Showing posts with label Attack of the Friday Monsters. Show all posts
Showing posts with label Attack of the Friday Monsters. Show all posts

Wednesday, June 07, 2017

The best 3DS eShop games you've never played (or, 10 overlooked 3DS eShop games you need to try as soon as possible)

Now that the Nintendo Switch is out and the company's previous portable game system is slowly heading to the grave, I thought I'd finally publish a post about the 3DS eShop titles I think have been most depressingly overlooked during that handheld's lifetime.


Attack of the Friday Monsters!--Originally intended for Level-5's aborted second Guild series compilation, this game eventually saw the light of day as an individual eShop release. That's a big deal because it means you can access it for just a few bucks ($7.99, to be exact) rather than $30 or $40. And believe me, $8 for this little slice of faux nostalgia is a real bargain. I say "faux nostalgia" because, well, I doubt many Western gamers who play Attack of the Friday Monsters! will have experienced 1970s Japan--this game's probable setting. The gameplay embedded within that setting, by the way, is divided between exploration and card battles. Although the latter aspect is enjoyable enough, the former--which involves running around the fictitious town of Fuji no Hana and chatting with its many inhabitants--is the highlight here.


Crimson Shroud--Oh, hey, another 3DS eShop game that began life on one of Level-5's Guild series compilations. This one, however, is Yasumi Matsuno's take on a digital tabletop RPG. (Matsuno is best known for acting as the director of Tactics Ogre, Final Fantasy Tactics and Final Fantasy XII.) Don't worry, you needn't be a fan of tabletop or pen-and-paper role-playing games (like Dungeons & Dragons) to enjoy Crimson Shroud, which first hit 3DS eShops around the globe in late 2012. An interest in the RPG genre in general wouldn't be a bad idea, though, especially since Crimson Shroud will set you back around $8 for what'll likely end up being a five- to 10-hour playthrough (longer if you decide to tackle the "new game plus" that unlocks after beating its main campaign).


The 'DENPA' Men 3--Before I say anything else about this eShop title, let me say this: I actually like the first 'DENPA' Men game more than the pair of sequels that followed in its wake. (Here's my review of The 'DENPA' Men.) I have a feeling most people will prefer the second and, especially, third 'DENPA' Men games to the original, though, which is why I'm recommending the most recent one here. For the uninitiated, The 'DENPA' Men 3, like its predecessors, is a unique turn-based RPG that has players use their 3DS systems' AR functionality to find and capture the titular characters from the world around them. Once you've nabbed enough to form a party (up to eight, eventually), you wander an overworld, explore dungeons and battle enemies just as you would in pretty much every other RPG in existence. The difference in The 'DENPA' Men 3 (as well as in the earlier 'DENPA' games): the bulk of its battles involve your colorful band of big-headed party members running toward and slamming their noggins into opposing baddies. OK, so most of them can hurl magic spells at foes, too, but head-butting is the big differentiator here. Still skeptical? All three of the DENPA' Men titles can be taken for a spin via free-to-download demos. Should you like that experience, I'd strongly recommend handing over $9.99 to buy either the first or third of the series' releases.


Gotta Protectors--To be completely honest, I haven't put as much time into this portable sequel to Ancient Corp's stellar Protect Me Knight: Mamotte Kishi (for Xbox 360) as I'd like. I say that because the hour or two I've spent with Gotta Protectors (known as Minna de Mamotte Knight in Japan) were thrilling. Of course, I've long liked these real-time tower-defense games, so keep that in mind as I slobber all over this particular one. As for what's so great about Gotta Protectors, the fast-paced, responsive, princess-protecting action that serves as its backbone is the first reason I'll toss at you. Also, both its 8-bit-ish graphics and soundtrack are right out of my teenage dreams (that's a good thing). The only negative associated with this digital title, in my opinion, is that it's $12.99 price tag is a bit steep if you're not a fan of the genre or if you're not entirely sure this example will be your cup of tea.


HarmoKnight--I've got to be honest here: I wanted to like this Game Freak product more than I did. And, really, who could blame me for getting pumped up about a digital title that's equal parts platformer and rhythm game and that was made by the company behind the world-conquering Pokémon series? As for what keeps HarmoKnight from being as perfect as I imagined it'd be, the main criticism I'll offer up is that it often feels "cheap"--with enemies and obstacles flying at you from all directions, often without warning. So why am I recommending it here? Because it's not a total clunker. It art style is captivating, and its soundtrack is, by and large, scintillating.  Plus, there aren't many games out there that combine these two genres, so I can't help but feel like the few in existence need to be supported--even those that are less-than-perfect.

Thursday, January 01, 2015

My favorite games of 2014 (that were released before 2014)

As much as I enjoyed playing through the handful of titles discussed in yesterday's "favorite games of 2014" post, I found the ones addressed below--some of which were released in 2013 and some of which were released long ago--to be far more adventurous, unique and exciting experiences.


Attack of the Friday Monsters! (3DS)--One part "summer vacation sim" and one part rock-paper-scissors card game, this Kaz Ayabe-designed eShop title is the kind of release that causes some people to proclaim it the best thing since sliced bread (or the gaming equivalent, at least) and others to deride it as boring tripe. Can you guess which side I lean toward? Actually, I wouldn't call Attack of the Friday Monsters! a masterpiece, but it certainly deserves praise for providing the medium with a thoughtful and heartwarming story and for prompting feelings of nostalgia where they have no right to exist.


EarthBound (SNES)--Would you believe that I'd never "beaten" this classic RPG before this year? I'd played through bits and pieces of it before then, but none of those previous playthroughs got me even halfway through its story. I'm glad I finally got over that hurdle in 2014, as this is the rare digital adventure that somehow, someway gets more fascinating and thrilling with each and every step. In fact, I loved the time I put into Shigesato Itoi's second foray into the world of video games in 2014 so much that I'm considering devoting a similar amount of energy to it this year.


Final Fantasy Adventure (GameBoy)--Here's another game that I touched on as a teen but failed to complete until 2014. And just like the above-mentioned EarthBound, once I finally sunk my teeth into this portable endeavor I couldn't help but kick myself for not making my way through it earlier. Of course, it's kind of hard to believe I didn't make my way through it earlier, as it's basically a GameBoy-based precursor to Secret of Mana (which means it's equal parts Final Fantasy and The Legend of Zelda), a game that I all but offered my soul to in the early 1990s. Sadly, I still haven't seen Final Fantasy Adventure's credit roll, but I'm going to do my best to rectify that in 2015.


The Legend of Zelda: A Link Between Worlds (3DS)--Speaking of games that have prompted me to kick myself in 2014, a good part of me wishes I could go back in time and purchase A Link Between Worlds earlier than I did, as it really should have been among my "favorite games of 2013 (that were released in 2013)." Oh, well, better later than never, right? Anyway, A Link Between Worlds is the best, most refreshing Zelda offering I've encountered since I first obsessed over Ocarina of Time back in 1998. The highlight of this tightly produced package, in the opinion of yours truly: the combat, which feels so good that it's easy to forget you're nudging a circle pad and pressing buttons rather than actually racing around and swinging a sword with all of your might.


Slime MoriMori Dragon Quest 3 (3DS)--Considering how much I loved (more like frothed at the mouth over) Slime MoriMori Dragon Quest 2, aka Dragon Quest Heroes: Rocket Slime, it's almost unfathomable that I waited until just a few weeks ago to begin its 3DS-focused follow-up. That inexcusable feet-dragging can be blamed, at least in part, on this game's not-so-appealing aesthetics, although now that I've gotten used to them I can say without hesitation that they're less atrocious than they first appear to be. There are other flaws worth mentioning here, too, such as how Slime MoriMori 3's gameplay is nearly a mirror image of its predecessor, but none of them really matter thanks to the fact that the overall enterprise is just as fun as Square Enix's earlier effort.


Solitiba (3DS)--When I first heard that this Game Freak-developed eShop title would combine horse racing and solitaire, I was more than a bit disappointed. Granted, I was glad it wasn't going to be yet another Pokémon sequel or spin-off, but I wasn't sure this confounding mash-up would be a whole lot better. Boy, was I wrong. Every single element of Solitiba is so spot-on that the entire endeavor winds up being thoroughly entrancing. In fact, I've had a hard time putting it aside for other games since I started playing it a number of months ago--which goes a long way toward explaining how I could've put nearly 60 hours into it in such a short period of time.


Sweet Fuse: At Your Side (PSP)--To be honest, even after being convinced (by the overwhelmingly positive word of mouth attached to it) to pick up a copy of this portable visual novel, I wasn't at all sure I'd like it. My only prior experience with the genre involved playing through another PSP title, Hakuōki: Demon of the Fleeting Blossom, and while I found that game to be surprisingly fascinating, I worried it would be difficult to replicate those feelings with this seemingly less serious counterpart. I needn't have fretted, of course, because Sweet Fuse is every bit as captivating as Hakuōki, if not more so. I'm still not a fan of how such games basically force players to use a walkthrough if they want to wind up with the men of their dreams, but even with that "requirement" in place Sweet Fuse is well worth a look if you find its premise at all intriguing.

Honorable mentions: Etrian Odyssey IV (3DS), Taiyou no Tenshi Marlowe (GameBoy) and Zoo Keeper 3D (3DS)

Wednesday, January 22, 2014

Oh, hey, it's another fresh-from-the-oven episode of The Nichiest Podcast Ever

OK, so this episode of The Nichest Podcast Ever, our eighth, actually was pulled from the oven yesterday, it's still pretty fresh.

Anyway, a new episode. Yay! Assuming you like podcasts, I mean--and this one in particular.

What kind of ground do Anne, shidoshi and I cover this time around? Well, we begin by chatting about our "holiday halls" before moving onto the return of Wonder Momo (don't feel bad if that means nothing to you), the newly announced Senran Kagura and Persona 3DS and Vita sequels and spin-offs, the censorship (or not) of Bravely Default and Chibi-Robo! Photo Finder as well as Anne's Twitter-based #Falcomonth.


Finally, we grab our pompoms for that Nichiest highlight, the "Cheerleading" section. This time around we chant, bounce and shake our booties in support of Attack of the Friday Monsters! A Tokyo TaleDanganronpa: Trigger Happy Havoc and The Legend of Zelda: A Link Between Worlds. (That last one was my pick, by the way--and, yes, I know it isn't a very niche-y title. Sue me!)

Anyway, if you'd like to give it a listen, direct your favorite Internet browser to radio.morningproject.com as soon as time permits.

Wednesday, January 15, 2014

Shall We Do It? (Attack of the Friday Monsters, Bravely Default demo, Hometown Story and more)

So, here we are, the very first installment of "Shall We Do It?" Like I said just under a week ago, this and subsequent installments will focus on short, but hopefully also sweet, impressions of some of the games named in the "Now Playing" list located on the right side of this blog. This time around, that means blurbs devoted to the following five 3DS titles: Attack of the Friday Monsters!, the Bravely Default demo, Gunman Story (aka Gunman Clive), Hometown Story and A Link Between Worlds.


Attack of the Friday Monsters!--Although I bought this eShop game right before Christmas, I didn't actually get around to booting it up until a week or so ago. Sadly, I'm already done with it--after just three hours of play time. They were a surprisingly enjoyable three hours, though; full of pseudo-nostalgia and nerve-racking card battles. If you're looking for a short game with a heart-warming (if a bit heavy-handed at times) story, I'd highly recommend picking up this one should you have the dough.


Bravely Default demo--I'm done with this one, too, although I played it about five hours longer than I played the title above. Anyway, considering I spent just over eight hours on this demo (and loved every second of it, I have to say) I'm fully expecting to love the full game, which hits our shores on Feb. 7, even more--especially if the word on the street is accurate and the retail release is far less focused on fetch quests.


Gunman Story (aka Gunman Clive)--I picked up this digital title early in the week while randomly perusing the Japanese 3DS eShop. I've only played a few stages (five, if memory serves) so far, but I liked them well enough that I'll definitely be coming back for more as soon as I'm able. I especially like the art style, by the way, which reminds me of the overlooked Wii gem, Ivy the Kiwi, of all things.


Hometown Story--This is another game that I bought long ago but ignored until now for all sorts of silly and stupid reasons. Anyway, I've now played this shop-owning sim for a little over an hour ... and I'm not entirely sure what I think of it. I really like its aesthetics--which surprised me, as I deemed it "cheap-looking" before I got my hands on it--but the gameplay seems kind of thin (as in, mobile-game thin) at the moment. Hopefully a bit of depth will be revealed when I put some more time into it later this week or this weekend.


The Legend of Zelda: A Link Between Worlds--Those of you who follow me on Twitter likely have heard me express my reservations not only about this title but about the series in general in recent months. (I haven't been excited about a Zelda game since Wind Waker's original release.) All that said, I'm really enjoying A Link Between Worlds so far. Not only does it look surprisingly lush in motion, but it feels like a classic Nintendo game--which is always a huge plus in my book. Here's hoping I stick with it longer than I stuck with Wind Waker.

Tuesday, January 07, 2014

I think I'm finally free of New Leaf's grasp

And all it took was the "triple combo" of Attack of the Friday Monsters! A Tokyo Tale, the just-released Bravely Default demo and the four new-ish 3DS StreetPass Mii Plaza games.

Of course, I was heading down this path--to not checking in on my two Animal Crossing: New Leaf towns every single day, at least for a few minutes--before I nabbed all of the above from the 3DS eShop, but I'm not sure I would've done so as quickly as I have without their "help."

Illustration by leav
All that said, it's possible I'll slip back into my old, nasty ways once I've beaten both Attack of the Friday Monsters! A Tokyo Tale and the Bravely Default demo, but I'm going to do my best to keep that from happening--mainly by booting up a few of the games I picked up in 2013 but have yet to actually play.

A couple of examples: Airu de Puzzle (PSP), Monster Hunter 3 Ultimate (3DS) and Shin Megami Tensei IV (3DS). And then there are a few older games that I've wanted to sink my teeth into for some time, like Contact (DS), Fragile Dreams: Farewell Ruins of the Moon (Wii), Opoona (Wii) and Touch Detective (DS).

There's also the Feb. 7 release of Bravely Default to consider--because once that sucker's in my hands I probably won't even think of playing anything else until I've beaten it. (Assuming I don't falter at the very end like I did with its predecessor, Final Fantasy: The 4 Heroes of Light.)

Anyway, all of this is just a really long-winded way of saying, "I'm finally free of New Leaf's grasp!"

I'm not entirely sure why I feel the need to share that here, but rather than overanalyze why that may be let's just celebrate the fact that it means I'll be playing--and, as a result, blogging about--a lot more games in the next six or so months than I did in the preceding ones.

Tuesday, December 31, 2013

My favorite games of 2013

I haven't played as many games in 2013 as I imagined I would before the year began, but I've still played enough to be able to write a post about the ones that have pleased me the most.

Strangely--or perhaps not, considering my current obsession with the dual-screened handheld--all of the games discussed herein were released for Nintendo's 3DS. (That's not to suggest I've only played 3DS titles this year; pretty much all of the other games I played in the last 12 months, though, were for "older gen" systems like the DS, GameBoy, PC Engine, PlayStation and PSP.)


Animal Crossing: New Leaf--If I were to hold up one of these games as my absolute favorite of 2013, it would be this one. Not only have I played it more than any other title this year, but I've spent more time with it than I've spent with any game in the last few years (if not ever). I'm still not sure which Animal Crossing game I like best, the original or New Leaf, but it doesn't really matter--they're both among the most entrancing games I've ever come across.


Attack of the Friday Monsters! A Tokyo Tale--Thank goodness for the 3DS eShop. Without it, gamers outside of Japan probably never would have gained access to this nostalgia-tinted title, which I can only describe as three parts open-ended adventure and one part card battles. Don't worry if that sounds less than thrilling--I can't imagine anyone but the most crotchety of gamers disliking this digital release.


THE "DENPA" MEN 2: Beyond the Waves--Although I haven't enjoyed Beyond the Waves as much as I enjoyed its more simplistic and straightforward predecessor, I've still had a good time with it. Sure, I find some of the newly introduced elements to be overwhelming, but I like a number of them, too--such as the new body colors and the additional clothing and equipment that can be used to alter the looks and even abilities of your adorable "Denpa" crew.


Nintendo's four "new" StreetPass Mii Plaza games--I held off on buying Flower Town, Mii Force, Monster Manor and Warrior's Way for quite a while (I only did so about two weeks ago) because I was unsure as to whether they'd be worth $15. Now that I've spent some quality time with each of them, I can safely say they're well worth the asking price--assuming you regularly StreetPass other 3DS owners--with Mii Force (the shmup shown above) and Monster Manor being my current faves.


Pokémon X--Back when it was first revealed, I wasn't all that sure what to think of the latest pair of Pokémon games. As soon as I started playing one of them, though, I was sold on its brilliance. That I've yet to get even close to finishing it says more about how hectic my life has become in the last few months than it does about the quality of this portable RPG, so rest assured I'm going to do my best to beat it in 2014.


Witch and Hero--It may surprise some of you to hear this, but I think this eShop title may be my second favorite game of 2013. There's just something about its mix of simplicity and depth (in terms of its gameplay--as in, there's more to Witch and Hero than simply bumping into baddies as quickly as possible), I guess. It's not for everyone, as the saying goes, but for me it's been the perfect title to turn to whenever I've got five or 10 minutes to blow.

A few games that I likely would've included here if I'd played more than an hour or so of them so far: Darumeshi Sports Store, Fire Emblem: Awakening and The Legend of Zelda: A Link Between Worlds

Tuesday, December 17, 2013

A hearty holiday thank you to a reader who'd prefer to remain anonymous

Over the weekend, someone who has been following this blog for quite a while now surprised me by sending me a late birthday gift (his words, not mine) via The Gay Gamer's Facebook page.

Specifically, the rather shy reader in question gave me a Nintendo eShop card.

Such a gesture deserves public acknowledgement, don't you think? Well, I do, so I'm offering up a virtual shout-out to this anonymous follower courtesy of this post.

I've already spent a portion of the eShop card's balance, by the way. On what, you ask? On Kaz Ayabe's Attack of the Friday Monsters! A Tokyo Tale, which is on sale for just $5 at the moment.

I'm not entirely sure what I'll buy with the remainder. The Legend of Zelda: A Link Between Worlds, perhaps? Or maybe Phoenix Wright: Ace Attorney--Dual Destinies plus a couple of eShop-only titles I've had my eye on for a while now?

Feel free to chime in with any suggestions you may have in the comments section below. Also, thanks again, mysteriously benevolent reader!

Friday, August 16, 2013

Five games I'm going to start playing (or get back to playing) as soon as my obsession with Animal Crossing: New Leaf fades a bit

It's no secret (or it shouldn't be, at least) that I've been a bit obsessed with Animal Crossing: New Leaf since it hit North American store shelves just over two months ago. In fact, I've played little else these last few weeks.

Although I have no idea when that obsession will fade, I'm fully prepared for when it does thanks to the following list, which details the five games I'm going start playing or, in some cases, get back to playing as soon as my heart yearns for something other than a little New Leaf action.

1. Attack of the Friday Monsters! A Tokyo Tale--I've been hot to play this 3DS eShop title (see screenshot below) ever since the Japanese version was announced many moons ago. Those feelings only intensified when it was miraculously brought to North America. I hear it's a pretty brief experience, but that's OK with me--as long as it's as enjoyable as everyone (the guys over at tinycartridge.com, especially) says it is.



2. Black Rock Shooter--This curious-looking PSP game (below) landed in my lap shortly after its release, but I've yet to even boot it up. That's kind of the story of my gaming life these days, isn't it? Anyway, my neighbor (of sorts--we both live in the same Seattle 'hood), Brad Gallaway of the Drinking CoffeeCola blog, swears it's a worthwhile endeavor, so I'm determined to give it a go before this year is out.



3. EarthBound--Sometimes I think it's just not meant to be with me and this SNES classic. I mean, I've started it on at least three separate occasions, but I've yet to see its credit roll. That has nothing to do with me disliking the game, by the way; on the contrary, I love every aspect of it. For whatever reason, though, I've always been pulled away from it partway through the adventure. Don't worry, I'm going to do whatever I can to buck that trend when I return to last playthrough in the next couple of weeks.



4. Shin Megami Tensei IV--This poor 3DS game has been staring at me since it arrived on my doorstep a few weeks ago. That's because I have it sitting on my desk--in part to serve as a reminder that I have to get off my ass and play it. Sadly, all it's done so far is make me feel guilty that I've ignored it for so long. If what I've read about it so far (about its difficulty) is any indication, though, I have a feeling it'll savor the sweet taste of revenge in the end.



5. Xenoblade Chronicles--I was a little apprehensive about adding this much-ballyhooed Wii RPG (above) to this list, I have to admit. Although I enjoyed what I played of it late last year, there was something about the gameplay that just didn't sit well with me. Will those feelings fade away and allow me to make some real headway when and if I return to it sometime soon? I certainly hope so.

I have to note that I'm also planning to get back to playing THE "DENPA" MEN 2 once I've put Animal Crossing: New Leaf to bed (or at least convinced it to take a bit of a nap). I've put a good 17 hours into it so far, but I have a feeling I've got many hours to go if I want to see its ending.

With all that said, are any of you in the same boat as I am, spending all your gaming time with New Leaf and basically leaving everything else to rot on the vine? Even if you aren't feel free to share which games you are playing at the moment in the comments section below.