Had it been released a few years later than it was (1985), that likely would have been the case. As it is, though, the manual for this Taito-made Famicom game is a nearly monochromatic affair.
That's not to suggest it's not worth your time or attention. In fact, I'd say the complete opposite--thanks in large part to the handful of adorable illustrations that are packed into the manual's few pages. The first of which can be seen on the manual's front cover, unsurprisingly enough:

Sadly, the next few pages of Chack'n Pop's manual are the definition of "ho-hum."


Things perk up again on the manual's sixth and seventh pages, thankfully--with the adorable drawing that anchors page seven being my favorite of the whole she-bang.

That's the high point of this particular illustration manual, to tell you the truth, although a few more cute illustrations can be found on its remaining four pages.


A little note for those of you who enjoy these "Manual Stimulation" posts (more of which can be found here): this is the first of four such posts that will be published here this month. The next--another Famicom game; can you guess which one?--will appear a week from today.
See also: '12 import games I bought in 2012 but didn't tell you about until now: Chack'n Pop (Famicom)'