Showing posts with label Jaseiken Necromancer. Show all posts
Showing posts with label Jaseiken Necromancer. Show all posts

Wednesday, September 24, 2014

I'm kind of obsessed with the PC Engine's HuCard-based RPGs at the moment

Did you know that only a handful--as in, less than 20--of RPGs were released for the PC Engine in HuCard format?

The reasons for that seem obvious enough, of course--with the compact console's "CD-ROM2" attachment, which allowed developers to use higher quality music and cut scenes, hitting Japanese store shelves barely a year after the base system's release being the biggest one.

Dungeon Explorer

Were CD games cheaper to manufacture than HuCards? If so, that would be another reason.

Regardless, the lack of chip-based RPGs at least somewhat surprises me, especially when I remember how many games of that genre found their way onto Famicom cartridges and disks.

Jaseiken Necromancer

In a way, though, I'm kind of glad so few HuCard RPGs saw the light of day on the PC Engine, because it means it'll be far easier to play through them--you know, should I ever decide to do something stupid like that--than it would be to, say, play through every Famicom or Super Famicom (or even PC Engine CD) RPG.

Don't worry, I'm not planning to make that a goal anytime soon, although I am planning to pop two or three of them into my trusty PC Engine Core Grafx II sometime in the next few (OK, six or seven) months.

Necros no Yosai

The most like candidates: Cyber KnightDungeon ExplorerJaseiken NecromancerNecros no Yosai and War of the Dead.

Should any of you be curious as to the names of the other HuCard RPGs of which I'm aware, here you go: CadashDouble DungeonsLady SwordMakai Hakkenden ShadaMomotarou Densetsu IIMomotarou Densetsu GaidenMomotarou Densetu TurboNeutopiaNeutopia IISilent DebuggersSpiral Wave and Susa-no-Oh Densetsu.

Neutopia 2

Only a couple of these could be called traditional RPGs with turn-based battles and such, mind you. A good portion of them are action role-playing games of some sort or other, and a similar number are dungeon crawlers.

If I left any HuCard-based RPGs off of the lists above, by the way, please let me know about them in the comments section below, as I wouldn't be at all shocked to hear I've missed a couple.

Wednesday, May 14, 2014

R.I.P. H.R. Giger

You may wonder why a gaming blog is offering up condolences regarding the sad and untimely death of Swiss artist H. R. Giger yesterday.

For starters, I'm doing so because I've been a big fan of Giger's work since I first encountered it while watching what has become one of my favorite films, Aliens. (Giger was responsible for the design of the eponymous creature that has been the focus of all four Alien movies.)

Each of the Alien films has spawned a number of video-game adaptations, of course, so I think Giger's death is well worth noting here for that fact alone--despite the fact that few, if any, of said adaptations have been all that enjoyable.

Another reason I'm noting and commemorating Giger's death here: his surreal designs were utilized in a handful of games over the years--Cyberdreams' spooky, point-and-click PC games, Dark Seed and Dark Seed II, as well as Hudson's Jaseiken Necromancer, a gory (for its time) PC Engine RPG, among them.

I've actually owned a copy of Jaseiken Necromancer for some time now (the photo above is of my own HuCard), but I've yet to play it because of the language barrier.

Maybe I'll finally pull it and my PC Engine Core Grafx II out soon and give them a go in honor of Giger's life. And, who knows, maybe I'll even use the experience as an excuse to re-start my Japanese studies?