On Dec. 12, 2004, Sony made its first portable game system available to the Japanese masses.
For whatever reason, I don't remember much about that date, although I have a feeling that may be because I wasn't all that interested in handheld games and systems at that point in my life.
What I do recall is turning attentively toward the PSP whenever intriguing games were announced for it; games like Loco Roco (2006), Patapon (2007), Gurumin (2008), Half-Minute Hero (2009) and What Did I Do To Deserve This, My Lord? (2010).
It wasn't until the release of Patchwork Heroes (aka Hyakumanton no Bara Bara), though, that I finally was pushed to pick up a PSP of my own. (It can be seen in the photo on the right.)
After that, I quickly added a number of quality PSP titles to my collection--with the two ClaDun games, Corpse Party, Hakuoki, Onore no Shinzuru Michi wo Yuke and Sweet Fuse among them.
If I were forced to name a favorite from among this cadre of quirky games, by the way, my response would include a whole lot of sputtering, as I like so many of them that placing one or two above the rest would be an impossible feat.
What I could say is that the games currently on my PSP short list are the aforementioned ClaDun titles, Hakuoki, Hot Shots Tennis, Patchwork Heroes and Sweet Fuse.
Of course, I've yet to play a bunch of other, similarly compelling PSP (or at least seemingly so) games like Jeanne D'Arc, any of The Legend of Heroes entries, either of the MonHun Nikki: Poka Poka Airu Mura releases or Valkyria Chronicles 3, so it's possible that list will change in the coming months and years.
In the meantime, do any of you have any fond PSP memories, or even just the names of some of your favorite PSP games, you'd like to share?
Showing posts with label 10th anniversary. Show all posts
Showing posts with label 10th anniversary. Show all posts
Thursday, December 18, 2014
Thursday, August 15, 2013
Celebrating 10 years of Lost Levels
I meant to mention this anniversary--of one of the few blogs/sites I've been following since I first discovered such things existed way back when--a couple of weeks ago when it actually happened, but I was still completely obsessed with creating (and publishing) cushion designs for Animal Crossing: New Leaf at the time and as a result forgot to do so.
So, I'm mentioning--and celebrating--it today. (With the "it" in question being the 10th anniversary of Frank Cifaldi's LostLevels.org.)
If you've never visited Lost Levels, I'd obviously highly recommend doing so now (right now, in fact)--especially if you like reading about old video games that never made it to market.
I'm pretty sure this post about Final Fantasy 64 is what first brought me to Cifaldi's site, by the way. Even if it wasn't, it's unquestionably my favorite of all of Lost Levels' posts, as I obsessed over that not-meant-to-be title far more than I'd like to admit as a teen, and the writer's insights into its existence (or lack thereof) thrill me even today.
So, I'm mentioning--and celebrating--it today. (With the "it" in question being the 10th anniversary of Frank Cifaldi's LostLevels.org.)
If you've never visited Lost Levels, I'd obviously highly recommend doing so now (right now, in fact)--especially if you like reading about old video games that never made it to market.
I'm pretty sure this post about Final Fantasy 64 is what first brought me to Cifaldi's site, by the way. Even if it wasn't, it's unquestionably my favorite of all of Lost Levels' posts, as I obsessed over that not-meant-to-be title far more than I'd like to admit as a teen, and the writer's insights into its existence (or lack thereof) thrill me even today.
Subscribe to:
Posts (Atom)