Although I've been playing a wide range of games lately--turn your attention to the "Now Playing" section to the right for proof--the one I've been spending the most time with this week, surprisingly enough, is Osawari Tantei Nameko Daihanshoku (aka Touch Detective: Funghi's Big Breed).
Because this import-only 3DS puzzler hasn't been talked about much in this part of the world (or in any part?), I thought I'd share at least a few impressions of it here:
It's basically Zoo Keeper, with a couple of twists--If you've ever played Zoo Keeper, you've basically played Funghi's Big Breed. Well, kind of. The big addition to this game is that if you align four tiles in such a way that they form a square, something that looks an awful lot like a bodybuilder Funghi (that's the name given to the little mushroom characters in this game, by the way) erupts onto the screen and wipes out not only the tiles that started the whole thing but the 12 tiles that surround them, too.
Oh, and if you align four tiles in a row, a wolf-like Funghi zips across the screen and takes out the entire column of tiles to the left or right (or above and below, if the aligned tiles are vertical rather than horizontal). Anyway, both of these changes add a nice bit of zip and even drama to the experience and help differentiate Funghi's Big Breed from its predecessor.
Its art style is all sorts of awesome--Although the main reason I decided to buy Funghi's Big Breed earlier this year was that its gameplay apes (for the most part, at least) that found in Zoo Keeper, another reason was its darkly adorable art style. Plus, I have a sort of inappropriate affinity for the Touch Detective series' Funghi characters.
It's got a great, boppy soundtrack--For me to consider a puzzler "top tier," it has to have a soundtrack that makes you tap your feet while also making your pulse race. Funghi's Big Breed succeeds at accomplishing both--although I wouldn't have complained if the folks at developer Success had produced a few more tunes (as they did in Zooo, the GameBoy Advance/PS2 version of Zoo Keeper).
It's a bit lacking in terms of modes--My only real complaint with Funghi's Big Breed at the moment--well, besides the fact that I think I prefer Zoo Keeper's slower pace and more limited rule set--is that it's a little thin when it comes to the number of modes it offers players. There's a "simple" mode (where all possible "matches" are constantly visible), an "earnest" mode (possible matches only become visible at certain points) and a challenge mode (where players are tasked with meeting specific requirements, such as capturing a certain number of one kind of Funghi or creating a certain number of chains).
For me, the simple mode is too, well, simple, while I've never been a fan of challenge modes in such games, so the only one I'm making use of right now is the "earnest" mode. Although it's a lot of fun, I wish Success had thrown in a "time attack" or even "Tokoton" (collect 100 of a single type of Funghi, a la Zoo Keeper) mode as well.
So, there you have it--my impressions of Touch Detective: Funghi's Big Breed (aka Osawari Tantei Nameko Daihanshoku). Sorry a few of the bullet points above are on the long-winded side. Also, be on the lookout for an actual Great Gaymathon review of this game in the next few weeks.
See also: other posts about this import-only 3DS game
Showing posts with label Beeworks. Show all posts
Showing posts with label Beeworks. Show all posts
Friday, November 15, 2013
Friday, May 31, 2013
On Touch Detective 3's completely brilliant subtitle
I know I'm pretty late to this particular party, but I have an excuse: I was on a plane--a bus and then a plane and then a train and then another bus, actually--when the game was announced a few days ago.
This 3DS title's full and official name, by the way, is Touch Detective Rising 3: Does Funghi Dream of Bananas?
I'm not entirely sure why the folks at (developer) Beeworks and (publisher) Success decided to add "Rising" to the title, but I'm guessing we'll find out soon enough.
As for why I think its subtitle is brilliant: I love that it seems to be a parody of--or at least a riff on--Philip K. Dick's classic sci-fi novel, Do Androids Dream of Electric Sheep?
Sadly, all that's currently known about the third entry in the Touch Detective series is the above-mentioned name and that it'll be released (in Japan, at least) sometime this year.
Here's hoping someone brings it--and maybe Touch Detective: Funghi's Big Breed, too--to western shores sooner rather than later.
By the way, if this post hasn't quite scratched your Funghi itch, you may want to check out Chic Pixel's post about the "Funghi x Lawson food and folder campaign."
(Illustration and photos nabbed from famitsu.com, obviously.)
This 3DS title's full and official name, by the way, is Touch Detective Rising 3: Does Funghi Dream of Bananas?
I'm not entirely sure why the folks at (developer) Beeworks and (publisher) Success decided to add "Rising" to the title, but I'm guessing we'll find out soon enough.
As for why I think its subtitle is brilliant: I love that it seems to be a parody of--or at least a riff on--Philip K. Dick's classic sci-fi novel, Do Androids Dream of Electric Sheep?
Sadly, all that's currently known about the third entry in the Touch Detective series is the above-mentioned name and that it'll be released (in Japan, at least) sometime this year.
Here's hoping someone brings it--and maybe Touch Detective: Funghi's Big Breed, too--to western shores sooner rather than later.
By the way, if this post hasn't quite scratched your Funghi itch, you may want to check out Chic Pixel's post about the "Funghi x Lawson food and folder campaign."
(Illustration and photos nabbed from famitsu.com, obviously.)
Friday, March 15, 2013
A few more photos of Touch Detective: Funghi's Big Breed (3DS)
I'm not sure any of you are interested in seeing more of or hearing more about Osawari Tantei Nameko Daihanshoku, the Touch Detective-themed puzzler I recently bought for my criminally underused (so far) Japanese 3DS, but just in case some of you are I thought I'd share a few additional photos of it today.
For starters, here's a better shot of the game's cover art, which I think is pretty nice--although I have to admit that I find the five-pronged thingamabob in the center of the logo to be ... curious. (I can't be the only one who think it looks like some sort of alien sex toy, can I?)
Sadly, the art that appears on Osawari Tantei Nameko Daihanshoku's cartridge (below) isn't as cool. In fact, I'm not even sure what it's supposed to depict. Anyone have any ideas?
Oh, and here's the little sheet of stickers that come with every copy of Osawari Tantei Nameko Daihanshoku (aka Touch Detective: Funghi's Big Breed). I'm not entirely sure what I'm supposed to do with them, but I like them all the same--the one featuring the burly mushroom especially.
Finally, here's a shot of the back of the game's case. Sorry it's kind of washed out--it's been gloomy here lately and quite a bit of post-processing had to be done on the photo for it to be presentable.
That's about all I can say about this import-only puzzler at the moment, I'm afraid, as I haven't played enough of it to talk about modes and options and such. I'm planning to put it through its paces shortly, though, and once I do I promise I'll do my best to shed some light on the situation here.
See also: 'I can't decide if I should hug my mailman or hit him' and 'Kind of embarrassing admission: Osawari Tantei Nameko Daihanshoku is my most-anticipated 3DS title at the moment'
For starters, here's a better shot of the game's cover art, which I think is pretty nice--although I have to admit that I find the five-pronged thingamabob in the center of the logo to be ... curious. (I can't be the only one who think it looks like some sort of alien sex toy, can I?)
Sadly, the art that appears on Osawari Tantei Nameko Daihanshoku's cartridge (below) isn't as cool. In fact, I'm not even sure what it's supposed to depict. Anyone have any ideas?
Oh, and here's the little sheet of stickers that come with every copy of Osawari Tantei Nameko Daihanshoku (aka Touch Detective: Funghi's Big Breed). I'm not entirely sure what I'm supposed to do with them, but I like them all the same--the one featuring the burly mushroom especially.
Finally, here's a shot of the back of the game's case. Sorry it's kind of washed out--it's been gloomy here lately and quite a bit of post-processing had to be done on the photo for it to be presentable.
That's about all I can say about this import-only puzzler at the moment, I'm afraid, as I haven't played enough of it to talk about modes and options and such. I'm planning to put it through its paces shortly, though, and once I do I promise I'll do my best to shed some light on the situation here.
See also: 'I can't decide if I should hug my mailman or hit him' and 'Kind of embarrassing admission: Osawari Tantei Nameko Daihanshoku is my most-anticipated 3DS title at the moment'
Tuesday, February 26, 2013
Let's Play: 'Which Box Art is Better?' (Touch Detective 2 1/2 edition)
I don't know if any of you care to know this, but I've got the Beeworks-developed, Success-published Touch Detective titles on the brain at the moment--mainly because of my obsession with the series' soon-to-be-released (for 3DS) puzzler spin-off, Osawari Tantei Nameko Daihanshoku (aka Touch Detective: Funghi's Big Breed).
I'll have a brand-spanking-new copy of Osawari Tantei Nameko Daihanshoku in my grubby little (big) hands shortly, by the way, so keep an eye out for a post on it--if you're at all curious about it, of course.
In the meantime, I thought I'd publish another "Which Box Art is Better?" post dedicated to this charming (or so I've been told--I've yet to play one myself) series.
Last time, I focused on the first Touch Detective title, so today we're going to focus on the second, which is known as Touch Detective 2 1/2 in North America.
Speaking of which, here's the illustration that appeared on Japanese copies of the game:
And here is the art that graced covers of the North American version:
European copies of the game featured the same illustration, although it was rather garishly (and horrifically, if you ask me) colored:
Which one do I like best? Well, I'm sure you've already surmised that I'm not a fan of the Euro box art. With that out of contention, I guess I'll have to choose between the Japanese and North American covers.
Although I quite like the Japanese version's soft, almost pastel, paint job, I have to go with the North American option this time around as I feel it's far more illustrative of the game's content. Also, I really like how the designer(s) at Atlus decided to put the main character's hand to good use in the logo.
That's just my opinion on the matter, though; what's yours?
See also: Previous 'Which Box Art is Better?' posts
I'll have a brand-spanking-new copy of Osawari Tantei Nameko Daihanshoku in my grubby little (big) hands shortly, by the way, so keep an eye out for a post on it--if you're at all curious about it, of course.
In the meantime, I thought I'd publish another "Which Box Art is Better?" post dedicated to this charming (or so I've been told--I've yet to play one myself) series.
Last time, I focused on the first Touch Detective title, so today we're going to focus on the second, which is known as Touch Detective 2 1/2 in North America.
Speaking of which, here's the illustration that appeared on Japanese copies of the game:
And here is the art that graced covers of the North American version:
European copies of the game featured the same illustration, although it was rather garishly (and horrifically, if you ask me) colored:
Which one do I like best? Well, I'm sure you've already surmised that I'm not a fan of the Euro box art. With that out of contention, I guess I'll have to choose between the Japanese and North American covers.
Although I quite like the Japanese version's soft, almost pastel, paint job, I have to go with the North American option this time around as I feel it's far more illustrative of the game's content. Also, I really like how the designer(s) at Atlus decided to put the main character's hand to good use in the logo.
That's just my opinion on the matter, though; what's yours?
See also: Previous 'Which Box Art is Better?' posts
Friday, February 15, 2013
Let's Play: 'Which Box Art is Better?' (Touch Detective edition)
I've got the BeeWorks-developed, Success-published (in Japan) Touch Detective series on the brain at the moment thanks in large part to my recently professed obsession with the soon-to-be-released (and soon-to-be-in-my-grubby-hands) 3DS-based spin-off, Osawari Tantei Nameko Daihanshoku.
As such, I thought it would be fun to write up another "Which Box Art is Better?" post that focuses on these portable point-and-click adventures.
To get things off to a proper start, here's the art that graced Japanese covers of the first Touch Detective game (known over there as Osawari Tantei: Ozawa Rina):
And here's the illustration that appeared on copies of the North American release:
The European version's box art isn't too different from its North American counterpart, but I'm sharing it here anyway due to the fact that it's more colorful.
Finally, the more-precious-than-it-has-any-right-to-be box art seen below was used for the Japanese budget re-release of the game:
Which one is my favorite? Well, right off the bat I can tell you the Euro art is my least favorite (mostly because I find it a bit garish).
Strangely, I think the budget re-release cover would top my list (if one were to exist), even with its yellow border and excessive use of text. That said, I like the original Japanese and North American versions quite a bit, too.
Which one do you gals and guys prefer (assuming it could be said that you prefer one at all)?
See also: Previous 'Which Box Art is Better?' posts
As such, I thought it would be fun to write up another "Which Box Art is Better?" post that focuses on these portable point-and-click adventures.
To get things off to a proper start, here's the art that graced Japanese covers of the first Touch Detective game (known over there as Osawari Tantei: Ozawa Rina):
And here's the illustration that appeared on copies of the North American release:
The European version's box art isn't too different from its North American counterpart, but I'm sharing it here anyway due to the fact that it's more colorful.
Finally, the more-precious-than-it-has-any-right-to-be box art seen below was used for the Japanese budget re-release of the game:
Which one is my favorite? Well, right off the bat I can tell you the Euro art is my least favorite (mostly because I find it a bit garish).
Strangely, I think the budget re-release cover would top my list (if one were to exist), even with its yellow border and excessive use of text. That said, I like the original Japanese and North American versions quite a bit, too.
Which one do you gals and guys prefer (assuming it could be said that you prefer one at all)?
See also: Previous 'Which Box Art is Better?' posts
Wednesday, February 06, 2013
Kind of embarrassing admission: Osawari Tantei Nameko Daihanshoku is my most-anticipated 3DS title at the moment
Oh, and in case you didn't already know it, Osawari Tantei Nameko Daihanshoku is a match-three spin-off of Beeworks' Touch Detective series of portable point-and-click games.
As for why I'm looking forward to this Japanese 3DS title as much as I am at the moment: for the last week or so I've spent more time than I'd like to admit playing (what I'm pretty sure is) the Osawari Tantei Nameko Daihanshoku demo that can be found at mg.success-corp.co.jp.
I know what some of you are thinking after watching the trailer above: isn't it just a Zoo Keeper clone with a few added bells and whistles? Yes, but that's OK with me, as I've long been a fan of that puzzler's gameplay.
Plus, you can't go wrong with all of the cute-as-buttons--not to mention penile-esque--Funghi characters that are packed into Osawari Tantei Nameko Daihanshoku. (My current favorite: the fuzzy pink ones.)
As for why I'm looking forward to this Japanese 3DS title as much as I am at the moment: for the last week or so I've spent more time than I'd like to admit playing (what I'm pretty sure is) the Osawari Tantei Nameko Daihanshoku demo that can be found at mg.success-corp.co.jp.
I know what some of you are thinking after watching the trailer above: isn't it just a Zoo Keeper clone with a few added bells and whistles? Yes, but that's OK with me, as I've long been a fan of that puzzler's gameplay.
Plus, you can't go wrong with all of the cute-as-buttons--not to mention penile-esque--Funghi characters that are packed into Osawari Tantei Nameko Daihanshoku. (My current favorite: the fuzzy pink ones.)
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