Today's post, on the other hand, will focus on blurbs about six titles I'd recommend to others who are participating--or who are considering participating--in this smhup-centric event. (I guess you could say I recommend the shoot 'em ups showcased in Friday's post, too, but I think the ones included here may be more palatable to your average gamer.)
Each of the following titles are of the "retro" variety but, really, what else would you expect from me given what I typically write about on this blog?
Also, all but one of these shoot 'em ups were only released in Japan. Sorry about that. Thankfully, every one of them is easily emulatable, assuming you're OK with going that route. (If not, I'd suggest looking for loose copies of Pop'n TwinBee or Super Fantasy Zone, as they're sure to be the cheapest of this bunch.)
With that out of the way, let's get to some shmup recommendations.
PC Denjin (PC Engine)--Better known as Air Zonk to North Americans, this wacky horizontal shoot 'em up provided me with all kinds of enjoyment and excitement as a teen. I return to it fairly regularly even as an adult, of course, and for a bunch of reasons, including its cartoonish cast of companions and enemies, its eye-popping use of parallax scrolling and its rockin' soundtrack.
Sexy Parodius (PlayStation)--Full disclosure: I love every single Parodius game Konami ever published, and that includes the tough-as-nails MSX version that introduced this now sadly moribund series to the world. That said, this entry--which has been ported to the Saturn, PlayStation and PSP--is my favorite of the entire bunch. Should you not have one of the aforementioned systems, though, don't shy away from trying another Parodius title, such as Parodius Da! for the PC Engine or Gokujō Parodius for the Super Famicom.
Super Fantasy Zone (Mega Drive)--Don't get me wrong, I love the original arcade version (and its perfectly acceptable PC Engine port, too) of this Sega-made smhup and its odd, wrap-around stages, but this 16-bit sequel improves on nearly every aspect of it. One the fence as to whether you should pick up an actual copy of Super Fantasy Zone or play an emulated version (which includes the Wii Virtual Console release) of it? Something that may sway you in favor of the former option is its wonderful box art.
Twinkle Star Sprites (NeoGeo/Saturn/Dreamcast)--Is this an overhead shoot 'em up or a puzzle game? Actually, it's a bit of both, which may help explain why it's one of my all-time favorite games. (OK, so the candy-coated visuals and vivacious soundtrack are partially responsible for this, too.) Sadly, although it was released for the Wii Virtual Console in Japan a number of years ago, it never made its way to any other region. As such, emulation's probably going to be the best bet for most interested parties, as both the (Japan-only) Dreamcast and Saturn iterations can be pricey.
See also: 'Six shoot 'em ups I'm playing as part of #Shmuptember'
See also: 'Six shoot 'em ups I'm playing as part of #Shmuptember'