Showing posts with label Fushigi no Chronicle. Show all posts
Showing posts with label Fushigi no Chronicle. Show all posts

Friday, July 10, 2015

Mystery Chronicle: I Won't Look Back Until I Win is one of many interesting Japanese Vita games I'm currently thinking of buying

Full disclosure: although I fell in love with the Vita the second I pulled my Japanese pink-and-white system from its packaging in early March, I've only played it sparingly in the last couple of months.

I know I'll be calling into action again soon, though, as my pre-ordered-eons-ago copy of Taiko no Tatsujin: V Version, a title that just hit store shelves in Japan, should start making its way across the ocean to our doorstep in a week or two, and once it's in my hand I'm sure it'll keep me busy--and thoroughly entertained--for a good while.

A handful of similarly intriguing Vita titles that'll first, if not only, see the light of day in the Land of the Rising Sun should keep the proverbial ball rolling, with one of the titles in question being a remake of the mobile RPG, Hero Must Die, and another being Nippon Ichi's surprisingly adorable spookathon, Yomawari.



The latter will be released around Halloween, by the way, while the former, which is being made by the same company, Pyramid, that brought the world the three Patapon games that graced the PSP throughout its lifetime, won't hit the streets of Japan (or any other region, I guess) until February of next year.

Between Taiko no Tatsujin: V Version and Yomawari, though, there'll be at least one other import-only (for not, at least) Vita title that's likely to prompt me to pull my system out of storage for a spell.

The Vita game in question is Fushigi no Chronicle: Furikaerimasen Katsu Madewa, which translates to Mystery Chronicle: I Won't Look Back Until I Win in English.



Like the aforementioned Hero Must Die, Mystery Chronicle's roots are in the mobile space. Unlike Hero Must Die, though, Mystery Chronicle is more of an "inspired by" effort than a full-on remake of an earlier release.

Regardless of which version of Mystery Chronicle you play, though, the gameplay is still that of a roguelike that features forced, side-scrolling stages. Don't worry if that leaves a few question marks bobbing around in your head; I'm in the very same boat.

Thankfully, the pair of trailers that can be viewed above do a far better job than I do of shining a light on how this Spike Chunsoft-made game is going to play--and I don't know about you, but I think the action looks pretty awesome. What do all of you think, though; do you think it looks interesting, or something less appealing?