Sure, it's great to hear that Yukio Futatsugi and Manabu Kusunoki, the two men chiefly responsible for the series' first three installments, are working on this Microsoft-backed iteration, too, but I highly doubt even that info will be enough to get me to invest in a Kinect between now and whenever Project Draco hits the XBLA service early next year.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnLvasYO5lxlB7o4KJnAIK3kBuuBguli8kjIxqOmc-uePMz7kqfvHC1bUB3f95yNvgf1SjQ2XvqrER1tYmWD0yoFdepCVkhO77Ru4upcuojplayNnH862FA5cmFt4ODzt-xM7bpw/s400/013ije8.jpg)
Should its developers be so kind as to throw in an option that allows folks to play the game with a good, old-fashioned controller, though, I'll of course pick it up without a second thought.
Anyway, for more information on Project Draco, including a fairly in-depth description of how it's played, check out this NeoGAF post.