I haven't always been a fan of Rainbow Islands. In fact, the first few times I played this Fukio Mitsuji-designed platformer I hated it. That's probably because I expected it to look and feel like its predecessor, Bubble Bobble. It wasn't until I got over the fact that "The Story of Bubble Bobble 2" wasn't a straight-up sequel to what I consider one of the best quarter-munchers ever made that it finally earned a place in my heart.
Even when I didn't like this arcade classic, though, I wanted to like it thanks to the wonderfully colorful cover art that was created for many of its console ports.
For instance, the Famicom version's box art, below, features a number of the game's characters crafted out of what looks like clay (or is it wood?).
The art that graces the cover of the FM Towns port, on the other hand, is two-dimensionally cartoonish.
The Mega Drive version's box art spotlights the game's various islands (each of which has a different theme) as well as a particularly bright-eyed and rosy-cheeked take on its protagonist, Bubby.
Speaking of Bubby, the cherubic character takes up a ton of acreage on the PC Engine CD-ROM2 port's cheerful cover.
The art that appears on the PC Engine release's box is my least favorite of the bunch, by the way. Which one is my most favorite? The Famicom version's--although I have to admit that I like the FM Towns and Mega Drive versions' box art quite a bit, too.
Now that I've had my say, which piece of Rainbow Islands box art do you like best?
See also: Previous 'Which Box Art is Better?' posts
Showing posts with label The Story of Bubble Bobble 2. Show all posts
Showing posts with label The Story of Bubble Bobble 2. Show all posts
Monday, October 03, 2011
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