This latest Nintendo Direct broadcast, which focused on third-party 3DS games, began with Satoru Iwata showing some new footage of Tomodachi Collection: New Life, the sequel to a Japan-only DS life sim that's sold more than three million copies to date.
I don't know about you, but Iwata had me hooked at the get-go thanks to his Famicom-themed room.

The question is: will the game, which will be released in Japan on April 18, do what its predecessor did not and make its way westward? I hope so, although I have my doubts.
Iwata then went on to discuss a number of upcoming third-party games, some of which I'm interested in and some of which I'm not, including Level-5's Professor Layton and the Legacy of Super Civilization A (aka Professor Layton and the Azran Legacies) and Youkai Watch, Success' Touch Detective: Funghi's Big Breed (a match-three spin-off of the company's Touch Detective series) and Namco Bandai's Dragon Ball Heroes: Ultimate Mission and Super Robot Wars UX.
Far more intriguing to me was the news that Level-5's Guild 02 compilation will now be released digitally rather than via retail. That said, only one of the Guild 02 titles really intrigued me, with that title being Spaceship Damray, a "suspense adventure" that's being developed by game designer Asano Kazuya and novelist Takemaru Abiko.
Atlus' Shin Megami Tensei IV and Capcom's Monster Hunter 4 wrapped up this installment of Nintendo Direct, and both looked pretty great to these presser-weary (after Sony's PS4 event of a few days ago) eyes.

I've been on the Shin Megami Tensei IV hype train since it was first announced, of course, but I haven't always had such a favorable impression of Monster Hunter 4 (or any Monster Hunter game, for that matter), so it'll be interesting to see if I follow through and buy the series' latest entry should it be released here in North America.
I have to admit that I was hoping a few new 3DS games--like a Final Fantasy V remake using Bravely Default's engine--would be announced during this broadcast, but I guess it wasn't meant to be.
Maybe next time, Nintendo?