I'm not sure I'll be able to top, or even match, that number in 2020, but I'm going to give it my best shot--starting with the 10 existing and upcoming Switch titles below.
Alien: Isolation--I don't know if you're aware, but I'm a huge fan of the first two Alien films. For me, they're the movie equivalent of comfort food. That probably seems kind of weird given the content of those flicks and my preference for cute games, but it's true. At any rate, I've wanted to play through Alien: Isolation ever since it first came out for the Xbox 360 back in 2014. Honestly, I'm worried it's going to be too stressful for me, but I'm willing to chance it.
Animal Crossing: New Horizons cover |
Bravely Default II--I'm not sure why the bigwigs at Square Enix decided to call the third game in the Bravely series Bravely Default II, but whatever. All I really care about is a third Bravely game is coming out. And Revo is working on its soundtrack--I couldn't ask for anything more. OK, I guess I could ask for it to be less prone to exposition than its forebearer. But I'll gladly accept a "return to form" in that regard if everything else about Bravely Default II follows in the footsteps of its predecessors, too.
Disaster Report 4: Summer Memories--I haven't played, or even owned, a single Disaster Report game to date, but I hope to change that with the surprising Switch port of the long-running series' fourth and latest entry. To be honest, I have almost no idea what to expect from Disaster Report 4. Still, I'm champing at the bit to sink my teeth into it thanks to the positive word of mouth that surrounds its precursors.
Raging Loop--I eagerly awaited the North American release of this visual novel once I learned it was not only spooky but featured werewolves. I'm still a bit unsure about its art style, but at least it's unique. Plus, I didn't buy a copy of Raging Loop because its visuals wowed me. I bought it because I've heard only good things about its complex story, multitude of endings, and intriguing "revelation mode."
SaGa Scarlet Grace: Ambitions--My original plan as 2019 came to a close was to purchase and play this game at launch and save the Romancing SaGa 3 remake for early 2020. In the end, the opposite happened. Although I enjoyed the 26-plus hours I put into Romancing SaGa 3 well enough, I'm hoping I'll enjoy SaGa Scarlet Grace: Ambitions even more. At the very least, I suspect I'll have a blast with its battles, which sound a lot more exciting than those of Romancing SaGa 3.
Sega Ages: Fantasy Zone--No, your eyes aren't deceiving you here. This most recent port of Sega's 35-year-old cute 'em up really is one of my most-anticipated games of 2020. After stupidly turning up my nose at it for decades, I fell head over heels in love with Fantasy Zone a few years back via the PC Engine port from 1988. This release should be the best version of Sega's seminal shmup, so of course I'll be buying it the second it hits the North American Switch eShop this year.
Spirit Hunter: NG--Although I wouldn't say I adored this game's predecessor, Death Mark, I also wouldn't say I abhorred it. Actually, I had a pretty good time with it when I played through it last year. The macabre mysteries at the heart of that first Spirit Hunter title were a tad urban legend-esque, but it hardly impacted my enjoyment of it. Does the oddly named NG avoid such clichéd storytelling? I have no idea, but I'm willing to give it a try in 2020 anyway.
Tokyo Mirage Sessions #FE Encore cover |
Tokyo Mirage Sessions #FE Encore--Of all the Wii U games I wanted to be ported to the Switch, this is the one I had the least confidence in ever making that leap. My interest in Tokyo Mirage Sessions is a bit peculiar, admittedly. After all, I've never been much of a Fire Emblem fan (gulp!), and my experience with Atlus' Shin Megami Tensei series has been depressingly limited thus far. Still, my gut tells me I'll get a kick out of this enhanced mash-up.
BONUS ROUND: Moon Remix RPG Adventure--I stupidly left this on-the-way port of cult developer Love-de-Lic's PSone classic from 1997 off my original version of this write-up, so I'm adding it in now. Hey, it's my blog and I can do what I want with it! Anyway, so what's the big deal? For starters, Moon has long been hailed as a quirky "anti-RPG" by those who've played it. Sadly, it's never been translated into English--either officially or unofficially. That's changing as we speak, though, and the end product of indie studio Onion Games' hard work should hit Western Switch eShops at some point in 2020. I'll buy this localized Moon the second it does thanks to my positive experiences with a pair of of Onion's previous efforts, 2018's Black Bird and 2019's Dandy Dungeon.
See also: 'Five Nintendo 3DS games I want to play in 2020'
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