Showing posts with label Gekibo. Show all posts
Showing posts with label Gekibo. Show all posts

Wednesday, September 21, 2016

Aural Gratification #2: 'Ghetto' from Gekisha Boy (PC Engine)

IREM's Gekisha Boy--or Gekibo, as I believe it used to be called in Japan--is one of those games all PC Engine fans should play.

Unfortunately, complete copies are pretty pricey these days. Also, the game has yet to hit Nintendo's Virtual Console for any system (3DS, Wii and Wii U) or in any region.

Does this mean you should go grab the ROM and play Gekisha Boy--which translates to Photograph Boy--on your emulator of choice? Sure, if that'll float your boat. IREM the game-maker basically closed up shop in 2011, so it's unlikely Gekibo or any of the company's other great titles will be re-released anytime soon, so emulation is likely to be the only avenue for most folks who want to experience this weird "action photography" game.



Just be prepared to face a stiff challenge no matter how you decide to play this 1992 offering. Successfully finishing its many stages is no easy feat, as doing so requires you to control its protagonist--his name is David Goldman, according to Wikipedia--as well as a reticle using the PC Engine's directional pad.

The good news here is that all of the time you're sure to put into beating Gekisha Boy's tough-as-nails levels means you'll become well acquainted with its soundtrack. Speaking of which, my favorite of its tunes is the one showcased in the video above. I love that it's kind of spooky--like something you'd listen to around Halloween.

Have any of you played Gekibo? If so, let me know what you think of it by leaving a comment below.

See also: my first 'Aural Gratification' post about 'Salad' from Panic Restaurant (Famicom)

Monday, January 07, 2013

Five favorites: non-Hudson, non-Konami, non-Namco, non-Taito PC Engine HuCards

I know, I know--the premise of this post is completely ridiculous. Why on earth would you limit such a list rather than open it up to include all of the PC Engine's non-CD games? Because I didn't want it to include the usual suspects (you know, like Galaga '88, Gunhed, Parasol Stars and PC Genjin), that's why.

As you read through this post, by the way, please keep in mind that the games mentioned here represent a selection of my personal favorites for the system in question. In other words, I don't necessarily think they are among the PC Engine's "best," although that may be the case when it comes to one or two of them.


1. Coryoon--The good news about this Naxat-made shmup: it's one of the cutest and most colorful examples of the genre. The bad news: it'll cost you a pretty penny if you want to get your hands on a copy. As such, it's hard to recommend unless you've got deep pockets and also consider yourself a huge fan of horizontal cute 'em ups in the vein of Parodius or, especially, PC Denjin (aka Air Zonk).


2. Gekisha Boy--It's no secret that the PC Engine was home to a lot of weird games. Unfortunately, a good number of them aren't worth more than a few minutes (if that) of your time. This "action photography" title, developed by Tomcat System and published by Irem, is quite the opposite thanks to its ably drawn graphics and its unique-even-today gameplay (that tasks players with snapping photos of interesting people and events while avoiding various obstacles).


3. Hany on the Road--Speaking of weird PC Engine games, this particular HuCard belongs in the "Weird PC Engine Game" Hall of Fame should one ever be created. That's due in part to the game's protagonist, a toddling haniwa figure that looks more than a bit like an anthropomorphic condom, but it's also due to its gameplay, which appealingly recalls (while also approving upon) the platforming antics of classic quarter-munchers like Capcom's SonSon and Konami's Mr. Goemon. (For more on this game, by the way, read my "Great Gaymathon" review of it here.)