Showing posts with label Game Arts. Show all posts
Showing posts with label Game Arts. Show all posts

Wednesday, March 12, 2014

Manual Stimulation: Lunar Samposuru Gakuen (Game Gear)

I'm just going to say this right off the bat: the instruction manual produced for Lunar: Samposuru Gakuen (aka Lunar: Walking School--and by the way, I know the title in the header above is missing the colon; the fact is, I just couldn't handle two colons pressing against each other like that) is one of the most impressive I've come across so far, especially in terms of manuals produced for portable games.



After all, more than half of its many pages are filled with beautiful, full-color illustrations (like the ones below).



I believe this is the island on which the game takes place, by the way, although don't quote me on that.



Likewise, I'm pretty sure the folks featured on the following pages are Lunar: Samposuru Gakuen's main characters.







Are the gal and guy below the game's antagonists? Again, I don't know, but I'd be willing to bet that's just who they are. They certainly look ... villainous enough, don't they?

Thursday, February 06, 2014

It was worth every penny (or, I heart my copy of Lunar: Samposuru Gakuen for the Game Gear)

Actually, I don't know why I decided to imply in the header above that I spent a pretty penny on this particular pick-up, as in reality it only set me back a few bucks (about 30 of them, if memory serves).

Even if I had dropped a boatload on the copy of Lunar: Samposuru Gakuen seen in the photos below, though, it would've been well worth it.


Why? For starters, there's its deliciously colorful cover art (above).



That's not the only reason I consider this Game Gear title to be well worth the 30 or so smackeroonies I spent on it, though. Another: its completely brilliant instruction manual, which not only is surprisingly thick (especially for a portable game) but is filled with fabulous illustrations like the ones seen above and below.



In case you've never heard of it, by the way, Lunar: Samposuru Gakuen (aka Lunar: Walking School) is a Japan-only spin-off of Game Arts' well-regarded RPG series, Lunar. (Here's a video of the game's English fan-translation in action, in case any of you are curious.)


I've had this game on my "to buy" list for some time now, but I'd basically given up on ever acquiring it due to the fact that it tends to fetch high prices on eBay.

So, when I came across this particular copy and saw it was being sold for a virtual steal, I couldn't help but pick it up. The question is: when I finally get around to playing it, will I be able to understand any of it?

Saturday, January 01, 2011

The best 16-bit RPG you've never played, eh?

That's what one person over on neogaf.com is calling Pier Solar, a Genesis/Mega Drive RPG (recently) created by a team of coders that go by the name of WaterMelon Development.

According to the game's official website, it began life (in 2004) as a homebrew mini-game. Eventually, its developers decided to turn it into a full-fledged RPG in the vein of Chrono TriggerFinal Fantasy VI and Phantasy Star IV.

Another likely source of inspiration: Game Arts' Lunar series, as evidenced in the following video (especially the battle scene, which begins around the 4:45 mark):



Copies of Pier Solar can be pre-ordered here for $45. (Check out this discussion thread at neogaf.com for more information on this intriguing game.)