bother? Because this Brownie Brown-made title is easily one of the best to ever hit the DSi service. It's an action-puzzle game that has players lead the titular kappa from each lengthy stage's start to its finish using the system's stylus and touch screen. As you can probably imagine, there are countless obstacles along the way--not the least of which is a purple disembodied hand that follows your path and prompts a "game over" if it catches up to you. In short, A Kappa's Trail is unique, tense, fun, and doesn't overstay its welcome.

A Kappa's Trail

Again

You've heard of, if not played, Hotel Dusk and Another Code (Trace Memory in North America), right? Well, Again was developed by the same team that made those well-regarded releases. All three are point-and-click adventure games that task players with solving a mystery. You could think of Again as the ugly duckling of the trio, but don't let that keep you from giving it a try. It lacks a lot of the charm that fills both Hotel Dusk and Another Code, but even so Again features an intriguing whodunit that puts Nintendo's unique hardware to ample use. It even has you hold your DS or 3DS system sideways like it's a book, just like Hotel Dusk and its sequel, Last Window, do.

Alice in Wonderland

If you're looking for a Metroidvania that strays a bit from the norm, track down a copy of Alice in Wonderland. Despite its rather hideous cover art, the game itself, made by a company called Etranges Libellules, is a beaut. Its art style is equal parts The Nightmare Before Christmas and Okamiden. Don't worry, I'm not recommending Alice in Wonderland simply because it looks great. Its gameplay is alluring, too, thanks in large part to the partners who join and assist you in your journey through Wonderland. Alice in Wonderland isn't without fault, I'll readily admit, with the main culprit being the occasional tussles that tend to annoy rather than thrill. The overall experience should prove intriguing enough to make up for it, though, if you're anything like me.

Boxlife

Boxlife

Skip Ltd., otherwise known for blessing the world with Chibi-Robo! and Captain Rainbow, produced a ton of brilliant, bite-sized games for the GameBoy Advance, DS, and Wii back in the day. Boxlife (Hacolife in Japan) is among the cream of the crop, in my humble opinion. It's certainly among the most unique--and not just when compared to Skip's other releases from the era, but also when compared to other puzzle games, period. Of course, what else would you expect from a puzzler that tasks you with cutting pieces of paper and then folding them into boxes? Unfortunately, Boxlife contains just two modes, and both can get pretty tough pretty quickly. If you go into this one thinking of it as a mobile game you'll play for a few minutes here and a few minutes there, rather than something you'll play obsessively for hours on end, though, you'll probably get a lot more enjoyment out of it.

Dragon Quest Heroes: Rocket Slime

For a long time--too long, really--I ignored Rocket Slime because I assumed it was a Zelda ripoff starring everyone's favorite Dragon Quest enemy. Boy, was I wrong. In reality, this game is a tank-battle simulator--albeit a cute tank-battle simulator. During said battles, which occur quite frequently, you race around your fantastical vehicle, pick up ammunition, and toss it into one of a pair of onboard cannons, which then launch the ammo at the opposing tank. This tends to be a frantic affair, but it's nearly always enjoyably frantic, so keep that in mind. Also, the game's tendency toward hyperactivity in this area is balanced by the sense of calm that pervades the sections that sit between the tank-on-tank tussles. Here, you happily hop around a lively overworld and gather materials to use in your next, inevitable skirmish. Combined, these disparate components produce a whole that's far more engaging than they have any right to be.

Ghost Trick

Ghost Trick

This Shu Takumi-directed, Capcom-developed release is one of the most compelling Nintendo DS titles around. Ghost Trick is part adventure game and part puzzler, if you can believe it. And the puzzle sections don't play like Tetris or Puyo Puyo, as you might imagine; instead, they basically involve connecting dots. I know it sounds boring, but believe me when I say it's surprisingly captivating and gels perfectly with Ghost Trick's story. Speaking of which, the game's story is a winner, too. It's centered on a guy--or, rather, a former guy who's now a ghost--named Sissel who can't remember who he was or who killed him. Your job while playing Ghost Trick is to help him solve both mysteries. Doing so is a joy, especially when you factor in the game's gorgeous art and music.

Pictobits

If ever a puzzle game could be called an inverse Tetris, this Skip Ltd.-made offering is it. To be honest, Pictobits' gameplay is a smidgen too chaotic for me, but I still appreciate and recognize that it's an interesting puzzler loads of people are likely to enjoy. This is especially true when you consider its overtly NES-talgic visuals and soundtrack. Something to note here is that Pictobits (Picopict in Japan and Europe, Pitcopict in Australia) is a DSiware title, just like A Kappa's Trail mentioned earlier. So, if you want to buy and play it these days, you have to do so via a 3DS (or a hacked DS, I suppose).

Ripened Tingle's Balloon Trip of Love

Ripened Tingle's Balloon Trip of Love

This Vanpool-developed point-and-clicker may be the most bizarre game Nintendo's ever published. For starters, it stars Tingle, the loveable weirdo from The Legend of Zelda series. That alone is a major eyebrow-raiser. Then there's the fact that its story skewers that of The Wizard of Oz. That Ripened Tingle's Balloon Trip of Love is an old-school adventure game not unlike LucasArts' best efforts from back in the day is just the cherry on top.

The World Ends with You

Much like several other DS games discussed in this post, I dragged my feet on playing The World Ends with You for an embarrassingly long time. Don't be like me. If you haven't played this thoroughly modern RPG and you still own a DS or 3DS, get it now. Controlling two characters at once (one with your system's touch screen and stylus, the other with its directional pad or face buttons), as you do while playing The World Ends with You, can be awkward and confusing at first, but you should eventually come to grips with it enough for it to feel something at least approaching exhilarating. The game's controls aren't the only thing that make it stand out from the JRPG pack, by the way. The same can be said of its visuals, soundtrack, setting, and cast, too.

Time Hollow

Time Hollow

Time Hollow is yet another mystery-centric adventure game for the DS, though this one is a decidedly different beast from the ones mentioned elsewhere in this write-up. A key case in point: Time Hollow allows you time travel (to a limited degree) by drawing circles on the screen that open portals to the past. It's clunkier than it could be, not as thrilling as it sounds, and doesn't prevent the game from being fairly linear, but even so I enjoyed the time I spent with Time Hollow and don't at all regret adding it to my collection.

Honorable mentions: A Witch's Tale, Contact, Final Fantasy Fables: Chocobo Tales, Soul Bubbles, and Super Princess Peach

Monday, January 25, 2021

How I spent my time with video games in 2020

It's starting to feel like at the end of every year I either say I played more games than the year before or I spent more time with games than the year before. (See my 2019 write-up for evidence.)

For 2020, both statements are true. Big surprise considering how locked down everything was last year, right?

Speaking of surprises, it may surprise some of you to learn that Animal Crossing: New Horizons wasn't the game I played most in 2020. In fact, I didn't even put 100 hours into it. I gladly poured hundreds of hours into previous entries, so bouncing off this one so quickly shocks me, too.

Not at all shocking to me is that I spent more time with SaGa Scarlet Grace: Ambitions than I did with any other game last year. Even after I finished this most recent SaGa sequel, I didn't want to stop playing it. And although I nearly started a second playthrough right away, I convinced myself to move on to something else (The World Ends With You, I believe) before that happened.

As for the rest of my most-played games of 2020, feast your eyes on the following stats:

  • SaGa Scarlet Grace: Ambitions (Switch) — 97 hours, 40 minutes
  • Animal Crossing: New Horizons (Switch) — 95 hours, 30 minutes
  • Pokémon Shield (Switch) — 80 hours, 55 minutes
  • The World Ends With You (DS) — 39 hours, 15 minutes
  • Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Switch) — 36 hours, 00 minutes
  • Paper Mario: The Origami King (Switch) — 34 hours, 15 minutes
  • Void Terrarium (Switch) — 33 hours, 35 minutes
  • Raging Loop (Switch) — 29 hours, 50 minutes
  • Deadly Premonition Origins (Switch) — 29 hours, 15 minutes
  • Animal Crossing (GameCube) — 22 hours, 50 minutes
  • Destiny Connect: Tick-Tock Travelers (Switch) — 22 hours, 15 minutes
  • Heroland (Switch) — 20 hours, 30 minutes
  • Moon (Switch) — 19 hours, 05 minutes
  • Disaster Report 4: Summer Memories (Switch) — 17 hours, 15 minutes
  • Kirby Mass Attack (DS) — 13 hours, 20 minutes
  • Clubhouse Games (Switch) — 12 hours, 40 minutes
  • Hey! Pikmin (3DS) — 12 hours, 35 minutes
  • Again (DS) — 12 hours, 20 minutes
  • Super Princess Peach (DS) — 11 hours, 50 minutes
  • Mad Rat Dead (Switch) — 10 hours, 20 minutes
  • Alice in Wonderland (DS) — 7 hours, 20 minutes
  • Yomawari: Night Alone (Switch) — 7 hours, 05 minutes
  • Time Hollow (DS) — 6 hours, 30 minutes
  • Part Time UFO (Switch) — 6 hours, 05 minutes
  • Cruel Bands Career (Switch) — 4 hours, 35 minutes
How did all of you spend your time with games in 2020? Feel free to share your own play-time stats, or simply list your most-played titles, in the comments section of this post.

Friday, January 01, 2021

My favorite games of 2020 that weren't actually released in 2020

Although I recently declared Moon, Paper Mario: The Origami King, and Void Terrarium to be my favorite games of 2020, the truth of the matter is I had an even better time with the trio of pre-2020 titles highlighted here.

Combined, I devoted nearly 170 hours to Raging Loop, SaGa Scarlet Grace: Ambitions, and The World Ends With You. That alone should make it clear just how much I adored them. But why did I adore them? Keep reading to find out.


Raging Loop (PC, PS4, Switch)

Visual novels, VNs to those in the know, can be hard sells for folks who aren't fans of the genre. I know that all too well. It took me a long time to come around to these interactive books myself—and even now my experiences with them tend to be hit or miss.

What made the difference for me and Raging Loop? I'd say its horror-tinged story and rural-Japanese setting played key roles. So did its distinct and well-developed characters. Most important of all, though, was the tension this Kemco-made game introduced at the outset and then steadily built upon over time as its Werewolf-inspired mystery progressed toward its thrilling conclusion.

Will you enjoy Raging Loop if you tend to dislike VNs or scary stuff? I doubt it, to be brutally honest. That said, if it intrigues you at all, I'd highly recommend giving it a try—especially if you come across it during a sale. 


SaGa Scarlet Grace: Ambitions (Mobile, PC, PS4, Switch)

Akitoshi Kawazu's SaGa games are known for taking the RPG genre to all sorts of weird and wonderful places, but Scarlet Grace: Ambitions takes the cake in that regard. For starters, although you and your intrepid party explore a world map just like you would if you were playing a standard RPG, that's all you explore in SaGa Scarlet Grace: Ambitions. There are towns and dungeons here, but you don't enter them; instead, you peruse their "contents" (for lack of a better word) via a menu. In the former, that can mean chatting up a local or checking out a shop's wares, while in the latter, it typically means engaging in one or more battles.

Speaking of battles, they're both the focus and the highlight of SaGa Scarlet Grace: Ambitions. As well they should. They're brilliantly strategic, not to mention addictive. The main hook is that your actions can alter a fight's timeline, and if you manage to defeat a baddie positioned between two (groups of) party members, you're compensated with what can be a tide-turning "United Attack." Your opponents play by the same rules, though, so there's a risk-reward element to this SaGa's turn-based fights that keeps you on your toes.

Beyond these tussles, SaGa Scarlet Grace: Ambitions offers those who tackle it a magnificent OST (composed by Kenji Ito), a multitude of recruitable characters, and the kind of impressively—and sometimes befuddlingly—open-ended adventure that has been this series' calling card since day one.


The World Ends With You (DS)

The World Ends With You is the kind of game that makes you wonder what the Dragon Quest and, especially, Final Fantasy series could become if the suits at Square Enix let loose a bit. Almost everything about this action RPG makes you raise your eyebrows in appreciation: the stylized visuals, the modern setting, and the impressively eclectic soundtrack, especially. 

The frantic, dual-screened battles bedazzle, too—though they just as often bewilder. As exhilarating as controlling and otherwise keeping track of two characters can be, it can be exasperating as well. Still, once the fights in The World Ends With You click with you, they almost feel transcendent. When's the last time you said that about Dragon Quest or Final Fantasy—or any other JRPG, really?

Honorable mentions:
  • Again (DS)
  • Destiny Connect: Tick-Tock Travelers (PS4, Switch)
  • Hey! Pikmin (3DS)
  • Pokemon Shield (Switch)
  • Yomawari: Night Alone (PC, Switch, Vita)

Friday, February 01, 2013

Five favorites: North American DS box art

As much as I'm enjoying my 3DS systems and games at the moment, I can't help but feel a bit misty-eyed about the recent passing of their 3D-less predecessors. So, I thought I'd perk myself up a bit by penning a post about five (more) of my favorite pieces of DS box art.

Because I highlighted a handful of Japanese DS box arts in this previous blog post, I thought I'd focus on North American examples in this one. Look for a post about my favorite European DS box arts to be published late next week.


1. Dragon Quest Heroes: Rocket Slime--You really can't go wrong with a piece of cover art that features the ever-adorable Dragon Quest slime, can you? That's not the only reason I like this one, though; I also like its bold use of color and its depiction of abject chaos.


2. Electroplankton--I've often been accused of being a bit too minimalist when it comes to home decor and other such things, so I guess it isn't exactly out of character for me to say I like this experimental game's rather austere box art.


3. Etrian Odyssey--Would you believe this has long been my favorite piece of DS cover art? I think that's mainly due to the fact that it's seemingly designed to look as though you're peeking into the pages of a most adventurous novel.

Monday, November 22, 2010

I'd definitely buy one of these if I were a button-wearing kind of guy

If you're a fan of The World Ends With You (and who isn't?), you've got to check out the BokuButtons Etsy shop.

I can't decide which $1 pin I like more--the Joshua one below (buy it here) or this Neku one.


The BokuButtons folks also have pins featuring characters from the Pokemon and Zelda series. (They had a sickeningly cute Professor Layton pin on display yesterday, but it seems to be gone now. Drat!)

(Via tinycartridge.com)