This post, about the not-so-recently-acquired copy of Konami's Yume Penguin Monogatari showcased in the photos below, is a case in point.
I've wanted to own a copy of this quirky platformer-slash-shmup--which features a plump penguin whose main goals in life (as well as in this Famicom game) are to lose weight and to win back his ex-girlfriend--for some time now, but I waited until early this year to do so because they tend to go for a pretty penny on eBay.
I was able to pick up the copy seen in the snapshots throughout this post relatively cheaply, though, thanks to a Japanese seller who was willing to accepting offers.
I'm not sure you can tell, but this copy is in damn near perfect condition. As in, I'm not at all sure any other human's ever been in possession of it--aside from a shop owner or two, I mean.
Which is kind of crazy, as not only is this one of the more interesting Famicom games in existence--and, as such, I would've expected sat least a single somebody to have snatched it up between its release in 1991 and now--but it also sports some of the box and manual art that's ever seen the light of day.
Sadly, you won't be seeing any of the Yume Penguin Monogatari manual's art today. I'd definitely look for me to highlight it in a future installment of "Manual Stimulation," though.
In the meantime, let's ogle its cart label (above), and a very specific section of the back of its box (below).
Actually, the entirety of Yume Penguin Monogatari's packaging is pretty darn great, if you ask me. I really like its overall aesthetic, which for whatever reason brings to mind saltwater taffy or other such treats.
I also really like its logo, a miniature version of which can be seen in the photo below. (Check out the very first photo in this post to view the full version.)
Have any of you played this Japan-only release? If so, what are your thoughts on it? Do you like its unique take on the platforming and shoot 'em up genres (despite the questionable message that goes along with its gameplay), or do you, perhaps, consider it to be an over-hyped disappointment?
Regardless, please feel free to share them in the comments section below. Also, feel free to speculate on the name of my favorite example of Famicom box and manual art. Don't worry, I'll reveal it soon enough, but it's kind of fun to guess in the meantime, don't you think?