Showing posts with label Bayonetta 2. Show all posts
Showing posts with label Bayonetta 2. Show all posts

Monday, January 22, 2018

Eight Nintendo Switch games I'm looking forward to playing in 2018

Although I am by no means finished buying or playing 3DS or Vita games, there's little doubt in my mind that most of the money I spend on this hobby in 2018 will be directed toward Switch titles.

The eight Switch games discussed here aren't the only ones I'm looking forward to playing this year, by the way. They're just the ones I'm most itching to experience.

As such, don't be surprised if I eventually publish a follow-up post to this one that details some of the other Switch titles I hope to tackle by the time 2019 rolls around.



Bayonetta 2--I wish I could tell you why I've yet to try the first Bayonetta title. I've had an Xbox 360 for years, after all. The best explanation I can offer up is Microsoft's second console has never quite clicked with me, and as a result I've rarely felt like buying games for it. (The only retail Xbox 360 game I currently own is Deadly Premonition.) Well, I'll soon have my chance to try both the original Bayonetta and its sequel, and you can bet I'm going to take advantage of it. Here's hoping I find the gameplay in these titles as fabulously appealing as their saucy protagonist.



Dark Souls: Remastered--Here's another widely heralded game I've long ignored because of my lack of love for the Xbox 360 (and my lack of a PS3, period). That's not a comment on my interest in the title, though. In fact, I've wanted to see what all the fuss was about since Dark Souls first made a splash in 2011. Thanks to Namco Bandai's decision to bring the recently announced "remastered" version of the game to Switch, I'll be able to do just that this coming spring. What do you think: will I enjoy it, or will it completely overwhelm me?



Dragon Quest Builders 2--I considered writing about the upcoming Switch port of the first Dragon Quest Builders here, but I've chatted about that game (which I pre-ordered as soon as Amazon allowed it) enough on line, so let's talk about its in-the-works sequel. To be honest, I don't know much about it at the moment. As long as Dragon Quest Builders 2 offers up a few new twists on the original's charming, Minecraft-esque gameplay, though, I doubt I'll regret my purchase.



Gal Metal!--What can I say? I tend to like music and rhythm games. I even enjoyed Wii Music, for crying out loud. That lack of taste (some might say, at least) may serve me well after my copy of this curious import arrives on our doorstep in a few weeks. Although there's little question Gal Metal! looks great, there are a lot of questions surrounding its gameplay, which appears eerily similar to the much-maligned Wii game mentioned earlier. Granted, the move-your-Joy-Cons-like-drum-sticks controls at the center of Gal Metal! should be far more accurate than the ones showcased in Wii Music, but that doesn't mean they'll be fun. Oh, well, even if the game disappoints, I'll still have a snazzy piece of cover art to ogle.

Monday, November 10, 2014

Hold on to your hats, ladies and gents--a new episode of The Nichiest Podcast Ever is here

Can you believe it? The Nichiest Podcast Ever is back, and only four months have passed since its last episode appeared, fully formed, as from the head of Zeus (or something like that), on the World Wide Web.

OK, so four months actually is kind of a long time. Still, there have been far bigger gaps between Nichiest Podcast Ever recordings than that in the past, so I guess we (Anne, shidoshi and myself) shouldn't be too hard on ourselves.


Anyway, as is typically the case, the three of us cover the niche-gaming gamut in this particular 'cast. Among the topics of discussion: shidoshi's experience at this year's Tokyo Game Show, all of our impressions and opinions of the just-released (in some parts of the world) PlayStation TV and new 3DS systems and the miraculous appearance of Vib Ribbon on the North American PlayStation Store.

We also chat about Solitiba (aka Soliti Horse), Mini MetroFantasy LifeBayonetta 2 and Banshee’s Last Cry, a Chunsoft-made "sound novel" that began life (in the mid-1990s) as a Japan-only title--for the Super Famicom, PlayStation and GameBoy Advance--but earned a worldwide iOS release earlier this year via Aksys Games. Can you guess which ones I personally talked up?


Should any of you want to give it a listen, you can do so via iTunes or radio.morningproject.com.

Also, some of you may be interested to hear that, moving forward, the three of us are looking to record a new episode on the first Tuesday of every month. Here's hoping we're actually able to stick with that plan.

See also: 'Five reasons it's a shame Game Freak hasn't yet released its quirky 3DS eShop title, Solitiba (aka Soliti Horse), outside of Japan' and 'I've spent two weeks with Fantasy Life (3DS) and here's what I think of it so far'

Wednesday, June 11, 2014

A few quick thoughts on Nintendo's presence at E3 2014 thus far

Yesterday at E3 2014 was quite a day if you're any kind of fan of Nintendo's systems or games. After all, not only did they offer up a 45-minute "Digital Event" (their pre-recorded take of the traditional press conference) that quite literally was crammed full of content, but they followed that up with a number of hours of "Nintendo Treehouse Live @ E3" coverage that shined even more light onto the titles that had been all-too-briefly discussed during the "Digital Event."

Here are a few quick thoughts on all of the above and more (as Nintendo announced a couple of 3DS games during one of the aforementioned "Nintendo Treehouse Live @ E3" broadcasts--which are the hit of this event, in my opinion):

Amiibo, eh?--To be completely honest, I'm not yet sure what I think of Nintendo's NFC-enabled "toys to life" figurines that will be put to use in upcoming games like Super Smash Bros. for Wii U (and possibly already released ones like Mario Kart 8, too). Still, I'm pretty sure I'll pick up at least a couple of them just so I can display them on my desk or something--especially if they release Birdo, Tingle, Pikmin or Ness ones.

Captain Toad: Treasure Tracker--I love it when Nintendo announces a game I didn't even know I wanted until I see it in action. Of course, it helps when the game in question looks as cute and charming (there's that word again) as this one does. Anyway, I'll definitely pick up Treasure Tracker after I finally acquire a Wii U, whenever that may be.



Fantasy Life--No, your eyes aren't deceiving you. This enchanting-looking 3DS title, made by Level-5 (of Professor Layton fame), will finally see the light of day in North America this October. Even better: it looks as though this is a localization of Japan's Fantasy Life Link, which added in an online multiplayer option. Now if Nintendo of America would just announce a North American release for Dragon Quest VII so I could die happy.

Kirby and the Rainbow Curse--Who could've predicted that Nintendo would ever make a sequel to one of the best (as well as one of the most over-looked, at least commercially) DS games around, Kirby's Canvas Curse? Honestly, this will be the first game I buy for my Wii U--assuming I wait until 2015 to buy one, I mean--thanks in large part to its drop-dead-gorgeous claymation art style (which can be seen it in all its glory in the trailer below).



Mario Maker--If you've ever wanted to make your own Super Mario Bros. levels, this 2015 Wii U title is for you. I'm not entirely sure it's for me, though. I mean, I like Mario platformers as much as the next guy or girl, but I can't say I've been chomping at the bit to make my own. As such, whether or not I buy this 2015 release likely will depend on its price. ($9.99? Sure. $39.99? Probably not.)

Xenoblade Chronicles X--This is the final name for the Wii U title previously known as X. And, truthfully, the teaser trailer shown during Nintendo's "Digital Event" was ... dreadful. Thankfully, the actual gameplay footage shown during its "Nintendo Treehouse Live @ E3" session looked worlds better. Definitely another title on my Wii U "wish list"--despite the fact that I've yet to finish its Wii-based predecessor.



Yoshi's Woolly World--First, I was glad to find out this Wii U game hadn't been cancelled (as had widely been feared). Then, I was sad to hear its release had been pushed into 2015. And after seeing some actual gameplay footage of it? I'm feeling both glad and sad, to be honest. I mean, I absolutely love the look of it, and I'm sure it's going to control like a dream, but it also looks a bit too derivative of Kirby's Epic Yarn. Hopefully this game's devs will be able to differentiate this one from that adorable Wii effort enough to make it a worthwhile purchase.

A handful of other 3DS and Wii U titles (mostly the latter) also were highlighted during yesterday's festivities, but I don't have much to say about them--well, other than to say that I like the looks of the Wii U Zelda title, but that in no way assures I'll buy it once it's available. I most likely will be buying Bayonetta 2, though, especially as retail copies (which will hit store shelves in October) will include the first game, too.

Now that I've had my say, what do all of you think about Nintendo's E3 2014 output so far--assuming you have any thoughts on the matter at all?

Tuesday, June 11, 2013

A few thoughts on this morning's E3 2013 Nintendo Direct

Note: I'm taking a page from from my blogging pal Viewtiful Justin's book and making this post about today's E3 2013 Nintendo Direct (watch it here) a stream-of-consciousness affair.

Pokémon X/Y--The game, due out on Oct. 12, continues to look great. I like how the battles have a cartoonish flair to them. Also, fairy-type Pokémon? That's all I needed to hear.

Super Mario 3D World--Huh. I'm not what I think about that cat power-up. Everything else looks nice and clean, though--like Super Mario 3D Land, but better. Wait, you mean we can control Peach again? SOLD. That said, I'm not entirely sure about the gameplay. I expected something Super Mario Galaxy-esque, and this isn't it. Still, it seems fun.



Mario Kart 8--I know some will be confused by my next comment, but I thought this one looked really good. Surprisingly good, even. I guess I didn't expect the Wii U version to look quite so ... detailed. I also really like its F-Zero-esque elements--you know, the anti-gravity stuff. Bummer about the "spring 2014" release date, though. Wasn't it supposed to be out late this year?

Wii Party U--Zzzzzzzzzzz. Don't get me wrong, I'm sure it'll be fun in its own way, but it's really not my cup of tea.

Wii Fit U--That we're still waiting for this game is either a joke or a travesty or both, if you ask me. Seriously, a December 2013 release? It should have been out in December 2012. Sigh.



Art Academy U--Seems interesting enough, although I'm not sure it's something I'll get for myself. After all, I bought both previous Art Academy titles and have yet to really "play" them. It'll surely be a boon to those who use Miiverse, though.

Third-party Wii U games--Wait, you mean such a thing exists? Just kidding (kind of).

Wii U and 3DS eShop games--Is it wrong that Coaster Crazy Deluxe excited me the most out of this montage of upcoming digital releases? Oh, and Mutant Mudds Deluxe also looks good--well, except for the design of its protagonist--as does Shovel Knight.

Wednesday, January 23, 2013

A few thoughts on this morning's Nintendo Direct

As any long-suffering Nintendo fan knows, the company's "Nintendo Direct" broadcasts tend to be hit-or-miss affairs. Although some of them have produced bonafide megatons (like when Bayonetta 2 was announced), just as many others have been utter snoozefests.

Given that, I wasn't at all sure what to expect from this morning's trio of Wii U-focused Nintendo Directs (one for Europe, one for Japan and one for North America). I had a feeling at least a few bombs would be dropped thanks to the rather ho-hum launch of company's latest console, but would they be "we're working on a sequel to Wii Party" bombs or would they be "Bayonetta 2 will hit store shelves in May" bombs?

Interestingly enough, Nintendo is working on a sequel (of sorts) to Wii Party. That was about the least interesting of all of the announcements that were part of this Nintendo Direct, though, so I think it's safe to say that this particular broadcast was far more "hit" than "miss."

Specifically, here are what I considered to be the high points of this morning's address:

* The look inside Platinum Games' office, where the company's staffers seem to be hard at work on Bayonetta 2, was all sorts of awesome. Sure, we didn't get to see any actual gameplay footage, but we were given enough glimpses of in-the-works enemies and environments to know the final product probably is going to rock our respective worlds.


* OK, so it wasn't all that surprising to hear that new 3D Mario and Mario Kart games are being prepped for Wii U. To hear that both games will be shown in playable form at E3 2013, though, was pretty shocking--as was Satoru Iwata's utterance that we'll finally get to see some screens of the next Smash Bros. title at the same event.


* Considering it's been rumored for a while now, I doubt many people fainted or felt heart palpitations after Iwata revealed that the Wii U will receive a Yoshi-focused platformer in the near future. My own heart certainly starting racing, though, when I heard that it's being developed by the geniuses at Good-Feel and saw that it's going to look more than a bit like that group's Kirby's Epic Yarn.


* So, let me make sure I'm understanding this correctly: Atlus is working with Nintendo to produce a Wii U game that brings together the characters and settings of the Shin Megami Tensei and Fire Emblem series? If so, uh, I'm not sure what to think, to tell you the truth. I mean, it certainly sounds interesting, and I'm sure the resulting game will be stellar, but I can't quite picture it yet, you know?


* What I can picture: making my way through Monolith Soft's next game--which looks a lot like their last one (that being Xenoblade Chronicles), actually, but about a million times better--with a humungous grin on my face. You know, because of the gorgeous visuals. And the huge environments. Oh, and the transforming mechas.

Friday, December 14, 2012

10 Wii U games I'd like to play in 2013

One thing to keep in mind while reading through the following list: It's possible I won't even buy a Wii U system until late next year, so expecting me to buy and play all of the Wii U games mentioned below between now and the dawn of 2014 may be a bit much.

Still, I consider myself to be a pretty positive person--when it comes to gaming, at least--so I'm hopeful that I'll get to play at least a handful of these 10 titles before 2013 is over.

1. Bayonetta 2--Although I've thus far avoided experiencing the first Bayonetta, I'd be lying if I said I wasn't at least a little excited about its Wii U-based sequel. Don't worry, I'm planning to check out the Xbox 360 version of the original before the much-ballyhooed follow-up winds up on North American store shelves.


2. Dragon Quest X--Of all the Wii U games included in this post, this is the only one that has yet to earn an official North American release announcement. Interestingly, should the Wii U version of Dragon Quest X arrive on our shores before next Christmas (which is when I'm expecting it to be released--if at all), it may prompt me to pick up Nintendo's latest console earlier than I had planned. That's how much I want to play it.


3. New Super Mario Bros. U--Strange, but true: Apparently I'm only interested in the New Super Mario Bros. titles that are made for Nintendo's consoles. After all, I was bored to tears by the DS-based original, and I've yet to even try its just-released-for-the-3DS sequel. New Super Mario Bros. U, though, earned a spot on my "to buy" list the minute I laid eyes on it. In fact, I expect it to be the first Wii U game I pick up (unless, of course, I buy the "Deluxe Set").


4. Nintendo Land--As I believe I've said before, I'm going to get Nintendo Land simply because of "Balloon Trip Breeze." I'm also pretty interested in "Animal Crossing: Sweet Day" and "Luigi's Ghost Mansion" and "Metroid Blast," though, so it's not like I'll be blowing my hard-earned dough on a single, bite-sized mini-game.


5. Pikmin 3--This game would be on my Wii U wish list even if I hadn't seen screenshots and videos of it before now. Is it going to be the earth-shattering, made-for-the-Wii-U-from-the-ground-up sequel that some die-hard fans had hoped it would be? Probably not, but that doesn't mean it isn't going to be a ton of fun.

Wednesday, October 03, 2012

Third podcast's a charm?

As of about 14 hours ago, the audio for the third episode of The Nichiest Podcast Ever is in the can.

What did Anne (@apricotsushi on twitter), shidoshi (@pikoeri) and I chat about this time?

Well, we began by shooting the spit about the recent Tokyo Game Show (which shidoshi attended in person, the lucky devil) and the heap of niche-y games--3DS and Vita ones, especially--that were announced during the multi-day event.

We also discussed the just-announced Animal Crossing-themed 3DS LL (it'll hit the streets of Japan on Nov. 8) and the just-released (on Sept. 27) "PINK x WHITE" 3DS LL that I wrote about earlier today.


 Oh, and we touched on Bayonetta 2, Dead or Alive 5, THE "DENPA" MEN, HarmoKnight, Tokyo Jungle, and a few other games I can't mention here because they were part of the do-you-know-this-game segment of the podcast that's called "The Nichiest of Them All," too.

As always, I'll let you know when this episode is available for listening. In the meantime, why not check out episodes one and two?

Thursday, September 13, 2012

A few not-quite-random thoughts on the Wii U's launch date, price and software line-up

I'm calling these not-quite-random thoughts, of course, because they came to mind after watching the trio of online, Wii U-focused events Nintendo aimed at fans in Japan, Europe and North America earlier today.

Before I get to my opinions on the Wii U's launch date, price and software line-up, though, it'd probably be a good idea to share these particulars:

* The Wii U will be released in North America first, on Nov. 18, followed by Europe on Nov. 30 and then Japan on Dec. 8.


* Two bundles will be released in each region: A "Basic Set" (above) that will include a white Wii U system (with 8 GB internal memory), a Wii U GamePad, AC adapters for both the system and GamePad, an HDMI cable and a sensor bar, and a "Deluxe Set" (below) that switches the while Wii U system for a black one (while bumping up the internal memory to 32 GB) and adds a copy of Nintendo Land, a charging cradle for the GamePad, two stands (one for the GamePad and one for the system) and enrollment in Nintendo Network Premium, which rewards those who purchase digital titles with points (discounts) that can be applied to future purchases. (The latter bundle will be called the "Premium Pack" in Europe and the "Premium Set" in Japan, by the way. Both will differ slightly from their North American counterpart in terms of components and price.)


* In North America, the "Basic Set" will retail for $299.99, while the "Deluxe Set" will sell for $349.99.

* Although a number of games will be released alongside the Wii U system, it appears that only two will be Nintendo-made: New Super Mario Bros. U and Nintendo Land.

As for my thoughts on all of the above (and a few other tidbits that were covered during the aforementioned events):