I'm a big believer that "games are art," as folks like to say, and I'm guessing a lot of you are, too, so I thought I'd use this post to spread word about the project.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy_kGbNVpofiabDjIQmL8kAS9CWja8ehbH7bkdxOaDlGrYpcZsrSNddMv8xxuGM7PHYOTVvgwT-3EwRS6PkVBL-npupEae-yHEyZf9L6KGkBiY9IfloDnt94fkbqOTb3wLpY6E/s1600/984e6c60d4dad4eefb220daf066ae7c7_large.jpg)
Sainsbury's goal is to raise $60,000 by Feb. 6, by the way, so if you've got cash to spare you might want to consider spending some of it on this project within the next 25 or so days.
To read more about Sainbury's vision for The Interactive Canvas--which hopefully will include interviews with Braid's Jonathan Blow and Deadly Premonition's Hidetaka Suehiro (aka SWERY65), among others--or to pledge a bit of money to the campaign, check out kickstarter.com.