Don't worry if this is the first you've ever heard of SaGa Scarlet Grace.
SaGa Scarlet Grace is the final title of an in-the-works Vita RPG that used to go by SaGa 2015.
Which is kind of hilarious, as maker Square Enix recently revealed that game's release has been pushed to some unknown date in 2016.
Not that I'm complaining. I'll likely buy a copy of SaGa Scarlet Grace whenever it finally sees the light of day--even if that doesn't happen until the very last day of next year.
I say "likely," by the way, because some of director Akitoshi Kawazu's comments about this SaGa installment's gameplay has me a tad concerned. ("‘Battle formation,’ ‘cooperation,’ and ‘flash’ will not be a point of focus this time around"? Say it ain't so!)
Also, I believe SaGa Scarlet Grace is going to be a polygonal affair--made using Unity, no less--this time around. That's not something I'd complain about, normally, but considering this long-running series is known for its stellar spritework, and also consider how horribly ugly the PS2 remake of Romancing SaGa turned out, I think I should be forgiven for being at least a smidge hesitant when it comes to Scarlet Grace.
Anyway, enough about all of that. I said in the header above that we were going to spend some time ogling a couple of just-released illustrations of SaGa Scarlet Grace's main characters, and we're going to do it, damn it.
As far as I can tell, the folks at Square Enix haven't revealed who this guy with the oh-so-prominent, uh, sword is, but that doesn't mean we can't give him the once-over while they work up the courage to do so.
I don't know about you, but I think he looks like a surprisingly appealing mix of Vagrant Story's Ashley Riot and Rocky IV's (or, if you're me, Universal Soldier's) Dolph Lundgren.
As dreamy as SaGa Scarlet Grace's mystery man is, he's a pile of horse droppings compared to the damsel shown above.
I mean, who could resist being able to step into the ridiculously frilly shoes of a woman who can only be described as a Harajuku Strawberry Shortcake in one of Kawazu's crazy, open-world RPGs? I know I couldn't--especially when the lady in question has what looks to be a My Little Pony-esque "familiar."
Granted, we don't know for sure that either of the above characters will be controllable in SaGa Scarlet Grace, but I'd be pretty shocked if they weren't.
What do all of you think about these illustrations? Do they thrill you like they do me, or do they provoke some other kind of reaction?
Also, how do you feel about SaGa Scarlet Grace? Are you looking forward to buying and playing it, or are you the sort who would rather Super Glue your eyes shut than play one of Kawazu's creations?
See also: my painfully short review of one of my all-time favorite games, SaGa Frontier
Showing posts with label SaGa 2015. Show all posts
Showing posts with label SaGa 2015. Show all posts
Friday, September 18, 2015
Monday, May 04, 2015
Here's hoping the SaGa game for Vita looks more interesting than the browser-based Imperial SaGa
I don't know about you, but I'd completely forgotten than the folks at Square Enix are working on a browser-based SaGa game--called Imperial SaGa--as well as one for the Vita.
After watching Imperial SaGa's first trailer, below, I have a feeling that game would be better off forgotten, actually.
OK, so that's not completely fair, as Imperial SaGa looks to have at least a couple of redeemable qualities. For instance, I like some of the enemy designs, and some of the attacks look appropriately bonkers.
I can't say I'm all that impressed with the rest of it, though--with the character sprites being a prime example. For me, these creations just don't hold a candle to the ones Square Enix's (or, rather, Squaresoft's) staffers produced during the Super Famicom and PlayStation eras.
Anyway, I still have somewhat high hopes for the Vita SaGa game--although, really, who knows when we'll finally get a look at that one, let alone be given the chance to play the finished product?
With that said, what do all of you think of this first Imperial SaGa trailer? Do you think it stinks, or do you think it smells like freshly baked chocolate chip cookies (which, for me, is a decidedly positive thing)?
After watching Imperial SaGa's first trailer, below, I have a feeling that game would be better off forgotten, actually.
OK, so that's not completely fair, as Imperial SaGa looks to have at least a couple of redeemable qualities. For instance, I like some of the enemy designs, and some of the attacks look appropriately bonkers.
I can't say I'm all that impressed with the rest of it, though--with the character sprites being a prime example. For me, these creations just don't hold a candle to the ones Square Enix's (or, rather, Squaresoft's) staffers produced during the Super Famicom and PlayStation eras.
Anyway, I still have somewhat high hopes for the Vita SaGa game--although, really, who knows when we'll finally get a look at that one, let alone be given the chance to play the finished product?
With that said, what do all of you think of this first Imperial SaGa trailer? Do you think it stinks, or do you think it smells like freshly baked chocolate chip cookies (which, for me, is a decidedly positive thing)?
Labels:
browser,
Imperial SaGa,
Japanese games,
PC,
RPGs,
SaGa,
SaGa 2015,
Square Enix,
Squaresoft,
trailers,
Vita
Sunday, December 14, 2014
The question is: will SaGa 2015 for Vita be like Romancing SaGa, SaGa Frontier or (barf) Unlimited SaGa?
Actually, before answering that question, we probably should ask ourselves, "why in the hell did the folks at Square Enix decide to make a new SaGa game at all?"
After that, we could ponder, "and why did they decide to put it on the Vita, of all systems?"
Finally, with both of those questions out of the way, the three or four of us who still have an interest in this long-ignored series can move on to contemplating how SaGa 2015 (which I'm assuming is a placeholder name) will compare to its predecessors.
Personally, I'm hoping SaGa 2015 will follow in the footsteps of my favorite SaGa game to date, SaGa Frontier.
The worst-case scenario for me, on the other hand, would be for this new SaGa title to play like 2002's Unlimited SaGa and look like the PS2 remake of Romancing SaGa from 2005.
How about you? Do you have any hopes or fears related to this just-announced game?
After that, we could ponder, "and why did they decide to put it on the Vita, of all systems?"
Finally, with both of those questions out of the way, the three or four of us who still have an interest in this long-ignored series can move on to contemplating how SaGa 2015 (which I'm assuming is a placeholder name) will compare to its predecessors.
Personally, I'm hoping SaGa 2015 will follow in the footsteps of my favorite SaGa game to date, SaGa Frontier.
The worst-case scenario for me, on the other hand, would be for this new SaGa title to play like 2002's Unlimited SaGa and look like the PS2 remake of Romancing SaGa from 2005.
How about you? Do you have any hopes or fears related to this just-announced game?
Labels:
announcements,
handhelds,
PlayStation Vita,
portables,
PS Vita,
Romancing SaGa,
RPGs,
SaGa,
SaGa 2015,
SaGa Frontier,
sony,
Square Enix,
Unlimited SaGa,
Vita
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