Here's an admission that should shock almost no one: I bought quite a few games--both old and new--in 2015.
Even less shocking to those of you who've been reading this blog for even a few weeks: I've only played a handful of those pick-ups so far.
I'll spend some time chatting about the ones I've actually spent time with in a post that'll be published in a couple of days. In this one, though, I'll blab about some of the ones I've regrettably (and embarrassingly) ignored.
Clock Tower (WonderSwan)--I was so excited when I finally acquired a WonderSwan system (along with five WonderSwan games) a few months ago. I've been buying WonderSwan games for a number of years now--read about some of them in these previously published posts--but until my black WonderSwan Color arrived on my doorstep in mid-October I was unable to play them. Anyway, you'd think that all of this would've prompted me to cram my freshly obtained Clock Tower cart into the aforementioned portable as soon as possible. After all, I've wanted to experience some version of Human Entertainment's point-and-click horror game for ages. Alas, it's still on the to-do list. As is the case with all of the games mentioned here, though, I'm planning to rectify matters in 2016.
Code Name: S.T.E.A.M. (3DS)--I'll be honest here: I wasn't entirely sure what to think of this turn-based strategy game when Nintendo first unveiled it. Sure, Intelligent Systems' involvement thrilled me, and I also loved that they dared to take the genre in a unique direction with the comic-book setting and steampunk aesthetic on display here. On the flip side, though, I wasn't so enamored with their seeming obsession with garish colors. Still, I pre-ordered a copy as soon as I was able--and then promptly neglected to even open it after it was delivered.
The Legend of Zelda: Majora's Mask 3D (3DS)--True story: I've wanted to play Majora's Mask ever since I conquered the original Nintendo 64 version of Ocarina of Time back in the day. For whatever reason, though, I passed on Majora's Mask when it was released in 2000. Actually, I believe my brother and I owned a copy of it at one point, but I never went through its adventure myself. With that in mind, I happily pre-ordered this 3DS remake-of-sorts and then ... you know how this story ends by now, right?
Taiko no Tatsujin V Version (Vita)--When I first heard that the folks at Bandai Namco were prepping a new Taiko no Tatsujin game for the Vita, I was stoked. I own and love all three of the Taiko titles that were released (in Japan only, sadly) for the DS a few years back, and that affection pushed me to purchase iterations for the PSP and 3DS, too. So, why not add V Version to the pile, too, right? Unfortunately, I didn't give my Vita the attention it deserved in 2015, so this and other releases basically fell by the wayside. Hopefully that won't be the case in the coming year.
Yomawari (Vita)--Of all the unplayed games name-checked in this post, this one bugs me the most. Why? Yomawari is "my cup of tea," as that old saying goes. Specifically, it's cute, it's scary and it's portable. Yet it continues to sit in the same stack as the titles noted above. Admittedly, one reason I've been dragging my feet when it comes to booting up my copy of this Nippon Ichi production is that I'm a bit worried the in-game text will be over my head. Even if that proves true in the end, though, I won't know it for sure until I've actually given Yomawari a try, wouldn't you agree?
With all of that out of the way, what are some of the games--new or old--that you picked up in 2015 but failed to play?
Showing posts with label Code Name STEAM. Show all posts
Showing posts with label Code Name STEAM. Show all posts
Tuesday, December 29, 2015
Thursday, January 15, 2015
I may be a bit miffed with Nintendo at the moment, but I'm still looking forward to a mountain of upcoming 3DS games
There's no question Nintendo of America irritated me and a lot of other North American gamers during (and after) yesterday's Nintendo Direct.
Did the company irritate me to the point that I'm considering giving up on its 3DS system? Of course not. In fact, I'm as smitten with Nintendo's second dual-screen handheld as ever--if my ever-growing list of pre-ordered games is any indication.
For instance, I've had three North American 3DS games--Code Name: S.T.E.A.M. (due out on March 13), Etrian Mystery Dungeon (April 7) and The Legend of Zelda: Majora's Mask 3D (Feb. 13)--pre-ordered for some time now, and the same can be said of two upcoming Japanese 3DS games, The Legend of Legacy (Jan. 22) and Theatrhythm Dragon Quest (March 26).
I actually had Monster Hunter 4 Ultimate (Feb. 13) pre-ordered until last night, but I canceled it after I had a not-at-all-awkward heart-to-heart chat with myself about the fact that I've only put a few hours into MH3U so far and, as such, I really shouldn't buy its follow-up until I can be sure I'll give it the attention it deserves.
And then there are all of the North American and Japanese 3DS titles I'd pre-order in a snap if I were allowed to do so, like A-Train: City Simulator, Hatsune Miku: Project Mirai DX, Lord of Magna (assumed to be the North American title of Marvelous' Kinki no Magna), Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition and the just-announced fourth game in the Rhythm Tengoku series.
Finally, there are two Japanese 3DS RPGs that I'm hoping beyond hope will make their way to our shores at some point in 2015: Bravely Second and Final Fantasy Explorers.
How about you? Are you looking forward to a bunch of 3DS games, too? If so, which ones?
Did the company irritate me to the point that I'm considering giving up on its 3DS system? Of course not. In fact, I'm as smitten with Nintendo's second dual-screen handheld as ever--if my ever-growing list of pre-ordered games is any indication.
I actually had Monster Hunter 4 Ultimate (Feb. 13) pre-ordered until last night, but I canceled it after I had a not-at-all-awkward heart-to-heart chat with myself about the fact that I've only put a few hours into MH3U so far and, as such, I really shouldn't buy its follow-up until I can be sure I'll give it the attention it deserves.
And then there are all of the North American and Japanese 3DS titles I'd pre-order in a snap if I were allowed to do so, like A-Train: City Simulator, Hatsune Miku: Project Mirai DX, Lord of Magna (assumed to be the North American title of Marvelous' Kinki no Magna), Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition and the just-announced fourth game in the Rhythm Tengoku series.
Finally, there are two Japanese 3DS RPGs that I'm hoping beyond hope will make their way to our shores at some point in 2015: Bravely Second and Final Fantasy Explorers.
How about you? Are you looking forward to a bunch of 3DS games, too? If so, which ones?
Thursday, November 06, 2014
I think yesterday's Nintendo Direct sold me on Code Name: S.T.E.A.M. (3DS) and Splatoon (Wii U)
I'm especially enamored with Splatoon, which reminds me of something Sega's geniuses might've concocted back in the day, after encountering the footage below during yesterday's Nintendo Direct.
Honestly, what was shown of this upcoming Wii U title at this year's E3 event didn't impress me much. The following video, though, did just the opposite and even caused a huge grin to spread across my face.
As a result, Splatoon, which is being made by the software-development group at Nintendo of Japan that previously produced Animal Crossing: New Leaf and Nintendo Land, is now on my "Wii U wish list"--despite the fact that I still don't own a Wii U.
Who knows, maybe I'll finally buy one when the luscious-looking Kirby and the Rainbow Curse drops in February? (Which would give me a few months to break in the system before Splatoon hits the streets.)
Yesterday's Nintendo Direct also sold me on Project S.T.E.A.M. for 3DS, which will be hitting both physical and virtual store shelves throughout North America this coming spring (alongside The Legend of Zelda: Majora's Mask 3D, curiously enough).
As was the case with Splatoon, the E3 reveal of Project S.T.E.A.M. left me more than a smidge cold--which is pretty sad when you consider it's being developed by the mad scientists at Intelligent Systems, makers of the Advance Wars, Fire Emblem, Paper Mario and WarioWare franchises.
The trailer (above) shown as part of the most recent Nintendo Direct, though, went a long way toward defrosting me in regard to this tactical title. I don't know if I'd go so far as to say it's now a shoo-in purchase for me, but it's at least a "probable pick-up" at this point.
How about all of you? Did yesterday's Nintendo Direct sell you on Code Name: S.T.E.A.M. or Splatoon or any of the other 3DS or Wii U games that were showcased?
Honestly, what was shown of this upcoming Wii U title at this year's E3 event didn't impress me much. The following video, though, did just the opposite and even caused a huge grin to spread across my face.
As a result, Splatoon, which is being made by the software-development group at Nintendo of Japan that previously produced Animal Crossing: New Leaf and Nintendo Land, is now on my "Wii U wish list"--despite the fact that I still don't own a Wii U.
Who knows, maybe I'll finally buy one when the luscious-looking Kirby and the Rainbow Curse drops in February? (Which would give me a few months to break in the system before Splatoon hits the streets.)
Yesterday's Nintendo Direct also sold me on Project S.T.E.A.M. for 3DS, which will be hitting both physical and virtual store shelves throughout North America this coming spring (alongside The Legend of Zelda: Majora's Mask 3D, curiously enough).
As was the case with Splatoon, the E3 reveal of Project S.T.E.A.M. left me more than a smidge cold--which is pretty sad when you consider it's being developed by the mad scientists at Intelligent Systems, makers of the Advance Wars, Fire Emblem, Paper Mario and WarioWare franchises.
The trailer (above) shown as part of the most recent Nintendo Direct, though, went a long way toward defrosting me in regard to this tactical title. I don't know if I'd go so far as to say it's now a shoo-in purchase for me, but it's at least a "probable pick-up" at this point.
How about all of you? Did yesterday's Nintendo Direct sell you on Code Name: S.T.E.A.M. or Splatoon or any of the other 3DS or Wii U games that were showcased?
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