An example of the developer's enterprising nature: Not only did he or she create an 8-bit retelling of the aforementioned novel, but he/she also created a prototype cart, an instruction manual and a magazine ad (below) for the unreleased (not really) title.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglJzNP4B-unKKQ8Y8bsqvnmEo5e2GUlKECez32eYlvz6QtPAbHh6Rk0sAJg4V3Jobk_ceTI_ul5wO2P2NuSjKz0PIsiXebTT8eTdzqW5cqfknMJ020if00mzqyejgSvSZg28Zq3A/s400/glnke.jpg)
Although the game--which, despite appearances, wasn't actually developed to NES specifications--is a bit easy and also on the short side, with just four levels, it's well worth experiencing--even if you're not a fan of the source material. (Play it here.)