Calling all fans of faux cartridge labels: this year's "My Famicase Exhibition" entries are now available for public consumption at famicase.com.
Surprisingly, a good number of the fake labels that were compiled for this year's event--which annually collects a mountain of made-up Famicom cartridge art and then displays them on line and in Tokyo's Meteor shop--were concocted by Western artists. Among my favorites:
Apple Pickin's--This John-Charles Holmes charming creation tasks players with picking apples "on a warm and breezy May afternoon. But only the ripest apples will do!"
Elsewhere: Labyrinth of Cemetery--Jeremy Hobbs' entry plops players into the shoes of a "lost monster girl" who has to escape the Great Graveyard or "become its newest resident." (For more information on this imaginary game, head over to Hobbs' great blog, Ribbon Black.)
Mayle--Does the idea of delivering mail to a bunch of islanders sound fun to you? If so, you'd probably enjoy playing artist Paul Veer's summery Mayle. (I know I would--even if it sounds a tad tedious.)
Witch Hunt--Only folks with hearts of stone--or a certifiable aversion to witches--could fail to be captivated by Elena You's deliciously dark label art (below). Also sure to appeal to most right-in-the-head gamers: this title's premise, which has players "navigate complex mazes and avoid capture" while attempting to escape a treasure-filled pirate's lair.
Womb Odyssey--Marc Rios' entry certainly wins the "Most Intriguing Title" award of this year's "My Famicase Exhibition." Its description is similarly intriguing, as it sends players on a "microscopic excursion into the sacred chambers of life."
All sorts of additionally wonderful concoctions can be found at famicase.com/13/, of course, so I'd highly recommend checking out the site at your earliest convenience.
See also: previous 'My Famicase Exhibition' posts
Tuesday, May 07, 2013
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10 comments:
That game about picking apples in May would be REALLY short. Apples don't get ripe until AT LEAST August. Cute labels, though. The Mayle game is my favorite out of the bunch. Reminds me of Wind Waker.
Oh, that's hilarious, Justin. I'm guessing the person who came up with that game's premise didn't realize that about apples? Regardless, I still want to play a game about picking fruit :)
And YES, Mayle's label does have a Wind Waker-y vibe, doesn't it? Now someone HAS to make it into a real game...
Ooh I love all of these! How do you enter anyway? Looks like it'd be fun!
They are pretty awesome, aren't they, Kimimi? As for how you can enter: sadly, I don't know.
That said, Jeremy Hobbs, one of artists whose entries were chosen for this year's exhibition (and who comments here from time to time as Nightmare Bruce), should be able to tell you.
I'd suggest commenting on his blog -- http://ribbonblack.blogspot.com/ -- and asking about this. Or maybe he's on Twitter? I can't remember... :|
Thanks for the writeup!
You're welcome, Jeremy! BTW, did you notice the comment above--about how to apply for or enter the exhibition?
Meteor should accept admissions again in March (the deadline was March 31 this year). I asked around and translated some info from their site and have the proper templates and guidelines in a text file...if you'd like I can email you the stuff you need!
Much obliged, I'll send her the info.
Thanks for the help, Bruce!
Thanks again :)
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