Square Enix's recent unveiling of the Seiken Densetsu Collection for Switch (due out in Japan on June 1) prompted me to think about a few games I haven't pondered in years.
Specifically, it prompted me to think about Seiken Densetsu 2 and 3, which were released for the Super Famicom in 1993 and 1995, respectively. (The former came to North America later the same year it hit Japan, while other regions had to wait until 1994.)
Actually, I mostly thought about Seiken Densetsu 2, known as Secret of Mana in the West. That's because I've never played the third Seiken Densetsu game, although I was keenly aware of and interested it in the run-up to its Japanese release.
Anyway, back to Seiken Densetsu 2, I remember when it first started appearing in North American game magazines like Electronic Gaming Monthly and DieHard GameFan, which often referred to it as Final Fantasy Adventure 2.
I loved everything about it from the word go--the colorful backdrops, the surprisingly large (for the time) character and enemy sprites, the plethora of useable weapons and the real-time combat.
I'm pretty sure my brother and I obtained this game as soon as we were able, which likely meant I received it as a birthday gift or we got it for Christmas.
Regardless, we spent a lot of time playing through it together shortly after it hit store shelves in our neck of the woods.
Is there any chance I'll finish Secret of Mana--or Seiken Densetsu 2--if I pick up a copy of the Seiken Densetsu Collection for Switch? (You can pre-order it via amiami.com, by the way.) I kind of doubt it, but who knows?
Far more likely would be for me to finish the first Seiken Densetsu--renamed Final Fantasy Adventure when it was brought to North America--or even Seiken Densetsu 3.
Speaking of the original Seiken Densetsu, here's a post I wrote and published about its beautiful packaging (outer box, cartridge and manual) a while back.
Of course, this post is supposed to be about the beautiful packaging the folks at Square Enix--Squaresoft back then, actually--produced for Seiken Densetsu 2 and 3, so maybe I should start talking about that.
On that note, I think the photos included throughout this write-up are pretty self-explanatory, don't you think?
One comment I'd like to add: Seiken Densetsu 2's box art (see top photo) is one of my all-time favorites.
Also, the clay models of that game's main characters, which can be seen in the snapshot of its instruction booklet, have always brought a smile to my face.
Seiken Densetsu 3's manual is pretty awesome, too--its cover, especially.
What do you think of the boxes, cartridges and manuals made for Seiken Densetsu 2 and 3? And what do you think of the games themselves, if you've played them?
See also: previous 'Nice Package!' posts about Cid to Chocobo no Fushigi na Dungeon (DS), Final Fantasy (Famicom) and Shining Force (Mega Drive)
Showing posts with label Seiken Densetsu 3. Show all posts
Showing posts with label Seiken Densetsu 3. Show all posts
Saturday, March 25, 2017
Wednesday, January 04, 2017
Seven 'old' games I'm planning to play at some point in 2017
Late last year, I published a trio of posts about the many Japanese and North American 3DS and Vita games I'm planning to play sometime in 2017.
(This post covers the 3DS games I'm itching to experience, while this post and this post cover the Vita games on my "play as soon as possible in the next 12 months" list.)
Despite my current living situation, I'm also hoping to play a number of "old" games next year. Here are the ones I'd like to tackle first:
Clock Tower (WonderSwan)--Why would I play the WonderSwan port of Human Entertainment's first Clock Tower game when I could play the Super Famicom or PlayStation versions instead? Because I want to show my new-ish WonderSwan Color system some love, for starters. Also, I can't help but think that playing this game in black and white could be kind of cool--not to mention surprisingly atmospheric. If only experiencing Clock Tower on a fairly small screen would make Scissorman's appearances a bit less terrifying.
Last Window (DS)--After ignoring it for ages, I finally played through--and thoroughly enjoyed--Cing's Hotel Dusk in 2015. (You can read some of my thoughts on it in this "A Decade of DS" post.) I have a hard time believing this sequel from 2010 will be anywhere near as captivating as the original, but I'd love for my skepticism to be proven unwarranted. Regardless, it'll be really nice to hold my DS Lite--or, you know, my go-to 3DS--sideways like a book again.
London Seirei Tantei-Dan (PlayStation)--A Japanese RPG set in Victorian England that's full of lovely sprite art and turn-based battles? Where do I sign up? Also, why did it take me until late 2016 to track down a copy of such a game? I've yet to even stick my London Seirei Tantei-Dan disc into my trusty PSone system, of course, but I'm determined to rectify that in the coming months. I'm also determined to publish a post about this game's magnificent packaging, by the way, so be on the lookout for it if that sort of thing is your cup of tea.
Metroid II (GameBoy)--I'm one of those weird folks who loved both Metroid and Super Metroid as a teen but then never played another Metroid game. I'm not kidding here--no Metroid: Fusion, no Metroid: Zero Mission, no Metroid Prime and, yes, no Metroid II. That last game is the most appealing to me, and everyone knows how much I adore the GameBoy, so I'm going to do my best to jump back on the Metroid bandwagon (if such a thing still exists after Nintendo's attempts to kill the series) with it in 2017.
Mother (Famicom)--I actually put a few hours into this game a couple of years ago. For whatever reason, though, I walked away from it after that--despite the fact I was really enjoying its rather antiquated (especially in comparison to follow-up EarthBound) adventure. I'd prefer to give it a second chance by buying and playing EarthBound Beginnings on my 3DS (ahem, Nintendo), but since that's unlikely to be an option, I guess I'll either put the Mother cart I bought ages ago to use or, you know, plug the old EarthBound Zero ROM into my emulator of choice.
Seiken Densetsu 3 (Super Famicom)--You'd think someone who absolutely loves the second Seiken Densetsu game, released in North America as Secret of Mana, would've played the third by now. Well, you'd be wrong. I find Seiken Densetsu 3's graphics mesmerizing, though, so look for me to finally put it through its paces by the end of this year. (I'd like to do the same to the similarly gorgeous Legend of Mana, to be perfectly honest, but that may be a stretch given everything else on my plate.)
Shin Megami Tensei: Devil Summoner: Soul Hackers (3DS)--When Atlus announced this 3DS port of it Japanese Sega Saturn game from 1997, I told anyone who would listen that I'd buy it as soon as it hit store shelves in my neck of the woods. Nearly four years later, I've still yet to follow through on that affirmation. Copies of Soul Hackers are pretty cheap these days, though, so I'll do what I can to add one to my pile of 3DS cartridges before this time in 2018.
Are you planning to play any particular "old" games this year? If so, which ones?
(This post covers the 3DS games I'm itching to experience, while this post and this post cover the Vita games on my "play as soon as possible in the next 12 months" list.)
Despite my current living situation, I'm also hoping to play a number of "old" games next year. Here are the ones I'd like to tackle first:
Clock Tower (WonderSwan)--Why would I play the WonderSwan port of Human Entertainment's first Clock Tower game when I could play the Super Famicom or PlayStation versions instead? Because I want to show my new-ish WonderSwan Color system some love, for starters. Also, I can't help but think that playing this game in black and white could be kind of cool--not to mention surprisingly atmospheric. If only experiencing Clock Tower on a fairly small screen would make Scissorman's appearances a bit less terrifying.
Last Window (DS)--After ignoring it for ages, I finally played through--and thoroughly enjoyed--Cing's Hotel Dusk in 2015. (You can read some of my thoughts on it in this "A Decade of DS" post.) I have a hard time believing this sequel from 2010 will be anywhere near as captivating as the original, but I'd love for my skepticism to be proven unwarranted. Regardless, it'll be really nice to hold my DS Lite--or, you know, my go-to 3DS--sideways like a book again.
London Seirei Tantei-Dan (PlayStation)--A Japanese RPG set in Victorian England that's full of lovely sprite art and turn-based battles? Where do I sign up? Also, why did it take me until late 2016 to track down a copy of such a game? I've yet to even stick my London Seirei Tantei-Dan disc into my trusty PSone system, of course, but I'm determined to rectify that in the coming months. I'm also determined to publish a post about this game's magnificent packaging, by the way, so be on the lookout for it if that sort of thing is your cup of tea.
Metroid II (GameBoy)--I'm one of those weird folks who loved both Metroid and Super Metroid as a teen but then never played another Metroid game. I'm not kidding here--no Metroid: Fusion, no Metroid: Zero Mission, no Metroid Prime and, yes, no Metroid II. That last game is the most appealing to me, and everyone knows how much I adore the GameBoy, so I'm going to do my best to jump back on the Metroid bandwagon (if such a thing still exists after Nintendo's attempts to kill the series) with it in 2017.
Mother (Famicom)--I actually put a few hours into this game a couple of years ago. For whatever reason, though, I walked away from it after that--despite the fact I was really enjoying its rather antiquated (especially in comparison to follow-up EarthBound) adventure. I'd prefer to give it a second chance by buying and playing EarthBound Beginnings on my 3DS (ahem, Nintendo), but since that's unlikely to be an option, I guess I'll either put the Mother cart I bought ages ago to use or, you know, plug the old EarthBound Zero ROM into my emulator of choice.
Seiken Densetsu 3 (Super Famicom)--You'd think someone who absolutely loves the second Seiken Densetsu game, released in North America as Secret of Mana, would've played the third by now. Well, you'd be wrong. I find Seiken Densetsu 3's graphics mesmerizing, though, so look for me to finally put it through its paces by the end of this year. (I'd like to do the same to the similarly gorgeous Legend of Mana, to be perfectly honest, but that may be a stretch given everything else on my plate.)
Shin Megami Tensei: Devil Summoner: Soul Hackers (3DS)--When Atlus announced this 3DS port of it Japanese Sega Saturn game from 1997, I told anyone who would listen that I'd buy it as soon as it hit store shelves in my neck of the woods. Nearly four years later, I've still yet to follow through on that affirmation. Copies of Soul Hackers are pretty cheap these days, though, so I'll do what I can to add one to my pile of 3DS cartridges before this time in 2018.
Are you planning to play any particular "old" games this year? If so, which ones?
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