Showing posts with label CD-ROM2. Show all posts
Showing posts with label CD-ROM2. Show all posts

Saturday, August 31, 2013

The return of the PC Engine

Sadly, the header above doesn't refer to the return of NEC's PC Engine--quite possibly my all-time favorite console--to Japanese store shelves. Rather, it refers to the return of that system's relevance to my far-too-regular eBay excursions.

That's noteworthy because it's been many months since I last purchased a PC Engine game. In fact, I can't remember the last one I bought. Is it possible that it was Gokuraku! Chuka Taisen (read about it here), which I picked up last November? I think it is.

Anyway, that's neither here nor there, is it? Much more relevant to this particular discussion is the pair of PC Engine games I acquired a few weeks ago: Naxat Soft's Star Mobile and NEC Avenue's Splash Lake, both of which can be seen in the photos below.



Star Mobile, a CD-ROM2 game originally released in 1992, has intrigued me for ages thanks to the fact that it's a Zodiac-themed puzzle game that challenges players to stack stars of different weights on a gilded scale without dumping them into the intergalactic void.



Splash Lake, on the other hand, is an action-puzzler that puts players in the shoes of a legless ostrich (wait a second...) that's tasked with destroying various bridge planks--by pecking them--and sending each stage's baddies into the titular body of water.

I actually owned the North American version of this game, which hit the streets in Japan in 1991 and jumped the pond a year later, way back when, but I stupidly sold it along with the rest of my TurboGrafx-16 collection so I could buy a Japanese Sega Saturn at launch.



I really like the simple-but-cute label that's affixed to Splash Lake's CD, by the way. You can see it in the not-so-stellar photo above, or you can see an appealingly clear scan of it here.

Splash Lake's instruction manual is pretty nice, too--not to mention short--so look for a "Manual Stimulation" post devoted to it to be published sooner rather than later.

Monday, October 10, 2011

Halloween-ish HuCards

OK, so the post I'm pointing you to--published earlier this morning on my other blog--doesn't solely focus on the PC Engine HuCards that I'm hoping will put me in a Halloween mood in the next weeks; it also includes a few of that system's CD-based games.

Surprisingly, NEC Avenue's Horror Story is unlikely to be among 
the PC Engine games I'll play in the run-up to Halloween.

I'd copy and paste that post's content here, but I'm planning to conjure up and publish a similar post--which will focus on spooktacular games from a number of systems, not just the PC Engine--later this week or early next.

Friday, September 23, 2011

Reason #397 I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer

I desperately want a PC Engine CD-ROM2 peripheral.

If you don't know what that means, here's a photo of said system (connected to the original, white PC Engine console):





I know what some of you are thinking: That doesn't seem all that insane. Plenty of people probably want a PC Engine CD-ROM2 peripheral!

I'd love to agree with you, but I can't. Why? Because I already own a PC Engine Core Grafx II console and its piggybacking Super CD-ROM2 peripheral. (Here's a photo of both of them, and here's another.) As such, picking up the original CD-ROM2 attachment at this point seems at best a bit silly and at worst completely bonkers.

Still, I want it. As for whether or not I'll ever actually acquire one, well, that's another question entirely...

See also: Other reasons I could be considered an 'eccentric' (aka bat-sh*t crazy) gamer