Showing posts with label Sonic Adventure. Show all posts
Showing posts with label Sonic Adventure. Show all posts

Tuesday, December 09, 2014

A custom-painted Dreamcast that supposedly features the system's 'best games' but forgoes ChuChu Rocket! and Space Channel 5? Hmmm...

Granted, it's kind of hard to fault artist Oskunk for focusing on other Dreamcast "classics" like Crazy Taxi, Jet Set Radio and Shenmue while conjuring up his latest creation--although I'm sure some folks would do just that in regard to his decision to feature Sonic Adventure.

(I can't join them because I've never played any version of Sonic Adventure. In fact, I don't think I've played any Sonic the Hedgehog game past ... the third Genesis game?)

At the very least, I think a fifth character--Space Channel 5's magenta-coifed Ulala--should have been added to this custom-painted Dreamcast's lid, especially since it would've injected some much-needed femininity into the proceedings.



(Switching out Jet Set Radio's Beat for Gum would've done the trick, too, but I fully understand and appreciate that the former is far more likely to be that game's "mascot" than the latter.)

Even in its current, Space Channel 5-free state, though, this concoction is pretty darn sweet, don't you think?

If you'd like to take a closer look at the console or its similarly colorful controllers, by the way, I'd suggest heading over to custom-art.blogspot.com at your earliest convenience.

See also: previous Oskunk-centric posts

Wednesday, September 10, 2014

15 memories in honor of the Sega Dreamcast's 15th anniversary

You may have heard elsewhere that yesterday was the 15th anniversary of the Sega Dreamcast's North American launch. (For those of you who aren't great at math, that means it was released in this region on Sept. 9, 1999.)

In honor of that milestone, I thought it might be nice to take a little Dreamcast-focused trip down memory lane.

1. I bought one at launch--Oddly, I can only say that about a couple of consoles, like the Saturn and the Wii. And maybe the Nintendo 64. (I can't entirely remember when I got that last one, but I'm pretty sure it was within a few weeks or months of its release.) 

2. I sold my Japanese Saturn and games to pay for it--As much as I love my Dreamcast and the handful of games I've since acquired for it, I have to admit that I now regret this decision--or at least consider it to have been a somewhat questionable one. 

3. The system's design is what made me want the system--What can I say? It reminded me of NEC's PC Engine, which has long been my favorite console, aesthetically speaking.

4. Well, that and Sonic Adventure and Power Stone--Coming from the era that gave us the Nintendo 64, the PlayStation and the Saturn, these launch-day games looked positively futuristic to my young-ish eyes. I remember being especially entranced by Capcom's arena-based brawler.

5. I've never played Sonic Adventure, by the way--I'm not exactly sure why, unfortunately. Were reviews not so kind to this ambitious release? If so, that's likely the reason. Or maybe the other games I picked up at launch were enough to satisfy me?

6. I've also never owned or played Skies of Arcadia--Given my love of the RPG genre, and the praise that's often heaped upon this Overworks-developed title, that's sure to be a shocking revelation for some. I know it is for me.

7. Nor have I owned or played Samba de Amigo--Actually, this may be an even more surprising disclosure than the one above. I have a feeling the rather pricey (even back then) maraca controllers are what kept me from picking up a copy.

8. Worst admission yet: I also haven't owned or played Seaman--I mean, really--given the name of this blog, I should've at least played a game called Seaman, right? Seriously, despite the fact that this odd "virtual pet" has intrigued me since it first traipsed onto my radar, I've never experienced it firsthand. Maybe I'll rectify that sometime next year.

9. I've spent very little time with Shenmue despite liking what I've played of it--Here's another head-scratcher, or at least I think it is. At least there's a somewhat acceptable explanation for this one--that being that my older brother took this game and a few others (SoulCalibur being one, and Power Stone possibly being another) with him when we stopped sharing an apartment many, many years ago. As for why I've failed to buy a replacement copy in the ensuing decade or so, though, I can't say.

10. I'm pretty sure I've never imported a Dreamcast game--I say "I'm pretty sure" here because my memory's a bit foggy when it comes to this subject. Assuming that's the case, though, this is one of the few instances where I haven't bought even a single Japanese game for a system I still own. Don't worry, I plan to change that soon enough by picking up one or all of the following Japan-only Dreamcast titles: Boku no Tennis Jinsei, Net de Tennis, Lack of Love and Segagaga

11. Oh, and Space Channel 5: Part 2 as well--Sadly, I'm pretty sure acquiring this 2002 release is going to set me back a pretty penny--although maybe not as much as copies of the aforementioned Lack of Love and Segagaga are likely to cost me? Regardless, it'll be worth it, especially when you consider the following.

12. The original Space Channel 5 title is one of my all-time favorite games--I could play it over and over and over again and never become bored with it. In fact, I've done just that since first bought this fabulous rhythm game some years ago.

13. I don't believe I ever took my Dreamcast on line--I'm not entirely sure why that is, although I think it may have had a little something to do with the fact that the only online-enabled Dreamcast game I've ever owned is ChuChu Rocket!--which I didn't buy until a number of years after the system had exited the market.

14. I've never used a VMU to do anything other than data storage--In other words, I've never used it to play any of the mini-games that were included on a number of Dreamcast discs. Granted, a quick glance at this list suggests I own just a handful of titles that offer VMU support, so I guess I shouldn't feel too bad about this oversight.

15. I am determined to own one of the pink Hello Kitty Dreamcast systems before I die--In fact, maybe I'll make it a goal to check this off of my lengthy gaming wish list sometime in 2015.

Do any of you have fond (or otherwise) memories of Sega's final system? If so, please share them in the comments section of this post.

Wednesday, September 11, 2013

Happy belated birthday, Dreamcast!

I know I'm a few days late with this, but it's been quite a week in my household--work stuff (blarg)--and as a result neither my heart nor my brain have quite been in the blogging game, if you get my drift.

Regardless, I'll be damned if I'm going to let the 14th anniversary of the Dreamcast's North American release go by without a (belated) mention.

(No worries if math isn't your forte--the info above means the Dreamcast hit store shelves in this region on Sept. 9, 1999.)


Although I'm sure I seem like a Nintendo fanboy from time to time, the reality is that I'm an equal opportunity gamer. As much as I've loved my Nintendo-made consoles and handhelds over the years, I've loved my NEC- and Sony- and, yes, Sega-made systems just as much.

In fact, I count the Dreamcast and its predecessor (the Sega Saturn) among my all-time favorite consoles--no small feat when you consider the Famicom, PC Engine, PlayStation, PS2 and Super Famicom are their main sources of competition.

I was completely obsessed with the Dreamcast before it was released, by the way. I think that was due, in part, to the fact that its design reminded me a bit of the original PC Engine (still the best console design of all time, in my humble opinion).



It also was due to the console's promise of perfect arcade ports (see: Crazy Taxi, The House of the Dead 2, Power Stone and Virtua Tennis) and arcade-like originals (Jet Set RadioSonic Adventure and Space Channel 5, among many, many others).

Anyway, I bought one at launch--using the money I'd made from selling my Japanese Sega Saturn and games (doh!)--and loved the hell out of it until I briefly stopped gaming a few years later.

Thankfully, I didn't get rid of any of my Dreamcast titles during that college-induced gaming drought. (I did lose or sell my Dreamcast system, though--or maybe my older brother claimed it? I wish I could remember.)


I still regularly pull out those games--ChuChu Rocket!, Crazy TaxiPower StoneSpace Channel 5 and Virtua Tennis, especially--and play them on the (second) Dreamcast I acquired a couple of years ago, actually--and I even add a new title or two to my collection every once in a while.

Do any of you have similarly fond memories of Sega's final console? Also, so you still play any of its games? If so, which ones? Let me and other Dreamcast fans know all about them in the comments section below.

See also: 'Happy belated 30th birthday, Nintendo Famicom and Sega SG-1000!'