Showing posts with label Doki Doki Panic. Show all posts
Showing posts with label Doki Doki Panic. Show all posts

Thursday, July 25, 2013

Wart and Birdo, sittin' in a tree ...

While scouring the Interwebs for the Mr. Saturn illustration that anchored yesterday's EarthBound-focused post, I came across the curiously titled (in a good way) Sketchamagowza! tumblr.

Although said tumblr is filled with awesome pieces of art (here are a few yummy examples), most of which are inspired by or related to video games and nearly all of which are produced by someone who calls him or herself Shmorky, my current favorite is the Super Mario Bros. 2-inspired you see below (and here).



Nintendo seriously needs to bring back Wart, don't you think? And all of the other guys and gals who were featured in Super Mario Bros. 2 (aka Super Mario USA or Yume Kōjō: Doki Doki Panic), too.

Silly aside: if you're any kind of RPG fan, be sure check out Shmorky's hilarious "Secret of the Dungeon" comic.

Thursday, November 18, 2010

Super Mario Bros. 2 is my favorite of the 8-bit Marios. There, I said it...

Most old-school gamers, if asked, name Super Mario Bros. 3 as their favorite of the mustachioed plumber's 8-bit outings. Not me.

Don't get me wrong, I think Super Mario Bros. 3 is a swell game--more than swell, actually--but if I was forced at gunpoint--hey, it could happen--to choose between it and the game that we in the Western world know as Super Mario Bros. 2 (in Japan they call it Super Mario Bros. USA, in case you haven't heard), I would, with just a smidge of hesitation, go with the latter.

Why? Well, I love its graphical style, for starters. Everything just looks, I don't know, softer in this game than it does in its predecessor and successor.

Other things I love about this rather awesome (in my opinion, of course) Yume Kōjō: Doki Doki Panic re-imagining:

* For the first and only time in a mainline Mario game, you can choose to play as Peach and Toad as well as Mario and Luigi. (I almost always go with Peach, by the way. What a shocker, right?)

* Any and all of the aforementioned characters can pluck stuff--turnips and other veggies, mainly--from the ground and throw it at the game's many enemies.

* It introduced a number of inventive and imaginative characters--including Birdo, Bob-omb, Shy Guy and Snifit--into the Mario canon.

There are many additional reasons to love this, er, dreamy platformer, of course, but those mentioned above are the ones that keep me coming back to it time and time again (often at the expense of its predecessor and successor).